July 21st, 2014, 17:18
I can do weapons if needed OR you can do them in FSDS2 with Model Conveter X and CFS2 exploding object using FSDS 2 and Model Converter X.
CFS2 exploding object using FSDS 2 and Model Converter X is ment to make building that work like stock CFS2 building that blow up and leave rubble behind when destoyed but works fine for making weapons. Buildings and weapons are more or less the same. The main thing the sets a buidling apart from a weapon like a bomb is the DP in the OBJECTS_DP.