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  • Mick's Avatar
    October 27th, 2014, 07:55
    Kryzstof's and Gnoopy's texture mapping is almost exactly the same, as I discovered in my experimentation. There's just a two-pixel difference in the mapping of the cowlings, so if a paint features any sort of stripes or bands that go around the cowling, they won't match up at the tops and bottoms unless you make a two-pixel adjustment on one side or the other. On Scrubby's model the mapping of the cowling is more different and a larger adjustment must be made to make textures meant for one of the other planes work on this one. And it's also necessary to insert the bit for the vertical fin extension into the older textures, or else the fin extension will show part of the the engine front painted on it. As I mentioned above, it was the ability to paint the vertical fin extension on...
    8 replies | 349 view(s)
  • Mick's Avatar
    October 27th, 2014, 04:57
    Mustangs are coming next, though it will be a little while. There will be D-models and H-models. Alas, there probably won't be one from the Colorado Guard, since Mr. Google can only offer one photo (I just checked) and it doesn't show a whole plane - not nearly enough to make a paint job from. If you can come up with a suitable photo, I can probably come up with a paint job.
    8 replies | 349 view(s)
  • Mick's Avatar
    October 26th, 2014, 14:06
    A new entry has been added to Add-Ons Library, category FS 2004 Skins Description: Skins for A.F. Scrub's P-47D Thunderbolt depicting F-47Ds in the colors and markings of three U.S. Air Force and four National Guard and Air National Guard units as they appeared in the late 1940s and early 1950s. Includes planes from the Massachusetts, New York, Rhode Island and Virginia Guard, the USAF's 47th Fighter Interceptor Squadron, USAFE's 86th Fighter Group, and one unidentified active Air Force unit. To check it out, rate it or add comments, visit Post-War F-47D Paint Pack.zip The comments you make there will appear in the posts below.
    0 replies | 61 view(s)
  • Mick's Avatar
    October 26th, 2014, 14:06
    A new entry has been added to Add-Ons Library, category FS 2004 Skins Description: Skins for A.F. Scrub's P-47N Thunderbolt depicting F-47Ns in the colors and markings of four National Guard and Air National Guard units and one active duty Air Force unit as they appeared in the late 1940s and early 1950s. Includes planes from the Connecticut, Massachusetts, Georgia and Pennsylvania Guard, and the USAF's 322nd Fighter Group. To check it out, rate it or add comments, visit Post-War F-47N Paint Pack.zip The comments you make there will appear in the posts below.
    0 replies | 62 view(s)
  • Mick's Avatar
    October 26th, 2014, 13:17
    A while ago I posted a question about how to close the cowl flaps on the AlphaSims P-47D and learned that it can't be done. I was starting to paint some post-WW2 F-47 Thunderbolts and decided to use a different model that wouldn't have the cowl flap glitch. That turned out to be easier said than done! First I checked out Gnoopy's P-47M, since the M was externally identical to a late D, but found a couple issues. For one, the model has drop tanks, seldom seen on post-war T-bolts, and they take their color from the fuselage. That means that all the oil and exhaust staining that turned the fuselage bellies nearly black - and led to those bellies sometimes being painted black - are repeated on the drop tanks (which I'd rather not have in the first place.) Tom's original release...
    8 replies | 349 view(s)
  • Mick's Avatar
    October 16th, 2014, 05:04
    Excuse me for butting in, but from the posts I get the idea that you're still making all those changes to the panel.cfg file that aliases to the panel that's actually used, instead of the actual panel.cfg file in the panel that the model you're working on is aliased to. Please excuse me if I've misunderstood. I can't think of any other way that the suggested edits wouldn't work.
    13 replies | 543 view(s)
  • Mick's Avatar
    October 14th, 2014, 14:47
    Thanks for the replies. :ernaehrung004: I guess I'll just have to live without working cowl flaps. Hmmm... Maybe I should start over and paint Gnoopy's P-47M instead. We'll see about that...
    6 replies | 312 view(s)
  • Mick's Avatar
    October 14th, 2014, 05:25
    In an attempt to get motivated to start my winter project of recreating my post-WW2 sim, "FS 1954: A Half-Century of Flight," I've been painting some Air Guard F-47 Thunderbolts using the Alpha Simulations P-47D. (Yes, I'll share them when they're finished.) While checking them out in the sim I found that I can't close the cowl flaps. The standard FS9 key combination doesn't work (it works for other planes) and the cowl flaps don't seem to be linked to any of the other standard animation key commands that I could think of. Can anyone tell me how to close the cowl flaps on the Alpha P-47D? :dizzy:
    6 replies | 312 view(s)
  • Mick's Avatar
    October 14th, 2014, 05:16
    Woo-HOOO !!! This one's been on my most wanted list for a long time! Ever since that nice FS2000 model (or was it FS2002?) lost its rotors in FS9. Winter's coming and my winter project is to reconstruct "FS1954," and this model will help motivate me.
    11 replies | 663 view(s)
  • Mick's Avatar
    October 13th, 2014, 05:36
    If I understand correctly, you're not trying to make a 3-dimensional obect, but to just paint a T-shaped marking on the ramp; a simple marking on the pavement. I can think of two ways to make a little T-shaped pavement marking. Hopefully at least one of them is different enough from what you're doing to avoid your problem. One is to make a T-shaped ramp in the appropriate place on top of the real ramp. Make it in the shape and size you want and make it a contrasting color: asphalt on concrete, snow on asphalt, etc. Another way is to make a T from two little lengths of taxiway of the appropriate width and length, again in a color that contrasts with the ramp. I can't begin to imagine what's causing the issue you've been seeing. Mighty odd! But I'd be surprised if it...
    2 replies | 209 view(s)
  • Mick's Avatar
    October 8th, 2014, 11:12
    Looks like the same one I built in plastic many years ago!
    9 replies | 384 view(s)
  • Mick's Avatar
    October 1st, 2014, 05:19
    Me too! Great minds think alike. I "upgraded" from PSP7 to PSP10, hated it, gave it away, and went back to PSP7. But then, I also use MS Paint quite a lot too. And I prefer an older version of that, too. When I got Windows 7 I hated the new, upgraded, complicated Paint. I want Paint for quick, simple things and the new version wasn't any quicker and simpler than any other program. So I made a copy of Paint.exe and set it to run in XP Compatibility mode, and now I have a copy of "Old Paint" to compliment my old PSP7 for painting planes and scenery textures in my old sims, FS9 and GW3. Yeah, I know, "Old Paint" sounds like a name for a horse. But that's how I have it named, to differentiate it on my program menu from the new Paint, which I still haven't bothered to learn to...
    12 replies | 608 view(s)
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About Mick

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Date of Birth
February 11, 1948 (66)
About Mick
Biography:
Lifelong New Englander, long-ago lightplane pilot, longer-ago hang glider pilot, retired FS developer/texturer/repainter.
Location:
Easthampton, Mass., U.S.A.
Interests:
Anything about flight; cats; bicycling; XC skiing; snowshoeing; photography
Occupation:
Civil service: administrative law (retired)

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Post-War Thunderbolts October 27th, 2014 07:55
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