Freeware and built from scratch in one week, available now at flightsim.to: https://flightsim.to/file/19612/fokker-dr1-triplane
https://youtu.be/Qbr4nzN_oOc
https://youtu.be/pmVL_3MTsKo
Freeware and built from scratch in one week, available now at flightsim.to: https://flightsim.to/file/19612/fokker-dr1-triplane
https://youtu.be/Qbr4nzN_oOc
https://youtu.be/pmVL_3MTsKo
Last edited by tiger1962; August 26th, 2021 at 07:03.
Thanks for the pointer, but (maybe I'm wrong), but there's something not quite right with the fuselage. It seems too rounded.
Priller
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You're right. Much too rounded.
Most of the rest of it looks okay, though, and the new payware Nieuport has major shape issues also, which nobody seems to mind. And the price is right! It seems to look good from the cockpit.
I will be interested to try it out tonight, and see how it flies.
August
The shape issue isn't obvious when you're actually flying it. It is fun to fly!
Yes, it looks pretty good from the cockpit, and it is fun to fly. Flight behavior seems similar to the Nieuport - which is to say, terrible as a simulation of a rotary powered WWI scout, it doesn't try nearly hard enough to kill you with torque, gyro, adverse yaw, capricious stall/spin, etc., but enjoyable for that very reason. I will tend to think of both of them not as FS versions of the original planes, but more as representations of the replica kits that have been marketed by Airdrome and other companies for homebuilders, powered by Rotax or VW engines or whatever, with fat forgiving airfoils and most of the bad habits bred out of them. That notion would suit the modern environment of MSFS, and would explain away the shape and skin inaccuracies of both airplanes as well as the easy flight models.
August
it's very good, it's a pity we don't have the pilot
English is not my native language, I ask your indulgence.
Correct me, if you will.
Not fat enough either Priller, too lean. The Nieuport 17C is ace on, I just love flying that crate.
Cazzie
Attachment 84118
I'm with Priller. It looks more like a Pfalz. And as any fule kno, it is "Tripehound". Still, anything is welcome at this stage, and we should be encouraging.
Rats - why won't anything work properly first time?
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In the flightsim.to comments, Mykrode has said that he'll be adding a pilot and possibly a compass to the cockpit along with a paintkit soon. The rear fuselage shape has been mentioned by another user so that may be updated too.
Meanwhile I've turned mine into more of a modern replica of a DR1, which can be landed and taxied in a straight line but still has no brakes. I've also made the Red Baron livery more red than orange - the cockpit view of the middle wing reminded me of a salmon steak!
A new update is now available, featuring:
UPDATE 1.1.1 is out!
- Added exterior pilot model
- Ground handling significantly more stable on taxi, takeoff, landing
- Animated engine cylinders like real aircraft
- Minor performance tweaks to engine & propeller performance (more responsive RPM)
- Fixed bug that caused rudder to switch direction mid-flight
UPDATE 1.2.0!
- Adjusted rear fuselage to be more boxy & repainted liveries match
- Added exhaust heat effects
- Fixed rear landing skid mesh geometry normals
- Fixed bugged cylinder that appeared as chrome
- Improved registration decal (should flicker less at a distance)
https://flightsim.to/file/19612/fokker-dr1-triplane
- Version 1.2.2
- Entire remaster. Consider this an entire re-release from scratch!
Features:
- Redone 3D model to higher accuracy
- Redone PBR 8K Textures
- Refactored Flight model (GotGravel)
- Rewrite of code (Jonx)
- New sounds on startup
- Added guns that fire
- Added multiplayer smoke
- Added many little eastereggs like a checklist and blunderbuss revolver with animation for fun
SOOO COOOLLLL THIS ONE!!!!
Very good 3D modeling and working guns!!!
Marcel
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