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A new entry has been added to Add-Ons Library, category CFS 2 Other Add-Ons
Description: PAN_RATE and PR SPITFIRE...
Type: Posts; User: Blue Devil; Keyword(s):
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A new entry has been added to Add-Ons Library, category CFS 2 Other Add-Ons
Description: PAN_RATE and PR SPITFIRE...
http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/183415227871602960.jpg
A new entry has been added to Add-Ons Library, category CFS 2 Other Add-Ons
Description: ACM 3D cockpit (ACM 3Dc)...
Hey y'all.
My 32 bit Athalon/XP computer finally augered in and bought the farm.
Looking at a new 64 bit 7700/Windows 10.
Will it run CFS2?
TIA
Thanks for the info, Bob. Nice find.
Do you have a direct link to this?
Are there any pages of this document in the low 200's covering
- Positions, fleet dispositions-Carrier p.207
-...
Trial and error.
The pitch dynamic in the ship.cfg will have the greatest effect, ...combined with LWL.
On Collin's Essex and a pitch of "3", ...I have the wake set at "2.00" (and will probably...
What I do is set the carrier speed to 30 kts, ...and then stagger the flights (sections or elements) in 1/2 nm intervals ahead of the carrier along it's path, ...with the first one to spawn at...
Well...
...she aught to be able to do 29 kts (54 km/h) for T.O.
So...
...in the ship's .dp file:
[MISC_DATA]
unit_family=7
Yep...
"LWD Clouds Release 3" are great.
Found the bomb fix...
It was an altered "fx_3.bmp.
Don't think that would effect the torp hit.
Maybe there's a call for a .bmp that doesn't exist in the effect.
Thanks BC.
I remember not too long ago there was a "scorched bomb crater on the water" fix for near misses on ships that I applied to fix the odd effect.
I don't remember what the fix was.
...
Just swapped in a stocker, ...no joy.
Hey y'all...
Somewhere along the way, I have lost my torp explosions.
I'm using Nanni's and Ghost Pony's water explosions and torp explosions, ...and DB's U.S. torps and Thicko's B5N IJN torp....
These are for the FDG2 F4U. (ACM 1% mod.)
Aircraft.cfg
.
.
.
[contact_points]
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
Yeah...
That's why I use B25Guy's OH B5N2/D3A2/SBD/TBF offerings as default.
Low FR's, ...std. textures, ...fly'em if you want too...
(swap in Thicko's/Wolfi's birds for special runs)
VMF-124...
VMF-112 and VBF-86...
Wow!...
...Gold-mine.
Thanks.
Here's an ACM one, ...with Thicko's torp. (thanks T.)
On the way.
NOTE: If the gunsite appears a little fuzzy, ...zoom in and back out a few clicks. That will clear it up.
VMF-214 and VMF-224 Waitin' for a flare...
Activated VMF-311, ...-C and -D models.
NOTAM:
While giving the new FDG2 F4U-1 the ACM treatment and then skinin'er in RobH's new paint(thanks Rob), I was surprised to find that the FDG2 DL (FDG2 Corsairs Anthology for CFS2) included...
This is for the "FDG2_Corsairs_for_CFS2.zip (FDGv2 Corsairs for CFS2) F4U-1.
This is NOT the "FDG2 Corsairs Anthology for CFS2" F4U-1 that RobH did the new skins for.
I was confused as they...
Hey y'all
1.) 3D gunsite. (enlarge .bmp and then Copy, ...or)
A. Remove the ".pdf" extension from the "gunsight_corsair.zip.pdf" file to convert it to a .zip folder.
B. Copy-n-Drop...
Beautiful work Rob, ...as usual.
Many Thanks.
(can't wait to skin the new "clear glass" .mdl with'em)