This project builds on my New Britain scenery for a CFS2 install that uses Rhumbas more accurate new world mesh.This scenery revises New Ireland Island & New Hanover Island. It also reworks Djaul island, the Tabar Group, Lihir, the Tanga Group, Feni Islands, & Anir. Also provided are new representations for Green Island & the Nuguria Island group.
It comprises: New LWM polys to match Rhumbas more accurate world mesh, along with new coastlines (with & without sandy beaches), & a complete set of water textures. Also included are new land & waterclass to give a better impression of the jungle terrain, volcanic soil & coral atolls. In addition, several stock airbases were relocated & redrawn.
Some of Maskriders airbases are affected, these were relocated to match the new mesh & converted to gsl with destroyable objects at the same time. This also includes new gsl work to give detail to the harbour areas as well as the airbases environs.
The textures were designed to display best using Dvslat’s FSX style dark jungle textures, & pacific blue water.
Credits
Thanks to: Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier.
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in.
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible.
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.
This is a revision of akemi's A6M3 Hamp for CFS 2. The model has been tweaked with a blue/green glass colour & slight changes to sheen using MDLmat. A semi-gloss mdl is supplied to better depict the polished alum finish used by these aircraft.
The airfile only has a description changed to read in English. The textures have been redrawn to try & match the stock textures in appearance, & depict a variety of aircraft at different times throughout their active service.
The textures supplied are: Q-102 Aircraft from 2nd Ku, based at Buna during September '42.
Q-152 Aircraft from 2nd Ku, based at Lae during October '42.
V-190 Aircraft of Tainan ku, flying out of Rabaul in August '42.
The 2D panel bitmap has been made WIN 7+ friendly. I combined the OH stock 2D panel with Akemi's VC panel view, & improved the resolution of the VC view instruments.
The aircraft.cfg contact points have been adjusted to allow belly landings (thanks Skylane), & the airfile optimized for improved AI formation flight & a more accurate flight range.
The dp file makes use of kelticheart's exhaust effects. It makes use of Allen's Japanese bombs, & Thicko's D4Y2 wing pylons. I converted it to read in english instead of japanese.
To install, unzip the download to a temporary location & move/ copy files to the matching folder names inside your chosen CFS 2 install.
Thanks to: Akemi for a great series of multi-LOD aircraft.
Allen for his DOSmdlc_2, making shine & mdl size changes possible in WIN7+.
Martin Wright for so many useful tools, in this case in particular MDLmat allowing aircraft model material transparency & colour changes.
Kelticheart for his exhaust effects, & inspiration for the propeller bitmaps.
This is freeware and subject to the usual conditions
This is a modified version of Nanni's Ground Explosions that was in Blades CFS2 effects package. All the Bells and Whistles that Nanni did are still in it but I made sure the party wasn't over after the blast so grab some marshmallows and wieners let's have a cook out. After all planes are gone of course.
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