Hi All,

Having an issue when exporting a AGM that was modified (nose pitch up) in gmax.
My steps:

Opened *.bgl file in MCX then exported object as 3Ds file.

Started gmax and imported 3Ds file. Saved as a "scene" file. Closed gmax.

Started gmax again and modified the missile to a nose pitch up. Saved file.

Went to export, using fs2002 gamepack and it throws up the error,
"Flight simulator files are specified in meters. This model is not stored in meters."
It will make a *.bgl but it will not open in MCX. Error, "This is an empty model".

I've searched the internet for a day now with no real solution that has worked.

Any clues for this fubar?

Thanks, Dave