Originally Posted by
dasuto247
Hello,
I apologize, appears that I forgot to include in the README that warp is NOT enabled in any of these missions.This was a design decision made for two reasons.One is the warp bug that burns absurd amount of fuel.Two is easy to miss important things when warping. I designed missions to be flown in real time or accelerated time(as I do).So when you hit the ex, it likely took you to your last waypoint and burned a ridiculous amount of fuel, thus the warp fuel bug.
I would suggest taking off, climb and head on heading ordered by FDO and once establish desired climb rate etc, speed up to 4x, Once at desired cruising altitude, level off..Once get near WP slow down some as events are triggered by reaching certain WP. Watch the screen and listen for info from the "FDO". I assume you are talking about Mission1 "Snoopers" ?
For mission two, takeoff, climb while flying a circular pattern over the carrier.Once at altitude, level off.Set ailerons trimmed to port of starboard so will bank and make an easy circle.Before long FDO will report bandits.
Hope this helps, enjoy and let me know how it goes for you.
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