The Groza actually isn't fake,just incomplete, only the ground mapping works and it works as it should.
Type: Posts; User: Adonis; Keyword(s):
The Groza actually isn't fake,just incomplete, only the ground mapping works and it works as it should.
Hmm, it was removed and new one given here:
http://www.avsim.su/forum/topic/142313-%D0%B0%D0%BD-24-fsx/page-19#entry3246773
Could you link to the forum post instead of the download link directly? The forum doesn't allow to download that way.
Since this is based on Dzies's FS9 panel, the same (english) manual applies, which is btw, for these Ex-Soviet airplanes required reading when it comes to the navigation systems (including Felis's...
Find the last KLN90B version done by Dutch (not Gabor's continued updates, they can be really buggy still) on FSDeveloper forum and install that. I think that's the issue.
My suggestion would be to avoid the problem that the original textures have and resave the FSX version as DXT5 instead of DXT3 which are FS2004 specific.
What I'd like to see added is a possibility to show the Project Tupolev, SCS and SamDim plane RSBN beacons from the two used types of databases.
651megs of common textures plus 76-ish per livery...yuck
There is a shader fix for AMD GPU's somewhere on AVSim.
The only tweaks really needed are:
Under:
[GRAPHICS]
TEXTURE_MAX_LOAD=1024 (1024 is the max default setting, go 2048 or 4096 only if you...
Been a bit busy with RL commitments, and had a problem with the autopilot vertical channel acting up. I think I fixed that too, so it's fix is another addition to the manual itself. Plus, I have all...
What bugs exactly? I might have come across one with the ABSU vertical going up and down all the time above like 500km/h. First time ever happened to me after numerous flights. If I go manual on the...
Next 2 weeks abouts. And it won't deal with the INS only, but with flying the plane all together ;)
I'm just left with adequate explanations of a few terms from one of my Russian friends and then I'll be finished with it ;)
Let's make something abundantly clear here: 32bit dll's don't work in 64 bit programs. Either the entire program is 64 or 32bit, you can't mix the two. The 32bit parts need to be rewritten pretty...
Sorry for the delay guys, this has taken me longer than expected. I'll write a doc file that's basically an amalgamation of Sean's instructions, my observations, the Russian YouTube vids, and my...
I have, I'll write a short guide here in a few days for you all.
If Bjoern keeps disrespecting the differences of this plane compared to western ones (which I doubt he will not do) and do childish remarks like:
you might as well close it right now as far...
I don't think it that way. He doesn't listen to reason and wants to turn the plane into a kids toy instead of fixing it adequately, and fails to respect the differences between western and Russian...
Then you are of absolutely no use to people who fly this plane in Flight Simulator at all.
No need to get down to that level of attitude, but thanks.
For the last time on my part, drop the arrogance and talk to Vlad/Tushka/vl82m!
And I don't care about a partial plane turn on. Takes you 2 seconds worth to get that out yourself, and it...
Actually, incorrect. The logic of operation is different to western planes and has nothing to do with FS9/FSX limitations. Most of the battery disconnects are actually caused by incorrect handling of...
I'll try this out. Mind you, before you go into complexities and what is and isn't a bug, have a long chat with Vlad about the plane. Some of those "bugs" can easily be due to your lack of...
As far as I can gather the problem seems to be a combination of sounds loading first and/or missing and the lack of 2D panels for the preload.
Also, what Vlad didn't mention, the correct ground power systems are indeed missing from the plane.