• Allen's Avatar
    June 17th, 2013, 23:05
    What aircraft/model is it? I'd like to see why it corrupted.
    4 replies | 27 view(s)
  • Allen's Avatar
    June 17th, 2013, 20:10
    When bombs show up in the aircraft preview but don't when flying is likely a model issue. Try using MS MDL Converter Tool http://simviation.com/1/search?submit=1&keywords=convertMDL.exe
    4 replies | 27 view(s)
  • Allen's Avatar
    June 16th, 2013, 23:11
    I'm not suprised it worked with FSDS. I don't have copy of FSDS that I can save files from or I would have made a Tutorial for it as well. For the FS2002 Make My Object.bat all you need is a FS2002 format _0.asm of the undamaged and damaged verions of the object. I don't know if FSDS can make a FS2002 format _0.asm. Also don't try using _0.asm made with the FS2004 MakeMDL. It dosn't work in CFS2. FS2004 with MDL Commander and FS2004 with Model Converter X Make My Object.bat all you need is a Microsoft X File of the undamaged and damaged verions of the object. The FS2002 MakeMDL will convert the undamaged and damaged X Files to FS2002 format _0.asm. After that all 3 Make My Object.bat programs work the same. EDIT:
    11 replies | 235 view(s)
  • Allen's Avatar
    June 15th, 2013, 16:38
    Saw it to late.
    19 replies | 440 view(s)
  • Allen's Avatar
    June 14th, 2013, 11:46
    Yes I did. If spelling errors are the only thing I've done I'll be quite happy.
    11 replies | 235 view(s)
  • Allen's Avatar
    June 14th, 2013, 02:06
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons Description: Scenery and objects for WWI Tondern Zeppelin base. Includes all needed add-on objects, misson to use to build GSL layout and textue for stock or AeroCrate scenery. To check it out, rate it or add comments, visit Tondern Zeppelin Base.zip The comments you make there will appear in the posts below.
    8 replies | 156 view(s)
  • Allen's Avatar
    June 13th, 2013, 22:10
    Most of the work was done by rhumbaflappy and Robert John. I wrote the basic batch file for my self to do the drop and drag work as I was getting confused on what file had to be drop and dragged on to what program and what order it had to be done in. By the time I had made a basic batch file for my self I had learned quite a bit about batch file working so I expanded the batch file to make user friendly batch files that hopefully others can use to make there own objects.
    11 replies | 235 view(s)
  • Allen's Avatar
    June 13th, 2013, 17:58
    A new entry has been added to Add-Ons Library, category CFS 2 Utilities Add-ons Description: These files and Tutorial is designed for objects made in gMax at real world scale. All objects in CFS2 are at world scale (or close) although it may not look like it from the cockpit of your plane sometimes. The Tutorial will guide on exporting your object out of gMax using the FS2004 gamepack and use of Model Converter X. Than use of Make my object.bat to make your object into an exploiting object! To check it out, rate it or add comments, visit CFS2 exploiting object using gMax FS2004 and Model Converter X.zip The comments you make there will appear in the posts below.
    11 replies | 235 view(s)
  • Allen's Avatar
    June 13th, 2013, 17:58
    A new entry has been added to Add-Ons Library, category CFS 2 Utilities Add-ons Description: These files and Tutorial is designed for objects made in gMax at real world scale. All objects in CFS2 are at world scale (or close) although it may not look like it from the cockpit of your plane sometimes. The Tutorial will guide on exporting your object out of gMax using the FS2004 gamepack and MDLCommander. Than use of Make my object.bat to make your object into an exploiting object! To check it out, rate it or add comments, visit CFS2 exploiting object using gMax FS2004 and MDLCommander.zip The comments you make there will appear in the posts below.
    11 replies | 235 view(s)
  • Allen's Avatar
    June 13th, 2013, 17:58
    A new entry has been added to Add-Ons Library, category CFS 2 Utilities Add-ons Description: These files and Tutorial is designed for objects made in gMax at real world scale. All objects in CFS2 are at world scale (or close) although it may not look like it from the cockpit of your plane sometimes. The Tutorial will guide on exporting your object out of gMax using the FS2002 gamepack and the use of Make my object.bat to make your object into an exploiting object! To check it out, rate it or add comments, visit CFS2 exploiting object using gMax FS2002.zip The comments you make there will appear in the posts below.
    11 replies | 235 view(s)
  • Allen's Avatar
    June 13th, 2013, 11:58
    Allen replied to a thread SOH VN PBY5a in CFS2 General Discussion
    My update of the VN PBY dosn't use the DBolt weapons pack.
    19 replies | 479 view(s)
  • Allen's Avatar
    June 12th, 2013, 19:20
    Allen replied to a thread SOH VN PBY5a in CFS2 General Discussion
    What dose the two wep error messages say? The only wep error message you could get is if you forgot to copy the US_Pilot folder into your AIRCRAFT folder along with the PBY-5.
    19 replies | 479 view(s)
  • Allen's Avatar
    June 12th, 2013, 14:00
    Allen replied to a thread SOH VN PBY5a in CFS2 General Discussion
    A DP file shoundn't cause lockups. The update of the VN pby I did an update of the panel to stop Win7 PC lockups. The DP is a edit of the B-25D. You soun't have any probs with it as I tested it onb my Win7 and it worked just fine. Maybe it is the model it self. Change the model to something else and see if the prob quits. If the prob quits after the model is changed than it is somthing with the model it self.
    19 replies | 479 view(s)
  • Allen's Avatar
    June 11th, 2013, 22:38
    OHs don't have sound as you are to copy and paste the files into the stock aircraft folder and over ride the old files.
    19 replies | 962 view(s)
  • BoeingvsAirbusNKL's Avatar
    June 10th, 2013, 06:08
    Hey Typhoon Willy! I have uploaded the Overhauled Corsair!
    19 replies | 962 view(s)
  • BoeingvsAirbusNKL's Avatar
    June 10th, 2013, 06:07
    Rami, You are so very welcome. :icon29:
    19 replies | 962 view(s)
  • BoeingvsAirbusNKL's Avatar
    June 9th, 2013, 17:34
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American Description: Thanks to The B24 guy for letting me post it. Includes the necessary files to update the Default F4U-1A Corsair. By BoeingvsAirbusNKL To check it out, rate it or add comments, visit Overhauled F4U-1A Corsair.zip The comments you make there will appear in the posts below.
    19 replies | 962 view(s)
  • Allen's Avatar
    June 9th, 2013, 16:31
    One the F-22 landed they were taken to the hanger for a complate overhaul and the pilots to the base hospital to make sure they weren't suffocated.
    12 replies | 627 view(s)
  • Allen's Avatar
    June 7th, 2013, 20:48
    In Controller Assignment is "Cycle Ordnance Selection" and "Released Selected Ordnance". "Cycle Ordnance Selection" is used to select bombs, rockets or drop tanks. "Released Selected Ordnance". is used to drop or fire bombs, rockets or drop tanks. "Cycle Ordnance Selection" Default key is the ""Backspace" "Released Selected Ordnance" Default key is the "Enter" You should be able to program you joystick if it was not recognized and pre programed when you first ran CFS2.
    6 replies | 232 view(s)
  • Allen's Avatar
    June 7th, 2013, 14:11
    Other than fixing panels for Win7 it will let you drag the panel around with your mouse.
    6 replies | 188 view(s)
  • Allen's Avatar
    June 4th, 2013, 17:05
    Looks like some auto sign in facebook crap.
    4 replies | 186 view(s)
  • Allen's Avatar
    June 4th, 2013, 17:02
    Shut it off than. When I play one line I shut thing off like that. Once done turn things back on.
    19 replies | 440 view(s)
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8 Visitor Messages

  1. View Conversation
    I wasn't aware that cfs3 model could be converted. Last time I looked nothing could read them other than CFS3.
  2. View Conversation
    Try the flight dynamics of these models. Use them to replace what you have.

    Design Aircraft Group's TA-152
    http://www.myzone59.com/combat-flight-simulator/planesII9.htm
    and http://www.flight-simulator-world.or...html?orderby=2

    AvH 1% Ta-152
    http://www.sim-outhouse.com/sohforum...o&FileID=14835
  3. View Conversation
    You didn't answer my question in my first reply. I asked what is it you're trying to achieve? Besides the Ta-152 having a higher service ceiling, how else do you distinguish between the flight dynamics of the two aircraft? What's the difference in your view?
  4. View Conversation
    You'll have to be more specific. Besides the Ta-152 having a higher service ceiling, what other characteristics distinguished the flight dynamics of a Ta-152 from that of the Fw-190?
  5. View Conversation
    Airfiles are not my department I guess. Sorry. When I cant find an AIR file for a similar AC, I usually ask Bearcat241 for assistance. He's an expert.

    Cheers
    Morton
  6. View Conversation
    Hi,
    you still looking for a converted WoP Ta 152 ? I don't remember who converted the MDL for me, but I have the complete aircraft.
    regards,

    Frederic ( Solobo )
  7. View Conversation
    Yes ! Working on it. Just doing some other things in between. : )
Showing Visitor Messages 1 to 8 of 8
About BoeingvsAirbusNKL

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About BoeingvsAirbusNKL
Biography:
My name is Nick Lang, I am a student, and I have a great interest in Aviation, which results in Flight simulation. I wasn't always a Pennsylvanian, I was born in Missouri, but my family and I moved to Exton when I was about 2 years old.
Location:
Exton, PA
Interests:
Flight Simming, Rocketry and R/c Planes, Cars and Helicopters
Occupation:
Student

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