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  • Allen's Avatar
    Today, 06:46
    For those that may have missed it. A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American Description: Conversion of my B-17F to a B-17D. Has working virtual cockpit and most animations with breaking parts and damage texture logics. Model is Multi LOD. Includes needed bombs. Exterior textures are re-jig and/or edits of the "Red Gremlin" texture by Sopwith Chameleon for the FDG2 Ex-Donationware B-17F. To check it out, rate it or add comments, visit B-17D Flying Fortress.zip The comments you make there will appear in the posts below
    58 replies | 2770 view(s)
  • Allen's Avatar
    Yesterday, 08:00
    Allen replied to a thread Slew mode? in CFS2 General Discussion
    oneshot_kill is not the same as CFO's Alien Death Ray...
    13 replies | 329 view(s)
  • Allen's Avatar
    July 26th, 2016, 14:08
    Allen replied to a thread Slew mode? in CFS2 General Discussion
    Never tested the oneshot_kill in CFS2. Know it worked in CFS1. Maybe oneshot_kill is just a left over key that dosen't work in CFS2.
    13 replies | 329 view(s)
  • Allen's Avatar
    July 26th, 2016, 04:24
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American Description: Conversion of my B-17F to a B-17D. Has working virtual cockpit and most animations with breaking parts and damage texture logics. Model is Multi LOD. Includes needed bombs. Exterior textures are re-jig and/or edits of the "Red Gremlin" texture by Sopwith Chameleon for the FDG2 Ex-Donationware B-17F. To check it out, rate it or add comments, visit B-17D Flying Fortress.zip The comments you make there will appear in the posts below.
    0 replies | 61 view(s)
  • Allen's Avatar
    July 23rd, 2016, 18:00
    Really... Copy and paste the while thing? There is an attach option. You mission is missing a or had its type_id= changed. Try adding type_id=3954 unit_family=1 name=mz-p39 to the mission. Best add it inbetween and
    7 replies | 184 view(s)
  • Allen's Avatar
    July 23rd, 2016, 16:26
    Need the mission in order to fix it. If you want to try your self make sure that the mission has a with both 3956 and 8812
    7 replies | 184 view(s)
  • Allen's Avatar
    July 23rd, 2016, 15:27
    Looks like a formation error.
    7 replies | 184 view(s)
  • Allen's Avatar
    July 23rd, 2016, 13:47
    Just hold on. I'm sure things can be worked out.
    3 replies | 230 view(s)
  • Allen's Avatar
    July 23rd, 2016, 13:45
    Started working on the B-17C/D. Nothing but probs. First gMax just quit working. Than the back up copy of gMax wouldn't export as MakeMDL would crash. It looks like most thing about SOH are in working order now but I see some bugs still. Over all nice work by the SOH team for geting things back up!
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 21st, 2016, 15:25
    No bomb bay doors on any of the B-17s. Thought about it not somthing I really want to put time into now. Also look up the XB-39 Superfortress Did start on that idea from another FS2004 B-17D I was sent but being made for FS04 it was just too much work.
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 20th, 2016, 11:50
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American Description: Conversion of my B-17F to a B-17G. Has working virtual cockpit and most animations with breaking parts and damage texture logics. Model is Multi LOD. Includes needed bombs. Exterior textures are re-jig and/or edits of the "Red Gremlin" texture by Sopwith Chameleon for the FDG2 Ex-Donationware B-17F. To check it out, rate it or add comments, visit B-17G Flying Fortress.zip The comments you make there will appear in the posts below.
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 20th, 2016, 11:50
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American Description: Based on Photoshop of a B-17G that appared around 2000. It was photoshoped into a canard configuration with the US roundels covered up on the side and the top wing roundel replaced with the roundel from Pacifica (a Nation from the Crimson Skies universe) Has working virtual cockpit and most animations with breaking parts and damage texture logics. Model is Multi LOD. Includes needed bombs. Exterior textures are re-jig and/or edits of the "Red Gremlin" texture by Sopwith Chameleon for the FDG2 Ex-Donationware B-17F. To check it out, rate it or add comments, visit B-17 (Canard) Flying Fortress.zip The comments you make there will appear in the posts below.
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 20th, 2016, 09:38
    Have a safe trip!
    11 replies | 307 view(s)
  • Allen's Avatar
    July 19th, 2016, 19:08
    Just DLed and it open just fine for me. Using XP. Can other check as well?
    5 replies | 216 view(s)
  • Allen's Avatar
    July 19th, 2016, 15:43
    Model in game. It is about done but for texture work. Side start will need to be moved forward and under side gray rework.
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 18th, 2016, 23:31
    I'll proby get around to finsihing the odd B17 once the G model is sorted out.
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 18th, 2016, 22:32
    Thanks for the info. Went with fully in closed tail. I'm not sure what style of windows the G-1 had. I seen 2 types of window. One is just a large plexiglass window and the other is 3 window frame style. I have only so far found the 3 window frame style on B-17G-15s and a B-17G-35-BO (Shoo Shoo Baby)
    58 replies | 2770 view(s)
  • Allen's Avatar
    July 18th, 2016, 21:30
    Allen replied to a thread Slew mode? in CFS2 General Discussion
    I should have said lines. You need to add both. Also here is the full cheat list. ALLOW_SLEW and free_warp are good for mission testing. 0= cheat off 1= cheat on. ALLOW_SLEW=1 oneshot_kill=0 free_warp=0 bomb_trainer=0 damagemsgs=0
    13 replies | 329 view(s)
  • Allen's Avatar
    July 18th, 2016, 14:22
    Sounds like one of the panels is missing the DAP_CFS2v1!Amphibian gauges.
    27 replies | 801 view(s)
  • Allen's Avatar
    July 18th, 2016, 14:18
    Allen replied to a thread Slew mode? in CFS2 General Discussion
    You have to enable the allow slew cheat. Put the following line into your CFS2.cfg ALLOW_SLEW=1 Now you can use slew at any time.
    13 replies | 329 view(s)
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