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  1. Sticky: Yep, that's a replacement dp file :applause:

    Yep, that's a replacement dp file :applause:
  2. Sticky: Yep, let's see what Rami's experiment produces.

    Yep, let's see what Rami's experiment produces.
  3. Sticky: Excuse me for butting in here guys. I just put...

    Excuse me for butting in here guys. I just put together a little test mission with 3 of each of these factories and attacked them with bombs, rockets and cannon and in all cases I could destroy them...
  4. Sticky: You can also reduce the range at which the AA...

    You can also reduce the range at which the AA opens fire.
  5. Sticky: Hi Rami Download this handy contact points...

    Hi Rami

    Download this handy contact points primer by -E and keep it in your files for ongoing reference. Despite misspelling the word complete, he knows his stuff. It explains contact points and...
  6. Sticky: Hi Andrew The landing gears are normally the...

    Hi Andrew

    The landing gears are normally the first 3 lines of [contact_point] values. The first value in each line defines what the line is addressing. A value of 1= a landing gear; a value of 2=...
  7. Sticky: Okay figured it out. :applause: Not only does...

    Okay figured it out. :applause:

    Not only does the air file have to have the entries described above, but the aircraft.cfg file contact points for the gears have to have the retract and extend...
  8. Sticky: Andrew, I just flew the plane and checked the air...

    Andrew, I just flew the plane and checked the air file. It needs to have the cycle times fixed, but I think you are referring to the gear up and down sounds heard in the cockpit. That is an error in...
  9. Sticky: The air file should have these entries Section...

    The air file should have these entries

    Section 1004 Landing Gear

    *type of gear =0
    cycle time left main= 0.0
    cycle time right main= 0.0
    cycle time nose/tail= 0.0
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