This package, with Wolfi's permission, is a consolidation of his library packages from one through seven, as well as his large bridge, Dutch farmhouse, and Dutch windmill. All vehicles are excluded, and are in a separate package.
For this package, all fixes found in the original package have been included, including MaskRider's fix for a couple of the library objects which could cause CTDs when explosions are triggered.
This should allow users to avoid having to download so many different library object packages!
Japanese vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad.zip
A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.
The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.
These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.
USA vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad.zip
A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.
The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.
These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.
This is a set of ten WWII American airfield ground vehicles. These are not really intended as targets although they do have damage files. Rather they are intended to be viewed around the airfield from the player's aircraft. So, they are a bit more detailed than the usual vehicle bgls. Therefore they have a bit larger file, but still not bad. I've put quite a few in a mission without affecting the frame rates.
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