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  • Mick's Avatar
    Today, 07:41
    Thanks! I've been having strange confuter issues, so I didn't know if there was really something going on, or if it was just my rig acting up. Your reply took a load off my mind! I like Britsim; I hope they get it straightened out. It stinks that they're having trouble again after all the work Rob put into getting it fixed up and back on line.
    5 replies | 142 view(s)
  • Mick's Avatar
    Today, 07:15
    For the past several days I haven't been able to reach Britsim. I would just get an error page: "The connection was reset." Today I got that page plus a notice from my Norton AV that it "...blocked an attack by Web Attack Mass Injection Website 19." When I click the Details link I get a Norton page that says that analysis found seventeen security risks on the site. Here's the page on the Norton site: https://safeweb.norton.com/report/show?url=http%3A%2F%2Fwww.britsim.com%2Findex.php%2Fen%2F&product=NAV&version=22.5.5.15&lang=0901&source=toolbar
    5 replies | 142 view(s)
  • Mick's Avatar
    February 7th, 2016, 05:50
    It looks like the engine is painted on the top view texture file but not the side view texture - yet it's visible on the side of the fuselage in the sim. The top view texture shows that it's not done with the alpha channel. This makes no sense to me at all. I'm afraid I'm all out of ideas!
    13 replies | 388 view(s)
  • Mick's Avatar
    February 6th, 2016, 12:30
    I can't tell from your screen shot if the engine image is in the alpha channel or painted onto the external skin on the main texture. You can tell by opening the texture file in DXTbmp. You'll be able to see if it's on the main texture or the alpha channel. If it's painted on the main texture, you'll have to paint it out. If it's the alpha channel letting you see inside the fuselage to the engine, then you'll see a darker part of the fuselage image on the alpha channel. If that's the case, just make that part the same shade - presumably all white - as the rest of the fuselage. I suspect that the image is painted into the fuselage. Why? Because that natural metal skin cries out for reflective textures, an I would expect someone like Bear Studios to make the model...
    13 replies | 388 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS 2004 Military skins - Cold War Description: A skin for the Alpha Simulations FS2002 Douglas A-4C Skyhawk in the livery of an A-4B of the Naval Aviation Reserve attack squadrons based at NAS Glenview, Illinois in the mid-1960s. To check it out, rate it or add comments, visit Douglas A-4B Skyhawk NAS Glenview The comments you make there will appear in the posts below.
    0 replies | 67 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS9 Description: Two skins for Tim Conrad's Lockheed T-33 in the livery of TV-2's of the Naval Aviation Reserve squadrons at NAS Glenview, Illinois in the mid-1950s and early 1960s. To check it out, rate it or add comments, visit Lockheed TV-2 Glenview Skin Set The comments you make there will appear in the posts below.
    0 replies | 59 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS9 Description: A skin for the Bicentennial Tracker version of Milton Shupe's Gruman S2F-1 Tracker, updated by A.F. Scrub and Thomas Lebel, in the livery of a US-2B of the Naval Aviation Reserve at NAS Glenview, Illinois in the late 1960s or early 1970s, and an S2F-1 in late 1950s Glenview markings for the original S2F-1 release. To check it out, rate it or add comments, visit Grumman S2F-1 & US-2B Tracker Glenview Skin Set The comments you make there will appear in the posts below.
    0 replies | 59 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS9 Description: Skins for Kazunori Ito's Grumman F9F-8 Cougar in the livery of the Naval Aviation Reserve at NAS Glenview, Illinois. One plane (really an F9F-6, not a -8) is in the overall Dark Sea Blue livery worn in the early 1950s, and one is in the Light Gull Gray and White scheme adopted in the mid-1950s. To check it out, rate it or add comments, visit Grumman F9F Cougar (Ito) Glenview Skin Set The comments you make there will appear in the posts below.
    1 replies | 77 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS9 Description: Six skins for David Wooster's Grumman F9F Panther in the livery of the Naval Aviation reserve at NAS Glenview, Illinois in the 1950s and 60s. Included are an F9F-6 in the overall glossy Dark Sea Blue scheme of the early 1950s, an F9F-8 in the mid-1950s livery of Light Gull Gray and Insignia White with the early V base code, an F9F-8 in the late fifties livery of Light Gull Gray and Insignia White with the later 7V base code and different red trim, an F9F-8 in the 1960s livery of overall Insignia White with Insignia Red trim, an F9F-8T 2-seat trainer in the late 1950s livery of Light Gull Gray and Insignia White, and an F9F-8T 2-seater in the 1960s livery of overall Insignia White with Insignia Red trim. To...
    0 replies | 52 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS 2004 Military skins - Cold War Description: Two skins for Bob Chicilo's flyable update of Jaap de Baare's FS9 AI rework of Tomohito Unayama's FS2002 Lockheed P2V-7 / P-2H Neptune in the liveries of the Naval Aviation Reserve at NAS Glenview, Illinois in the late 1950s or early 1960s. It will also work on the California Classics AI model, which was also derived from this model. This plane was an FS2002 model that was updated and re-released as an AI plane for FS9, then made flyable again in FS9. To check it out, rate it or add comments, visit Lockheed P2V-7 Neptune NAS Glenview Skin Set The comments you make there will appear in the posts below.
    0 replies | 46 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS 2004 Military skins - Cold War Description: Five skins for David Wooster's PBY-5 Neptune in the liveries of the Naval Aviation Reserve patrol squadrons at NAS Glenview, Illinois in the late 1950s and early 1960s. To check it out, rate it or add comments, visit Lockheed P2V-5 Neptune NAS Glenview Skin Set The comments you make there will appear in the posts below.
    0 replies | 45 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category FS Add-Ons Library Description: An AI scheme for NAS Glenview around 1960 with P2V Neptunes, F9F Cougars, a T-33, an S-2 Tracker, an HUP Retriever and a C-118 making a take-off and a landing every ten minutes. An AI-ready AFCAD file is included with parking codes matched up with the aircraft.cfg files of the Glenview skins available in the library. To check it out, rate it or add comments, visit Jet Age AI Traffic for NAS Glenview The comments you make there will appear in the posts below.
    0 replies | 40 view(s)
  • Mick's Avatar
    February 5th, 2016, 15:12
    A new entry has been added to Add-Ons Library, category CFS Add-Ons Library Description: A skin for Mike "Baldy" Feilden's CFS-2 Piasecki HUP Retriever in the markings of the Naval Aviation reserve at NAS Glenview, Illinois in the mid- to late 1950s. Includes an FS9 2D panel. To check it out, rate it or add comments, visit Piasecki HUP Retrievew Glenview The comments you make there will appear in the posts below.
    6 replies | 313 view(s)
  • Mick's Avatar
    February 5th, 2016, 11:48
    NAS Glenview has entered the Jet Age. I just uploaded eight skin sets and an Ai scheme for Glenview around 1960. Planes include the A-4 Skyhawk, TV-2 Shooting Star, S2F & US-2B Tracker, F9F Cougar, P2V Neptune and HUP Retriever. That's about as far into time as I care to go. Someone might make up skins and AI for Glenview in the 1970s through 1990s, but that's beyond my eras of interest, so I'm not really interested. Next I think I might go back in time and start fiddling about in the WW2 period. After installing Glenview in Golden Wings, putting in a bunch of static planes and AI for the pre-war period, we learned that Glenview didn't look even remotely like the Maskrider scenery until well into the war years. I want to keep the scenery in GW, but the anachronicity of the...
    77 replies | 2672 view(s)
  • Mick's Avatar
    February 3rd, 2016, 05:55
    You could try this: TreeGen V 1.0 by Feng Zhu "The default FS9 trees are over-sized and too sparse. As a result, they never create a believable tree-line, or give you the sense of mass and density. I've reduced the size of the trees down by 40%, and increased their numbers. There is no performance hit at all. In fact, you should get better performance because these files are at half the size compared to the original. I've reduced the quality down slightly to help increase fps, but you shouldn't notice any difference once airborn at 200 feet and above. All seasons are included." http://library.avsim.net/search.php?SearchTerm=TreeGen&CatID=root&Go=Search
    8 replies | 482 view(s)
  • Mick's Avatar
    January 28th, 2016, 12:01
    A new entry has been added to Add-Ons Library, category FS 2004 Military skins - General Description: Four skins for George Diemer's Goodyear ZNP-K "K-ship" in post-WW2 markings. There is an active duty blimp, a Naval Aviation reserve blimp with normal Reserve markings, a Reserve blimp with a special recruiting message on its envelope, and a fictional civilian blimp. To check it out, rate it or add comments, visit Classic Era Blimps.zip The comments you make there will appear in the posts below.
    0 replies | 101 view(s)
  • Mick's Avatar
    January 28th, 2016, 06:18
    Yes, the book makes it clear that the landing circles and the paved runways were put in at the same time, after the war started. Before that the runways were grass and only one parking apron was paved. And the field was a lot smaller - they bought more land for expansion after the war started. But I'm still keeping it in GW, since it's all set up. That's a great story about your mom! Just to see those guys fly was something to remember - but to actually meet them...!!! :mixed-smiley-010:
    77 replies | 2672 view(s)
  • Mick's Avatar
    January 27th, 2016, 17:56
    A new entry has been added to Add-Ons Library, category CFS 2 Skins - American Description: A skin for Allen's rebuilt version of the B24 Guy's overhauled CFS-2 Grumman F6F-5 (Late) Hellcat in the livery of the Naval Air Reserve fighter squadrons at NAS Glenview, Illinois in 1948. This Hellcat wears the second post-war Reserve livery with all markings in white and fuselage insignia in the new style To check it out, rate it or add comments, visit Grumman F6F-5 Hellcat Glenview 1948.zip The comments you make there will appear in the posts below.
    0 replies | 113 view(s)
  • Mick's Avatar
    January 27th, 2016, 16:12
    I got my copy today and I agree, it's not up to par compared to some of their other books, like Squantum, Floyd Bennett, South Weymouth, and the others I have, at least not for a reader like me who's mostly interested in the planes. There are more pictures of people and buildings than I really needed to see, and not enough of airplanes. Not nearly enough, really. I also found it mildly annoying that the author doesn't really understand Naval Aviation terminology very well. For example, I think the historian of a Naval Air Station should know that a Carrier Air Group is a group of squadrons based on a carrier, not a group of carriers. I got a few ideas for skins out of it, but only a few. I saw that there were still Hellcats there when they restored the fuselage insignia to...
    77 replies | 2672 view(s)
  • Mick's Avatar
    January 27th, 2016, 14:25
    A new entry has been added to Add-Ons Library, category FS 2004 Scenery Description: An AI traffic scheme for NAS Glenview, Illinois in the Classic Era that will put eight AI planes at Glenview with a take-off, circuit and landing every fifteen minutes. Two required texture files are included. The plan uses planes that are readily available here or elsewhere, in skins that can all be found in the library here, or are included in this package. Extras include a hangar that isn't present in the WW2 Glenview scenery, a wind sock, a rotating beacon, and an optional static helicopter, blimp & blimp mast. To check it out, rate it or add comments, visit NAS Glenview Classic Era AI Plus.zip The comments you make there will appear in the posts below.
    0 replies | 75 view(s)
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    Hi Mick. I didn't know it would be that much work to change the drone from yellow to orange, I was hoping it would be a quick change. but yes, if it is a pain I agree it isn't worth the time. I do appreciate you replying, and I do appreciate the yellow drone! Thanks! Bill
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About Mick

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Date of Birth
February 11, 1948 (67)
About Mick
Biography:
Lifelong New Englander, long-ago lightplane pilot, longer-ago hang glider pilot, semi-retired FS painter.
Location:
Easthampton, Mass., U.S.A.
Interests:
Anything about flight; cats; bicycling; XC skiing; snowshoeing; photography
Occupation:
Civil service: administrative law (retired)

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