So'kay...Alpha's B-52, done , good, it's all there, except the dumb dragchute door stuck open- a defect I can live with...however. The fercockt VC radius is defeating resolution.
It's there, it all works, but the radius of the omgapotchket will not respond to the usual fixes. Pan the view 90 degree's or aft, views are fine. Look forward, nothing. Move the eyepoint aft to the GiB's, you can see forward. Move the eyepoint up, the VC disappears, the eyepoint moves out front. I've gone through hundreds of radius values, nothing is working.
RATS. This sucks if you aren't a payware sycophant! (yeah, you can use the CS VC if you have it. I don't and won't. Something grates about putting money in the pocket of the opforces...) This is also holding up a whole conga line of B-52 fun, as KBT's B-52 fleet all convert up fine and look great, as well as the -H's, EVS G's and H's and Mike Stones B-52 M mega-fortress what-if.
Help! I'm stumped, I've not had a VC so recalcitrant, and I know there must be a way to salvage with out spending hard earned sheckles to buy vodka for CS.
So. Try it out, lets see if anyone can find a fix (Probably not, but I might be surprised...) I could also use some eyes on some 'unmentionable devices'. While a releasable object is no mystery, I got damned tired of blowing myself off the map on a lay-down strike, and had to fit the lay-down 'shapes' with working retarders. It's a LOD hack, but seems to work well, and the 'unmentionable' devices now slow down. Even the B-36 has time to get away from the Mk-17.
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