Maybe a bit late, but better late than never...:jump:
I found both files in an old hard drive where I stored CFS2 stuff. I've tried to attach to this post, but apparently I'm doing something wrong...
Type: Posts; User: JapLance; Keyword(s):
Maybe a bit late, but better late than never...:jump:
I found both files in an old hard drive where I stored CFS2 stuff. I've tried to attach to this post, but apparently I'm doing something wrong...
Rest in peace, wherever you are.
My condolences to the family and to the whole of the CFS2 community.
I think this is the same file, only that I changed the name when I got it long ago.
83322
I think I read somewhere that the main reason for the A6M7 version was that the standard IJN dive bomber (the D4Y Suisei) couldn't take off from the Japanese light carriers, so they converted the...
This is a modified version of that old AlphaSim plane, by OBIO. I'm not sure, but I guess he uploaded only to the forum
82855
From the readme:
I think I have the original plane...
Long ago I did a DP for this plane, and the loadouts I added were:
1x 1000lb or
1x 500lb or
2x 250lb or
2x 250lb + 1x 50gal droptank
I think I got the info from a Squadron Signal book about...
Check your fuel tanks after arriving at the new waypoint. Are they empty?. I think it's a bug in CFS2 fuel management when using the shortcut to reach next waypoint..
AVG + Opera browser. No warnings.
Unfortunately, the files are not divided in folders as it was in the old site.
There is a beautiful Martin Maryland by Brunosk in the library:
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=50&id=6227
With the JSGME software:
1) Create a shortcut to JSGME in your CFS2 folder.
2) Start JSGME. The first time you run it, it will ask you which folder do you want to put your mods in.
3) Once...
Check something called JSGME (JoneSoft Generic Mod Enabler). I discovered it when started into Silent Hunter 4, and is very useful for a lot of games.
The official download site is already down,...
The Macchi 202 I use has a textured spinner cone. I think it is a later conversion which also partially solves the problem with the tailwheel locked in the wrong position. It is named...
I don't know if it is feasible in CFS2, but an Axis convoy through the Strait of Sicily in this part of the war (end of 1942 or beginning of 1943) would probably be followed all night long through...
Thank you Bruno, it looks superb.
This one is a bit old, I did a few changes afterwards, but gives you an idea of the plane:
http://i188.photobucket.com/albums/z92/JapLance/CFS2/RataSBonet.jpg
If you are curious, it all started...
I just uploaded a skin for Ivan Hsu's Polikarpov I-16:
http://www.sim-outhouse.com/soh_ftp/thumbs/7/0/1/7/6/29251268645084.jpg
I'd like to hear your opinions about it..
:applause::applause:
Works now for me too.
I definitely don't get neither Oglivie's new B-26 or Aachim new Barbarrossa's airfields.
They're listed in the main CFS2 menu (from top to bottom, 3 entries, 2 entries and 1 entry; 6 downloads in...
Same here: nothing appears.
Also, in the Aircraft section there should be 3 downloads and only two show up.
You're welcome, guys.
I did this Excel file to locate most weapons. It's far from being complete, but it's of great help most of the times.
It's in the Alpha Sim WW2 weapons pack. Look for ALPHA_CFS2_WW2_weapons.zip in the SOH archive.
It's quite a large file to be a CFS2 plane, about 13-14Mb. There are three different models and 10+ skins in the pack. It's a good investment, specially since there are no more CR.32 available other...
Yes, Maxstuka, at least the nose and tail, wings and wingtips are breakable.
Rami, check this, it details all ships involved in the Pedestal Convoy:
http://www.ghqmodels.com/pdf/wwii_micronauts_scenarios/10.pdf
For some of the early British destroyer classes I suggest...
Not as intuitive as it used to be... Nevermind, I think I figured it out :icon_lol: