Actually that's easy... I define a condition that is not place specific,
like "When user above 10000ft" then spawn the AI near user's position.
By checking Box "Enable changes in selected...
Type: Posts; User: xpelekis; Keyword(s):
Actually that's easy... I define a condition that is not place specific,
like "When user above 10000ft" then spawn the AI near user's position.
By checking Box "Enable changes in selected...
Yes. Actually this is next to the "pipeline".
Or at the VRS forum, relative post even better.
DOWNLOAD LINK : "In Pursuit" Jets version
For now, supports only IR missiles and specifically AIM-9M & X. I have neglected SEA theater that reminds me...
But it'll be guns only, since Migs...
Sure. Give me few days...
And some photoreal Pacific action with Yo yo's enhanced fleet :
https://www.youtube.com/watch?v=bB8jQ9NvBQ4
Hi Ed, and Keep up the good work !
I don't see it mate... I need my flexibility currently.
@Bjoern : This has already been done. The 50% I'm talking about is an aggresive way for the
AI to...
Yes, it's an FSX mission.
"In Pursuit" ACM v2
Recent advancments in my "Know How" have resulted in a much improved
and upgraded result to an older concept of achieving Aerial Combat in FSX.
"In Pursuit" is an FSX...
"In Pursuit" Jets version
https://www.youtube.com/watch?v=899jXcGrtDs
http://flyingspirit.freehostia.com/Airpower/img/JETS1.jpg
http://flyingspirit.freehostia.com/Airpower/img/JETS2.jpg
"In Pursuit" WWII version
https://www.youtube.com/watch?v=UX71LH8qoLk
http://flyingspirit.freehostia.com/Airpower/img/WWII1.jpg
http://flyingspirit.freehostia.com/Airpower/img/WWII2.jpg