* This package was updated on 25 October, 2015 to correct missing ship folders and to add corrected .dp files by Pen32Win, and again on 28 March, 2016 to include updated ships and aircraft, as well as a missing object package. It was updated a final time on 15 March, 2017 to correct a missing folder for the Mediterranean seaplane bases.
Welcome to the Western Desert, 1942 campaign package! This is a series of fifty-five missions in three separate campaigns that center around the experiences of Western Desert forces in Tunisia, Libya, and Egypt during the Winter and Spring of 1942, with the German campaign extending through their initial retreat from El Alamein. All of the missions are historically plausible, and are based on events that happened during that time period.
This campaign is a complete overhaul of a much older Groundcrew version, originally created by Cliff Burgess. The scenery has been thoroughly modified & updated to utilize the fantastic North African airfields created by Achim27619, as well as custom GSL port facilities at Alexandria, Tobruk, Derna, Benghazi, and Tripoli, along with various fortifications in the desert theatre; this includes the fortress at Bir Hacheim.
All the aircraft included in this package are the most modernized available. Additionally, some of the missions are now very dynamic, and all of the missions feature improved triggers and events, resulting in a much more enjoyable experience.
In this package, you will find the GSL scenery objects, anti-aircraft guns, buildings, scenery packages, voice packs, as well as the UIRES screens, sound enhancements, and nearly all the other equipment required, together with the campaigns & missions themselves.
Those whose work has been used for this project include: Davmag, Pen32Win, Achim27619, Xavierb, Wolfi, Stiz, The Virtual Navy, MaskRider, Gary20, Jean Bomber, Nanni, Nibbio, Bismarck13, The Groundcrew Team, the AF team, Ajax, Rebuffat, Usio, Ettico, Serge Tremblay, Steve Seybolt, UncleTgt, Isoliti4gatti, Franz von Baron, Erufle, & Canion. Due to this, it is imperative that you gain permission from all parties before uploading this file package to a location other than www.sim-outhouse.com. Please be respectful of the rights of all those whose work is found here.
This is a scenery support package for the ETO theatre which allows you to have permanent destroyable scenery, specifically ports, at thirty-seven locations.
Belgium: Antwerp
England: Bembridge, Bristol, Central London, Dover, Great Yarmouth, Gosport, Harwich, Hull, Liverpool, Portland, Portsmouth, Ramsgate, Rochester, Southampton, and the Thames Estuary.
France: Bordeaux, Boulogne, Brest, Calais, Cherbourg, Dunkerque, Lorient, Nantes, and St. Malo.
dafsm79.zip (2.55 Meg) (downloaded 790 times)
IS4G Savoia Marchetti 79 Sparviero
IS4G Italian air force standard bomber during WWII the S.79 Sparviero (sparrow-hawk) was extensively used as horizontal bomber and torpedo-bomber. The military version derived from a civilian one that obtained prestigious results, in the thierties, in many aerial competitions; the most famous was the Paris-Damascus-Istres air race in 1937; three S.M.79C planes obtained the first three places, overperforming the french and british competitors. On wearing the uniform the Sparviero was modified with a dorsal hunch to receive the rear-facing 12.7 mm Breda-Safat machine gun; from that moment on it was know as "Il Gobbo (The Hunchback)". The first squadrons to receive were assigned to bombing missions and soon, with the breakout of the war, new torpedo-bombing units were formed; the Sparviero was perfectly suited for this job, thanks to its manouvrability and capability to sustain heavy damage, and obtained the greatest successes against the british convoys in the Mediterranean. SCASM edition.
by isoliti4gatti (2007-08-02 20:43:02)
This is one of four packages created by Sander De Cocq (SdC Redux) which are used as the "base scenery" for Europe. The four packages contain shorelines, landclass, and scenery Enhancements for much of Western Europe, covering All of Western Europe to the Polish border, then around Spain and Portugal through the Northern Mediterranean and Italy, ending along the Yugoslavian coastline. Much of the Central and Southern Norwegian coastline bordering the Atlantic is also covered, as well as Denmark.
Nearly all projects in Western Europe are based on these scenery and texture sets, including all of my ETO campaigns and reworks.
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