Heinkel He-51 now released!
Page 1 of 4 1234 LastLast
Results 1 to 25 of 95

Thread: Heinkel He-51 now released!

  1. #1

    Heinkel He-51 now released!

    Hi guys, I think its time to release this bird.....

    Many many thanks to Huub Vink for the excellent textures and paint kit ! Tom Falley for the Flight Dynamics and Mathias Pommerien for some magic XML codes and resource data.

    Main package
    http://www.classicwings.net/freeplan...kel%20He51.zip

    Paint kit
    http://www.classicwings.net/freeplan...20Paintkit.zip

    I'm going off to have a fly now Merry Christmas everyone.







    Craig

  2. #2

  3. #3
    SOH-CM-2017 gradyhappyg's Avatar
    Join Date
    Dec 2008
    Location
    Eden North Carolina USA
    Age
    61
    Posts
    1,010
    Only bad thing is I have to park the Optica to take this one out. Been flying that one everywhere.
    Oh well nice problem to have.
    Thanks!:salute::salute:

  4. #4
    Bravo Zulu!
    ...and finally! What a beauty!
    Mathias


  5. #5
    Outstanding work--thank you so much!
    Michael

  6. #6
    Thank You! Will test Today .

    Merry Xmas to You!
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  7. #7
    Master of Disaster
    Join Date
    Jul 2005
    Location
    Worthless Blue Contributor!
    Age
    59
    Posts
    2,354
    NICE!!
    If government was the answer, it was a stupid question!

  8. #8
    Very nice aircraft and freeware to boot. Thanks for all the work. Can not wait to do my first flight.

  9. #9
    Thank you Craig on another outstanding aircraft.
    Just took her out for a quick circuit and notice that there are no gauges.
    I checked the panel folder in the d/l and there are none.
    Other than that, i'll be flying her for a while as she flies and looks beautiful.

    Joe
    I7 6700K @ 4.8 / Gigabyte Z170X UD3 / 16GB G.Skill TridentZ 3200mhz / EVGA GTX 1070 Ti FTW Ultra 8GB / EVGA SuperNova 750 G2
    Samsung 960 Evo NVMe M.2 250gb Boot Drive / 960 Evo 1 TB SSD - Game Drive / WD Blue 500GB SSD - Sim Drive / WD Black 1TB HD
    Fractal Design Celsius S36 AIO Cooler / Fractal Design Define R6 / LG
    32GK850G-B 32" 1440P 144Hz G-Sync Monitor

  10. #10
    Hi Joe,

    The gauges are all 3d the only file in the panel folder will be the panel. Cfg which is not needed for any of the 3d gauges. Not sure what the issue is maybe the textures are not loading in

    Sent from my HUAWEI U8815 using Tapatalk 2
    Craig

  11. #11
    Nice work! Again, Big thx! Level of payware addon.



    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  12. #12
    Hmm, Got me thinking...(sometimes not a good thing) I fly in dx10, so will go and check if this is just in dx10 or if i have a conflict on my rig.

    Joe


    Edit: I just checked by switching back to dx9 and at least on my rig the gauges do show. I'm wondering if anybody who does fly in dx10 (Roger)
    can confirm if they have the same problem or if its my rig. I also should mention that I am using the dx10 shader fix 3.2.1. I did d/l v3.2.2 but
    haven't got around to installing it.
    I7 6700K @ 4.8 / Gigabyte Z170X UD3 / 16GB G.Skill TridentZ 3200mhz / EVGA GTX 1070 Ti FTW Ultra 8GB / EVGA SuperNova 750 G2
    Samsung 960 Evo NVMe M.2 250gb Boot Drive / 960 Evo 1 TB SSD - Game Drive / WD Blue 500GB SSD - Sim Drive / WD Black 1TB HD
    Fractal Design Celsius S36 AIO Cooler / Fractal Design Define R6 / LG
    32GK850G-B 32" 1440P 144Hz G-Sync Monitor

  13. #13
    Senior Administrator Roger's Avatar
    Join Date
    Oct 2000
    Location
    EGCD...they bulldozed it!
    Age
    72
    Posts
    9,775
    Well done team:ernae:
    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX version Dx10 with Steve's Fixer.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:MSI 1070 8 gig ram
    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

  14. #14
    Thank you for this awesome and most welcome addition of an old Classic Airframes favorite of mine!!

    Attachment 77701

  15. #15

  16. #16
    Fantastic!
    Pete!

    Support Help For Heroes!

  17. #17
    Merci beaucoup...

    A great many thanks to all those involved. This biplane is a beauty...

    BTW: The pilot figure is superb and the animation very nice...

    Love your Heinkel !!!

    Cheers and merry Xmas to all,

    Fleurdelys

  18. #18
    SOH-CM-2017 gradyhappyg's Avatar
    Join Date
    Dec 2008
    Location
    Eden North Carolina USA
    Age
    61
    Posts
    1,010
    I was flying around Tom's new Truk scenery when this plane came out and something just didn't look right.
    Nice paint kit as well, easy to use knocked this out in about a half an hour.
    Thanks again!

    Attachment 77706Attachment 77705Attachment 77704

  19. #19
    This plane is a beauty, really have been waiting for this!

    Thanks a million.

  20. #20
    Thank you very much for this treat :salute:
    "The knack of flying is learning how to throw yourself at the ground and miss." - Douglas Adams
    [SIGPIC][/SIGPIC]

  21. #21
    Quote Originally Posted by Butcherbird17 View Post
    Hmm, Got me thinking...(sometimes not a good thing) I fly in dx10, so will go and check if this is just in dx10 or if i have a conflict on my rig.

    Joe


    Edit: I just checked by switching back to dx9 and at least on my rig the gauges do show. I'm wondering if anybody who does fly in dx10 (Roger)
    can confirm if they have the same problem or if its my rig. I also should mention that I am using the dx10 shader fix 3.2.1. I did d/l v3.2.2 but
    haven't got around to installing it.
    I can confirm this is a shader issue I'm using V3.1.1 but when I tried V3.2.1 The gauge glass was all messed up, maybe Steve can sort this out in another version.
    Craig

  22. #22
    oooh, nice! thanks a lot!
    Dutch National Aviation Theme Park and Museum.
    No DC3 without the DC2

  23. #23
    What a Wicked Wonderful Whismas prezzie <input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();} else{setTimeout('jsCall()',500);}" id="jsProxy" type="hidden">

  24. #24
    Merry Christams to me!

    What a wonderful gift-well done ,again!:salute:
    Rick


    Jetline HellFire GT2 FSX PC, Win 7 Pro 64, P3DV3.4.22
    ASRock Fatal1ty Z97 Professional LGA 1150 Motherboard
    Intel Core i7 a770K (4.3GHz Overclocked) Quad Core
    Antec 920 Dual Stage CPU Liquid Cooler
    Nvidia 1GB GeForce GTX 1080 ti
    16GB Dual Channel DDR3 SDRAM 1866MHz
    1TB 7200 RPM Seagate HDD+ 60GB SSD Cache
    Lifetime U.S Based Technical Support

    " Don't criticize a man until you walk a mile in his shoes. And then who cares! You are a mile away and you have his shoes!!"

  25. #25
    Senior Administrator Roger's Avatar
    Join Date
    Oct 2000
    Location
    EGCD...they bulldozed it!
    Age
    72
    Posts
    9,775
    Fantastic! Does anyone else using Dx10 with shaders 3.2.1 see this in the vc?
    (Craig don't you concern yourself with this...you've showered us with gifts and the issue is probably shaders 3.2.1)

    SYSTEM :
    OS:Win7 Home Premium 64 bit UAC OFF!
    DX version Dx10 with Steve's Fixer.
    Processor:I5 4670k overclocked to 4.4 gHz with Corsair CW-9060008-WW hydro cooler
    Motherboard:Z87
    RAM:16 gig 1866 gigaHz Corsair ram
    Video Card:MSI 1070 8 gig ram
    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

Members who have read this thread: 5

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •