Thanks for explaining the tweaks Wally-Bob. I got some bad info online, imagine that. Takes a ton of reading to try to get the whole picture, but your post made things very clear.
Type: Posts; User: Major_Spittle; Keyword(s):
Thanks for explaining the tweaks Wally-Bob. I got some bad info online, imagine that. Takes a ton of reading to try to get the whole picture, but your post made things very clear.
After reading it a couple times I think the Texture Multiplier is the number of textures that are loaded per screen draw.
so if you target frame rate is (as in my case) 20 all the textures for...
Ok, I just found an explanation for Texture Bandwidth after much sophisicated googlage.
" -- UPDATE SP1 -- (from Phil Taylor's blog)
The mysterious sounding TEXTURE_BANDWITH_MULT is our first...
Thanks for the reply, but Nick says this in another forum:
http://forums1.avsim.net/lofiversion/index.php/t246976.html
"Tuning list is quite clear... 512MB cards will probably not see any...
Does anyone know what TEXTURE_BANDWIDTH_MULT does?
With my 8800gt superclock I had it set to 120 and seemed fine.
How about Bufferpools?
I had bufferpools set to 80mb. It is my...