Me 264 for CFS3
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Thread: Me 264 for CFS3

  1. #1

    Icon26 Me 264 for CFS3

    Very modern long distance bomber Me 264 made for CFS3.

    Would be great if a friend of the community can make the engines turning and make textures a bit more reflective ?!

    Have fun.
    airfighter55
    Attached Thumbnails Attached Thumbnails Me 264.jpg   Me 264 4.jpg   Me 264 2.jpg   Me 264 5.jpg  

  2. #2
    I can help with the textures.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  3. #3
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Well

    Do you have the gmax mesh? If so PM me.

  4. #4
    Member sixstrings5859's Avatar
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    Outstanding !!! A wonderful edition to CFS3 !!! Hope you find help.

  5. #5
    SOH-CM-2021
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    Wonderful~~
    Too Cool!!

  6. #6
    is that bomber released for CFS3, or hows the current stage, guys?

  7. #7
    Currently reading Osprey Publishing's title on this aircraft:
    https://ospreypublishing.com/messers...amerika-bomber

  8. #8
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    Quote Originally Posted by BorekS View Post
    is that bomber released for CFS3, or hows the current stage, guys?
    http://www.sim-outhouse.com/sohforum...id=84&id=20947

  9. #9
    thank you, Daiwilletti,
    so its this release event mentioned, right?

    from a readme:
    Code:
    "Parked aircraft also with towing tractor. Put it in vehicles folder. Give it in a airfield facility and you will see it."
    hmm, having no idea how to give it in a airfield facility and how check it from a close view, never did such things

    ok, guys, Ive got a small idea - if that (gmax or whatelse 3d format) source model would by allowed to make as flyable mesh, I could bother with it (uv-mapping, textures, animations), yet to make some decent virtual cockpit, if there would be interrest.

    as to the VC I always wanted to try a pure windows glass / frame paint over the uncutted mesh. the Me 264 is a good for such experimenst. actually I did this already for the Komet - Shusui canopy, and it works well with / without AnKor shaders, check this image - all the canopy frame shape is just a pure alpha layer paint over the simple low poly canopy mesh.

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