Arresting cable animation. Possible or not?
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Thread: Arresting cable animation. Possible or not?

  1. #1

    Arresting cable animation. Possible or not?

    The realism in virtual carrier ops is increasingly real. Catapult and arresting gear sounds are amazingly accurate in my opinion.

    I just wondered if animation of the arresting gear cables might be in the plans for a future FS version?

    NC

  2. #2
    Given the open nature of fsx and that we ourselves have really scratched the surface with our accu-sim pack and are still digging deeper. I'd say that it may be possible now using various new methods none of which were possble in the ole restrictive fs9.

  3. #3
    Such animation would be oh, so cool.

    Crossing fingers.

    NC

  4. #4
    N332DW
    Guest
    you's have to use simconnect between the plane and the carrier to communicate the "hook has cable" variable and a custom animation on the carrier but technically possible

  5. #5
    The realism is already closer than I ever imagined possible. Actual animation of the cable would be icing on the cake.

    Standby to recover all jets!!!!

    NC

  6. #6
    The Ubisoft Pacific Theater addon to the IL series had visible cables, even if the runnout was a bit much.

    T.

  7. #7
    Someone just needs to develop a full on package with an animated cable system that detects the hook (variables as setup in whatever .ini file it is) Easy peasy....right?:mixedsmi: No? :redf:
    [SIGPIC][/SIGPIC]

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