New Mosquito PRXVI and Fairey Fulmar at Flightsim easily convertible , but the Mosquito seem having lost all transparency effects in cockpit and nose .I wander if someone could correct it.
I WISH YOU ALL
a Merry Christmas and Happy New Year!
New Mosquito PRXVI and Fairey Fulmar at Flightsim easily convertible , but the Mosquito seem having lost all transparency effects in cockpit and nose .I wander if someone could correct it.
I WISH YOU ALL
a Merry Christmas and Happy New Year!
Hi Fani,
Could you please give more information as to what section they're in?
Kind regards,
TW
Dirty Deeds Done Dirt Cheap!
Hi ! here a direct link: http://www.flightsim.com/vbfs/fslib....rchid=18695554 , allways go for new files , base models.
Also there are a FS2004 Hispano 1112-M1L Buchons multilod models :http://www.flightsim.com/vbfs/fslib....8695554&page=2 and JU 52 Multilod in the same page. all new models ready to convert!
The glass problem can most likely be corrected by eliminating ( or renaming) the 'glass' .bmp in the texture folder. I haven't checked it out yet but will do so shortly, it could possibly be a more involved procedure.
the FS2004 cub i converted did the same thing. I forget what we had to do to fix it.
"Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause
My works Here: http://www.thefreeflightsite.com/JFortin.htm
I have the texture folder , the model and other files fixed .
that fixes the window transparency?
"Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause
My works Here: http://www.thefreeflightsite.com/JFortin.htm
ok, thank you misson. that's good to know.
"Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause
My works Here: http://www.thefreeflightsite.com/JFortin.htm
Thanks misson .
I found a different solution using a Alpha Channell to make transpirent the two little square areas
in yours picture .( MOS_1 bmp.)
Originally Posted by fani
Thanks misson .
I found a different solution using a Alpha Channell to make transpirent the two little square areas
in yours picture .( MOS_1 bmp.)
Yes! u right! The light green portion originaly was grey , i´ve painted to that green because i like the green glass , not transparent.
DXTbitmap is a great tool. the user only need to learn how to create a alpha channel and save the entire file.
but for to find where to paint or to create the alpha text. i use this texture , simply change the name to the same the texture file and it will show u where is the part in the plane that need to be painted.
cheers
Mario
the sector is pink 013 , 014, 015. Then rename again and compare the areas to find the glass in the original texture file.
Thanks misson , this is a great tool. I just tried it !!!!!!!!
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