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  • Mick's Avatar
    Yesterday, 11:52
    Looking at the screenie, it occurs to me that this plane could really use a new prop - one that's a bit more visible. I know there are some excellent props out there, but since I've done practically no flying since I got back into the hobby, what with setting up scenery and painting planes, I don't know right off the top of my head which ones might fit the TBM. Can someone suggest a really nice replacement spinning prop texture?
    8 replies | 497 view(s)
  • Mick's Avatar
    Yesterday, 11:25
    A new entry has been added to Add-Ons Library, category FS 2004 Civilian Props Description: A skin for A.F. Scrub's TBM-3U Avenger depicting a plane transferred to the U.S. Department of Agriculture's Forest Service in the 1950s. The apparent lack of borate bomber modifications, and the fact that he plane was owned by the Forest Service rather than a civil contractor, suggest that "Gila" was a Fire Boss's plane, used for airborne control of fire fighting operations rather than direct attack. To check it out, rate it or add comments, visit Forest Service TMB-3U.zip The comments you make there will appear in the posts below.
    0 replies | 115 view(s)
  • Mick's Avatar
    Yesterday, 09:51
    While we wait for a TBM borate bomber, we can fly an un-converted TBM-3U in USDA Forest Service markings. Uhe apparent lack of borate bomber mods and ownership by the Forest Service rather than a civilian contractor suggests that "Gila" was a Fire Boss plane, used to direct fire fighting efforts rather than for direct attack. All I did was erase the markings from Scrubby's excellent paint job and add new ones. It's uploading as I type this. Attached are photos of the real "Gila" before it got its nose art and after, and a screenie of the virtual "Gila"
    8 replies | 497 view(s)
  • Mick's Avatar
    Yesterday, 05:05
    Well, I might just do that. But before I start something like that, I'm going to wait a while to see if we get an actual -3R, which I believe had a different arrangement of glass and sheet metal in the rear cockpit, where the turret used to be. But if we get a -3R, the paint job it comes with might be enough. Despite my great interest in the Golden Age, and my current commitment to do the skins for the modified early model PBY, I'm presently more involved with the Classic Era, since my ongoing project is to recreate "Flight Simulator 1954 - A Half-Century of Flight" on my current confuter. I still have months of work on that before I do any more expansion on my recreated Golden Wings. In either sim, US Navy aircraft are high on my favorites list. There is, however, one major...
    8 replies | 497 view(s)
  • Mick's Avatar
    March 25th, 2015, 05:13
    Very nice work on those paint jobs! I've been very pleased with Scrubby's post-war Avengers so far, and I've been eagerly awaiting the fire bomber. I've been tempted to do some painting of the military ones, since the classic era is one of my favorite periods and the US Navy is one of my most favored genres. Alas, the scope for authentic repaints is limited by the fact that Navy planes in those days tended to all look very much alike. I could change squadron codes, but that's about it, and I'd wind up with paints that look alike except for the codes. The civilian borate tankers offer so many more attractive liveries! Alas, most of those complex paint schemes and unique, non-standard lettering and markings are beyond my humble abilities to paint. So I'm really glad that you're...
    8 replies | 497 view(s)
  • Mick's Avatar
    March 24th, 2015, 05:01
    Ok. I've got the PBY-2 model and my spray gun is clean and ready. The first step is the hardest. Because the rudder on the early versions had a completely different shape, and the tail markings fit perfectly on the rudder, never extending onto the fin, I have to identify and mark on the textures the three lines that comprise the fin/rudder separation lines. That's going to take a lot of tedious, time-consuming trial and error, and since I'm having a frantic week without a lot of desk time, it probably won't get done really quickly (unless I get lucky and find those lines with much less fiddling around than I expect to do. (A little less than the usual amount of "help" from Rowdy the cat might move the process along too, but alas, "My Little Helper" will probably be on the job.) ...
    85 replies | 4906 view(s)
  • Mick's Avatar
    March 16th, 2015, 04:54
    Don't feel bad - I forgot that too when I first booted up FS9 after my long hiatus. I was fortunate that I was stuck in windowed mode, so I was able to access the menu bar, go to the keyboard commands page and look it up. And that wasn't the only thing I had to look up! Anyhow - the point of this post - if you can't get the sim far enough along the start sequence for Alt+Enter to work, try this. Open your FS9.cfg file and scroll down to the section. See if the first line reads, "FULL_SCREEN=1" and if it does, change the 1 to 0 (that's a zero, not an o.) I'm not 100% certain that this will work, but I'm pretty sure it will. However you get it where you want it, remember that, as Rob said, it will start the next time in whichever mode you left it the last time.
    4 replies | 279 view(s)
  • Mick's Avatar
    March 15th, 2015, 05:07
    This issue was discussed depth just a couple weeks ago. Here's the thread: http://www.sim-outhouse.com/sohforums/showthread.php?92778-How-to-turn-on-Runway-Lights But remember, there are no runway lights in GW for a reason - they would be very out of place in that sim. Night flying was almost unheard of in the Golden Age, and virtually no airports had runway lights. Only the Air Mail flew at night. Private pilots flew pretty much only by day. Airliners landed at dusk and sent their passengers to hotels, or put them on trains. Not even the military flew at night, which is why it was such a disaster when the U.S. Army was suddenly tasked to fly the mail when the Air Mail contracts were cancelled in the thirties. There is a means suggested in the earlier thread that should...
    2 replies | 183 view(s)
  • Mick's Avatar
    March 13th, 2015, 06:33
    Very interesting! Downright fascinating, even. I was especially interested to see that you work on a WinXP confuter and still use PSP7. I was unable to obtain a new XP rig when I had to replace my old one, or else I would still be running XP too. As far as I'm concerned, all the later Windows versions have been major steps in the wrong direction. I also use PSP7 quite a lot. I was given PSP10 for free, checked it out on my previous confuter and didn't even bother to install it on the current one. I also use MS Paint a lot - and I made a version that runs in XP mode, so it's not the new, complex, clunky version that comes with recent Windows versions. I agree with you that old tools don't lose their value or utility. The tech industry brags about "innovation," but it's...
    7 replies | 328 view(s)
  • Mick's Avatar
    March 9th, 2015, 16:36
    Before he built airplanes Santos Dumont built airships. Though he was Brazilian by nationality, he was a rich ex-pat living in France, where he did his aviating as one of his major means of dissipating his daddy's fortune. He was known for gallivanting around Paris in a small dirigible that he'd park outside the nightclubs he frequented. This was not widely appreciated in those days of horse-drawn carriages! He was reputed to be more than a little bit nuts. A while back I bought a copy of a Santos Dumont biography titled "Wings of Madness." I look forward to reading it, but like so many books I look forward to reading, it sits in a stack of books I haven't found time to read yet. I never heard the story of FS9 in Brazil, but I have that 14-bis, and I noticed that the release date...
    4 replies | 538 view(s)
  • Mick's Avatar
    March 9th, 2015, 06:37
    It worked, and it was as simple and easy as I recalled it being. Thanks again! :ernaehrung004:
    5 replies | 335 view(s)
  • Mick's Avatar
    March 8th, 2015, 14:45
    Thanks Tom, :ernaehrung004: That sounds familiar. I have some recollection of Resource Hacker, though I couldn't find my copy. I just downloaded a new copy now. I have to shut down for the evening now, but I'll follow your instructions tomorrow. I'll post the results here.
    5 replies | 335 view(s)
  • Mick's Avatar
    March 7th, 2015, 05:25
    Thanks Tom, but that isn't working for me. I tried with two different hex editors, and when I searched for the the text string that corresponds to the present window title it comes up "string not found." In "FS54", "FS Jet Age" and my stock FS9 it finds the word Flight, but not the phrase Flight Simulator, which is in the window title. I tried the file from Golden Wings, and the word Golden is "not found," though it occurs in the window title. I seem to have recollection that it had something to do with the language.dll, but I don't think I even knew what a hex editor was in those days, much less had two of them on hand. Frustrating!
    5 replies | 335 view(s)
  • Mick's Avatar
    March 7th, 2015, 05:10
    No, it's not that. FSUIPC and aps that depend on it work fine in my GW on my current and previous confuters, and I've never had to put a bogus FS9.exe file into the GW folder. It must be something else. There are some aps that require a bogus FS9.exe to fool them into working, but not FSUIPC. Could it possibly be something as simple as putting FSUIPC into the modules folder after the GW conversion rather than before...???
    3 replies | 165 view(s)
  • Mick's Avatar
    March 6th, 2015, 05:41
    Arrrgh - there's something simple that I once knew how to do, and now that I want to do it again I can't remember how! It's possible to edit the title of the sim that appears in the title bar of the program window in windowed mode. For example, straight from the box, FS9 is titled "Flight Simulator 2004: A Century of Flight." When Bill & Lynn Lyons released Golden Wings, they edited the window title so that it reads "Golden Wings 3." When I first set up my classic era sim on my old computer I edited the window title to read "Flight Simulator 1954: A Half Century of Flight." Since my current FS54 is built using some parts from a broken backup copy of the original, it comes up that way, as does my semi-stock FS9 and my new Jet Age installation. They apparently have copies of...
    5 replies | 335 view(s)
  • Mick's Avatar
    March 5th, 2015, 05:35
    I know that busy feeling! I'm in the middle of re-creating two worlds of FS on a no longer new confuter after a two year hiatus from the hobby (Golden Wings for the 1903 to 1945 period, "FS1954 - A Half Century of Flight" for the late 1940s and the 1950s, and adding a new one, "FS Jet Age" for the early sixties through whenever (maybe the early 1970s - I'm not all that interested in what happened in aviation much after the sixties.) I'm making good progress due to the severe winter were having here in the Northeast. When it's too cold to go out and play, I get a lot done in FS. But I'm about to be distracted by Shessi's modification of the AlphaSims PBY into the early Golden Age versions. Lots of paint to spray there! Like you, I love the tinkering. Even before my hiatus I...
    5 replies | 531 view(s)
  • Mick's Avatar
    March 5th, 2015, 05:13
    I don't know about FS, but it's that way in the real world. At least there was when I was an active pilot back in the 1970s and 80s. I haven't flown real airplanes in thirty years and I can't recall the frequency, but there is (or was) a standard frequency to turn on the automatic lights at unattended airports. I think it is (or was) the Unicom frequency - the standard comm frequency for uncontrolled airports (which I no longer recall.) In the daytime it put you in contact with the folks in the FBO office or with other planes in the pattern, and at night it also turned on the lights. I think you had to double-click the radio's transmit button, or something like that. (Of course there are airports that just don't have lights, and I suppose there must be some that do have lights...
    11 replies | 511 view(s)
  • Mick's Avatar
    March 4th, 2015, 05:10
    That plan sounds great! I won't mind at all painting -1 skins onto a -2 model, if I even find it necessary, which I may not. Only three squadrons flew the -1, so there aren't that many potential skins for it anyway. If I put their liveries on a -2 model, one would have to look pretty closely, and know what to look for, to spot the differences. The full-width elevators are the only gross difference between the -1 and later versions, and you can only see that in plan view. I don't think many of us see our planes in plan view in the sim; I know I don't. You'd have to peer into the corner between the vertical and horizontal tails to see the difference in how the two surfaces are cut to allow rudder and elevator movement, and I don't think many of us peer that closely at models in the...
    85 replies | 4906 view(s)
  • Mick's Avatar
    March 3rd, 2015, 06:24
    I like it too! There were six colors of checkers (red, white, blue, black, green and yellow) and if my memory serves me, they were all applied by Catalina squadrons before the onset of camouflage. I tend to paint section leaders rather than wing men (like in the photo) because I like the extra splashes of color provided by the section leader band on the rear fuselage, and the cowl color all the way around. There were six section colors too (same six colors) but no PBY squadron had all six sections. Most had two or three sections, a few had four, and one had five. These early PBYs are going to be some very colorful airplanes!
    85 replies | 4906 view(s)
  • Mick's Avatar
    March 3rd, 2015, 06:11
    I'm glad to see that you're getting in on this! There are so very many Catalina liveries to paint! I have the inter-war US Navy squadrons pretty well covered. The US Navy between the wars was a specialty of mine in plastic for fifteen or twenty years before I ever discovered FS, so I have all the research material right at my fingertips, along with graphics for squadron insignia and such. As you may know, the Navy had a very complex and detailed marking system in those days - no two planes of the same type had quite the same colors and markings. There were section colors and markings, squadron colors and markings, with solid tail colors, horizontal bands, double bands, vertical bands, and even checkers, and there were enough PBY squadrons that most of the patterns were used in all...
    85 replies | 4906 view(s)
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About Mick

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Date of Birth
February 11, 1948 (67)
About Mick
Biography:
Lifelong New Englander, long-ago lightplane pilot, longer-ago hang glider pilot, retired FS developer/texturer/repainter.
Location:
Easthampton, Mass., U.S.A.
Interests:
Anything about flight; cats; bicycling; XC skiing; snowshoeing; photography
Occupation:
Civil service: administrative law (retired)

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