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    P3D_V5 My PPL instructor used to fly A-7s in the HAF. I...

    My PPL instructor used to fly A-7s in the HAF. I was his first student after he retired and took up club CFI as a hobby. He always told me what a tech jump it was for him to switch from the F-5A to...
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    P3D_V5 Actually I did and I posted it also in the tips...

    Actually I did and I posted it also in the tips thread. The issue for me was indeed the DETAIL_TEXTURE=1. However the default texture is very subtle and can hardly be seen. I changed it with one of...
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    P3D_V5 WIP Beale AFB is generally working. Rendering is...

    WIP Beale AFB is generally working. Rendering is different on some textures, especially the PBR glass on the tower that will need rework.

    https://i.imgur.com/dNyHMgM.jpg
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    P3D_V5 I don't disagree in principle, and it is not that...

    I don't disagree in principle, and it is not that pronounced with mixed and uneven terrain, but you get some very shiny fields when there is flat land:

    https://i.imgur.com/dJrIw5k.jpg

    They...
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    P3D_V5 I might do so. I tried also swapping the...

    I might do so. I tried also swapping the detail1.bmp with the REX one and it did not make any difference. The bitmap is there it just does not work.
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    P3D_V5 This last one confirms my own observation. the...

    This last one confirms my own observation. the ground is too shiny, like having a spec. Asphalt is OK to be shiny but not the ground. Also I can not see the sim using the detail1.bmp bitmap to make...
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