Good comment Alain.
I'm amazed at how inverted! (Wow!)
With the radios I have problems from the beginning (I don't understand how the functionality is).
If you prove me the details and the...
Type: Posts; User: Canion; Keyword(s):
Good comment Alain.
I'm amazed at how inverted! (Wow!)
With the radios I have problems from the beginning (I don't understand how the functionality is).
If you prove me the details and the...
The painting kit suffered the loss of one of its three elements, in some fatal oversight. In the future it will be available. What painting did you have in mind?
:encouragement:
The effort at the moment is to complete most of the details.
Maybe some other samaritan will take care.
Update V 0.98
Always something goes by side. Replace in texture folder 515 (missing number)
OK ED in the panel folder or in the main gauges is the same as the dsd_fsx_xml_sound.gau file. I see edited "á" (accent) cfg panel and in .ini file, it also overlaps with the aricraft folder the name...
Maybe someone else is interested.
Thank you very much for your attention! the job is about Gmax. If you have previous experience adding code in modeldef.XML (you will understand).
The gauges are...
That is not a problem if you have skills to edit xml codes, it is not very different for 3D gauges, you can ask about in fsdeveloper to convert these, I will take care of embedded it.
You can look at what it can contribute, mainly engine gauges and radio systems.
You have to be able to write the code for each of them. See
Gauges repeat (two engines)
Torque
RPM (two needles)
T4 temperature
Fuel flow
As they still do not work very well (it is not worth adding yet) The model is made in FSXA
I have this model almost finished, with the exception of some xml code. that I can't solve; due to my lack of knowledge in flight instruments and their operation, as well as the correct terms to...
I do not remember clearly all the files, but usually the LWC (bgl) corresponds to the missing rivers: main scenery, then have another folder (ETO) with a type image photoreal with some railroad and...
93157
The first look! incredible..!
93158
A little more about the details, it looks darker tone, no enhancement if more extruded mesh (or the plane is low). Or I have another problem.
The...
Wow ..! delivered on time!
Just gave a look at the tutorials, I will have dedicate time to get it going.
Thank you very much to keep the dedication and compromise. :salute:
These curves look very sensual! :jump:
Congratulations ..! :applause::applause::applause:
As if CFS2; Fenix bird has soul.
The continuous expansion! :ernae:
Long life CFS2.
Thank you so much ..!
Now I have to find time for...
A pleasant surprise ..!
We hope you find the time to translate the story into scenes.
We will be very interested in these developments.
Greetings. : Saludo:
Thank you very much Don!
You very clearly explained all details.
I appreciate your ataencion.
My apologies to RD.
Gabriel.
: Saludo:
My greetings to all of you!
Leveraging the thread with this and seeing some experts about it, maybe I can enlighten my path.
I'm trying to understand the operation details from this instrument...
You Welcome!
So here was the last effort, geometry set and points of contact, better AI performance in combat and landing.
The last time I was on the trail of the file, was only five years ago and found a distant forum, where two people commented details. But nothing about the location.
I do not think appropriate...
The initial question about CFS2 AutoCoast file, that format was.
I did not know that there was a CFS2AutoCoast.exe.
It is somewhere available.
Thank you very much again
A great success! Congratulations.
No doubt this will give another dynamic.
It looks great! Congratulations.
Bit by bit the ETO is being completed.