Hi Folks
Jim -
Open WINDOWS EXPLORER, (file-manager).
Click in the BREADCRUMB PATH
it'll change to the true FOLDER PATH
Type in the following -
Type: Posts; User: BASys; Keyword(s):
Hi Folks
Jim -
Open WINDOWS EXPLORER, (file-manager).
Click in the BREADCRUMB PATH
it'll change to the true FOLDER PATH
Type in the following -
Hi Folks
FSX Error 1722 is a Software Licensing issue
occuring when you attempt to reinstall FSX.
Please see the official Microsoft Support page -
Error 1722 when reinstalling Flight...
HI Folks
RD -
Applying Mike McIntyre's air file, (from Nick Blacks AI Apache),
will not work,
as the behaviours are hard-coded in Nick's model.
HTH
Hi Folks
I've activated your Account
and applied your WSL Group Membership
ATB
Paul
Hi Folks
Penz -
Rather than ports & harbours IRL,
think 'Water Start Locations' available in-game. :encouragement:
i.e. Places to launch your ship.
81 for Denmark ?
Hi Folks
The GPS data is being suppressed due to Horizon's method of creating photo-scenery.
It is not mesh related.
AIUI -
Rather than creating 'Hydro Polygons' for...
Hi Folks
Lance -
LOL
I've activated your Account
and applied your WSL Group Membership
re: Waterpolys -
Hi Folks
Milton -
RFA is at ODG - WSL Project - WPI Series - Request for assistance
HTH
ATB
Paul
Hi Folks
Further to Milton & team's 'HMS Bounty' release,
emphasising the lack of suitable 'Water Start Locations' in FSX/P3D.
I'd like to resurrect a 'community' project I'd been working on....
Hi Folks
Lance -
Luis & Dick's modified Terrain.cfg only fixes the visual aspect,
by inhibiting the slope-related texture call.
Applying their modified Terrain.cfg only hides the visuals...
Hi Folks
Milton -
If interested -
Now might be a good time to resurrect a 'community project' I'd previously been working on.
? Anyone ?
Hi Folks
windty.com is a reworking of Cameron Beccario's http://earth.nullschool.net
windty is an nice implementation,
particularly the metars, and maps at higher zoom levels.
It's a pity...
Hi Folks
abyj -
In response to your PMs.
I tried to PM you, but your SOH account does not permit PMs.
I then tried emailing you, and it bounced.
So here's what I'd originally sent you - ...
Hi Gents
Listing can be alpha/rev sorted by clicking its TITLE-bar.
HTH
ATB
Paul
Hi Folks
Pigwiggen -
My apologies for the long-windedness, but please bear with me.
During FSX's beta programme, I initially had the same problem with this mission.
Pretty certain your...
Hi Folks
FSX68 -
Reduce the size of your FSX window.
You'll find the OPT in another window
behind your FSX window.
HTH
Hi Folks
FSX68 -
As per your screenie,
the Object Placement Tool link is displayed on your FSX in-game menu.
Therefore it is installed to the correct location, (identified in your dll.xml).
Hi Folks
FSX68 -
As per your screenie,
the Object Placement Tool link is displayed on your FSX in-game menu.
Therefore it is installed to the correct location, (identified in your dll.xml).
Hi Folks
FSX68 -
I was referring to your "it works" post of May 28th, 2013, 21:56
You've quoted the following irrelevant misleading text -
Please delete the above text.
Hi Folks
FSX68 -
Excellent.
However, from your posted dll.xml,
I'm expecting only one tool currently shows up in-game, (rather than 3).
i.e. the traffictoolbox
You'll need to edit dll.xml
Hi Folks
FSX68 -
Just found attempting to edit my above post,
strips out both the HTML and PHP version content. :icon_lol:
Was going to add -
EDIT - Deleted potentially misleading...
You already have the correct versions installed.
The forum's display rendering strips out your xml,
but it is present in the "new Post" email notifications.
As the CODE button functionality...
Hi Folks
FSX68 -
Your SDK is on your C drive.
FSX SDK Path: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\
Hi Folks
Sorry for the delay,
the forum was offline for maintenance
when I tried to submit this reply originally.
gradyhappyg -
FSX68 has already installed the appropriate SDK SP version,
Hi Folks
FSX68 -
Please, if you've problems with the instructions,
then post your issue over at FSDeveloper.