Great shots HS. I like that more people are giving gear, wheels, brakes, etc more attention/thought today rather than just the old donuts they used to use. :-)
Type: Posts; User: Milton Shupe; Keyword(s):
Great shots HS. I like that more people are giving gear, wheels, brakes, etc more attention/thought today rather than just the old donuts they used to use. :-)
OB,
If you are having a specific animation problem, give me the details and I will try to do a video to walk you through the general process of setting hierarchies, using Local Coordinate Pivots, ...
Tom,
I could not edit my old post at FFDS so I replied to it and added the .pdf to that post.
I think I still have this. Let me dig out the pics and I will edit the posts here.
EDIT: Post above fixed and I attached a .pdf for downloading and off-line viewing. As Tom would say, I hope...
HI Bill,
I have done the same thing, the Dash 7 is an example.
It is typical to see contact point with < .3' static compression and 2.5 max to static ratio. That really is a stiff suspension....
I did not have a copy of this original thread but fortunately Felix had copied it over to the FFDS Tips forum. Thank you Felix.
Introduction
I struggled with suspension for a long time...