Zsolt, i ment this : " .......but i might be able to atleast finalize the FS9 update and package it up for release within the coming weeks. "
Nice repaints ! Might want to add a bit of shine ?....
Actually i don't know why some models won't work with FSRepaint.... Afaik our F-86 model is not 'encrypted' or anything like that... You might want to wait for the FS9 update package. It will have a layered paintkit enclosed.
@ Skyhawk : the repaint kit will only work with the updated F-86 model. Quite some changes to the mapping have been made, you see.
cheers,
jan
Hi Jan,
SectionF8 Update? Sounds very good!
When, exactly?
New paintkit?
I look forward to!
Regards,
Zsolt
Heya Zsolt,
Well, may sound a little squeeky by now...: The (almost finished) update has been sitting here on my external drive since last year... Very sorry about that.Blame it on FSX. I'll try pick up the pieces and see if i still can package it all up shortly. Mind you, still native FS9 but we'll try to add a good working portover for use in FSX. A new layered repaint kit will top the package off, yessir.
cheers,
jan
This is the update with the re-done 3d radio-stack? Any other goodies to look forward to?
CE
Yes indeed, main reason for update.
Other than that, 6-3 hardwing, various external model mods, choice between typical US or UK pilot figure, and unlike the original the external model is now handpainted thru layered psd including panellines, seperate light and/or dark trimmings, rivets, stencils, markings, various types of weathering, paintchips, shadows, etc.
Available in the coming weeks ( if Benton doesn't make havoc.. )
Cheers,
Jan
That is simply beautiful.... no other word for it, really!
About those new radios... those edges look so nice and round. You either went FSX native or else you're , using the infinite poly hack for fs2004, right?
"Wherefore, if ye shall press forward, feasting upon the word of Christ, and endure to the end, behold, thus saith the Father: Ye shall have eternal life." - 2 Nephi 31:20
Mormon.org
Looking forward to it Jan!
Live to fly, fly to live. Do or die, ACES HIGH!
CPL(A), Single Pilot Multi-Engine Instrument Rating, tail-wheel, aerobatic, formation
Category A Flight Instructor with night, aerobatics, spinning, terrain awareness and basic mountain flying endorsements
General Aviation Flight Examiner
Chief Flying Instructor for Auckland Aero Club
Wow, an amazing piece of art and work!
Keep it coming Jan!
This looks sensational Jan. Will await impatiently!!
DaveQ
'Always do sober what you say you'll do when you're drunk. It'll teach you to keep you mouth shut' - Ernest Hemingway
This is really well done! Still one of my favorites in fsx. Great job and hanging on to the edge of my seat. Don
Domine Deus miserere mei
Nzxt Phantom Case
Asus Xonar Essence STX Audio Card
Gigabyte Intel Z77 LGA 1155
Intel I-5 Ivy Bridge 4.5 GHZ OC
Xigmatek HDT-S1283 CPU Cooler
16 GB Ripjaws X Series
MSI Gaming 4G GTX 970
Viewsonic 27" monitor
Antec 750 Bronze power supply
Fsx on 'Raptor drive
Wn 7 64 bit on 500gb Raptor drive
2T Storage HD
Felix Audio Elise Headphone amp, PS Audio Nu Wave DAC Harman-Kardon avr 510 with EV Sentry V Speaker
Sennheiser HD800 Headphones
No matter when it arrives, a very nice Christmas present!!!!
Matt
I do love this model, but I've never had any luck with getting the speed brake to work in FSX.
Looks outstanding, and looking forward to it!
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
I had the same problem. you need to have the first patch/fix installed, and then I PM'd "Hansi" over at the SF8 forums and was sent a a replacement file promptly. I'm sure you can get the same assistance. I will look and see if I can find the email again....however you'll probably get the thing working faster if you you ask him!
Below is the Panel.cfg that should have shipped with the SP1, which didn't make it into the download I got aparantly...This is the fix that Hansi sent me way back when. ***USE AT YOUR OWN RISK***BACKUP YOUR ORIGINAL FIRST***// Last changed 22 December 2008
Should be fine, but just a standard precautionary statement...
I guess there is a faulty gauge controller called out in the old panel.cfg file. So you can try this out.
---------------------------------------------------------------------------------
// Panel.cfg file for FS2004 Section F8 North American F-86 Sabre
[Window Titles]
Window00=Instrument Panel
Window01=Window01
Window02=Window02
Window03=Window03
Window04=Window04
Window05=Window05
Window06=Throttle Console
Window07=VHF Radios IFF/SIF Panels
Window08=AN/ARN-6 Compass Control Panel
Window09=Oxygen Regulator Panel
Window10=Status
Window11=On Screen Display
Window12=GPS
Window13=Minipanel
//-------------------------- Instrument Panel -----------------------
[Window00]
file=Instrument.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
zorder=0
ident=MAIN_PANEL
gauge00=SF8_F86!WhiskeyCompass, 101, 422, 101, 100
gauge01=SF8_F86!HandleGear, 222, 824, 44, 132
gauge02=SF8_F86!LightOxygen, 669, 512, 47, 47
gauge03=SF8_F86!ANRadioAP, 616, 551, 235, 107
gauge04=SF8_F86!Attitude, 724, 674, 155, 152
gauge05=SF8_F86!GyroCompass, 522, 669, 181, 165
gauge06=SF8_F86!RadioCompass, 275, 664, 109, 107
gauge07=SF8_F86!VORLOC, 262, 653, 138, 132
gauge08=SF8_F86!MachNumberDME, 275, 789, 111, 105
gauge09=SF8_F86!Airspeed, 399, 666, 113, 112
gauge10=SF8_F86!VerticalSpeed, 665, 850, 105, 103
gauge11=SF8_F86!Altimeter, 401, 788, 114, 111
gauge12=SF8_F86!TurnBankRMI, 530, 850, 108, 106
gauge13=SF8_F86!FuelQuantity, 788, 842, 106, 103
gauge14=SF8_F86!FuelFlow, 912, 765, 105, 100
gauge15=SF8_F86!GasTemp, 853, 536, 104, 102
gauge16=SF8_F86!PercentRPM, 908, 648, 105, 102
gauge17=SF8_F86!Voltmeter, 280, 906, 83, 80
gauge18=SF8_F86!ElectricalLoad, 373, 923, 67, 63
gauge19=SF8_F86!Clock, 442, 905, 74, 72
gauge20=SF8_F86!AccelerometerKnob, 318, 619, 25, 25
gauge21=SF8_F86!Accelerometer, 331, 563, 77, 74
gauge22=SF8_F86!HydPress, 440, 564, 77, 74
gauge23=SF8_F86!MultiPress, 927, 890, 76, 70
gauge24=SF8_F86!LightAlternate, 580, 580, 44, 44
gauge25=SF8_F86!LightGenerator, 370, 891, 36, 33
gauge26=SF8_F86!LightMainInverter, 400, 516, 44, 44
gauge27=SF8_F86!LightTanks, 500, 516, 44, 44
gauge28=SF8_F86!LightRadar, 580, 516, 44, 44
gauge29=SF8_F86!LightTrimPosition, 730, 516, 44, 44
gauge30=SF8_F86!Icons, 815, 477, 134, 25
gauge31=SF8_F86!SwitchEmergencyFuel, 264, 562, 50, 75
gauge32=SF8_F86!ButtonEmergencyGear, 213, 722, 48, 48
gauge33=SF8_F86!SwitchHydraulic, 540, 580, 25, 50
gauge34=SF8_F86!ButtonFuelDeicer, 202, 535, 30, 30
gauge35=SF8_F86!ButtonFireTest, 1048, 581, 30, 30
gauge36=SF8_F86!LightFuelPress, 203, 494, 44, 44
gauge37=SF8_F86!LightFire1, 1032, 494, 44, 44
gauge38=SF8_F86!LightFire2, 1043, 532, 44, 44
gauge39=SF8_F86!HandleParkBrake, 122, 663, 100, 100
gauge40=SF8_F86!SwitchExternalPower, 1066, 707, 34, 40
gauge41=SF8_F86!SwitchGenerator, 1113, 690, 45, 68
gauge42=SF8_F86!SwitchEngineMaster, 1070, 758, 42, 42
gauge43=SF8_F86!SwitchIgnition, 1113, 744, 42, 78
gauge44=SF8_F86!SwitchFire, 1143, 737, 42, 78
gauge45=SF8_F86!SwitchBatteryStarter, 1086, 809, 36, 42
gauge46=SF8_F86!ButtonStopStarter, 1094, 859, 30, 30
gauge47=SF8_F86!LightStarter, 1135, 841, 38, 38
gauge48=SF8_F86!SwitchTransferPump, 1183, 830, 36, 42
gauge49=SF8_F86!SwitchLandingLights, 1108, 912, 36, 42
gauge50=SF8_F86!SwitchPositionLights, 1176, 900, 36, 42
gauge51=SF8_F86!SwitchCanopy, 109, 562, 110, 110
gauge52=SF8_F86!PlateInstructions, 376, 428, 266, 77
gauge53=SF8_F86!GearPosition, 90, 823, 108, 144
gauge54=SF8_F86!PlateRadioCall, 730, 472, 72, 32
gauge55=SF8_F86!SwitchEngineDeicer, 126, 774, 36, 42
gauge56=SF8_F86!SwitchPitotHeat, 48, 881, 36, 42
gauge57=SF8_F86!SwitchCompass, 133, 520, 34, 34
gauge58=SF8_F86!HandleCanopy, 1052, 607, 82, 82
gauge59=SF8_F86!LightTarget, 378, 315, 41, 41
gauge60=SF8_F86!LightLimit, 437, 315, 41, 41
gauge61=SF8_F86!Windows, 660, 260, 60, 180
gauge62=SF8_F86!PlateChecklist, 770, 934, 19, 19
gauge63=SF8_F86!ButtonGearHorn, 77, 823, 32, 32
draw_order00=gauge06, gauge07
draw_order01=gauge03, gauge02
draw_order02=gauge03, gauge29
draw_order03=gauge21, gauge20
draw_order04=gauge38, gauge37
draw_order05=gauge51, gauge39
draw_order06=gauge42, gauge43
draw_order07=gauge42, gauge45
draw_order08=gauge41, gauge44
draw_order09=gauge41, gauge43
draw_order10=gauge44, gauge43
//-------------------------- Alpha windows -----------------------
[Window01]
file=Window1.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
alpha_blend=0.40
no_luminous=1
nomenu=1
zorder=1
ident=10001
gauge00=SF8_F86!Alpha, 0, 0, 10, 10
[Window02]
file=Window2.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
alpha_blend=0.70
no_luminous=1
nomenu=1
zorder=2
ident=10002
//-------------------------- Camera optics -----------------------
[Window03]
file=Window3.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
nomenu=1
zorder=3
ident=10003
gauge00=SF8_F86!Windows, 660, 260, 60, 180
//-------------------------- Canopy -----------------------
[Window04]
BACKGROUND_COLOR=0,0,0
size_mm=412,880 // 330 x 1.25 660 x 1.33
// render_3d_window=1
position=0
visible=1
nomenu=1
zorder=4
ident=10004
gauge00=SF8_F86!CanopyLeft, 0, 0, 412, 880
[Window05]
BACKGROUND_COLOR=0,0,0
size_mm=412,880 // 330 x 1.25 660 x 1.33
// render_3d_window=1
position=2
visible=1
nomenu=1
zorder=4
ident=10005
gauge00=SF8_F86!CanopyRight, 0, 0, 412, 880
//-------------------------- Throttle Popup -----------------------
[Window06]
file=Throttle_Popup.bmp
size_mm=260
position=6
visible=0
zorder=98
ident=10006
gauge00=SF8_F86!SwitchStandbyVacuum, 128, 23, 36, 42
gauge01=SF8_F86!SwitchArmament, 157, 24, 36, 42
gauge02=SF8_F86!SwitchAlternateStatic, 195, 20, 35, 44
gauge03=SF8_F86!SwitchSmoke, 127, 131, 36, 42
gauge04=SF8_F86!ButtonDropTanks, 183, 106, 46, 46
gauge05=SF8_F86!LeverThrottle, 0, 157, 236, 315
gauge06=SF8_F86!SwitchFlightControl, 168, 438, 39, 39
gauge07=SF8_F86!SwitchElevatorTrim, 168, 510, 34, 40
gauge08=SF8_F86!SwitchAileronTrim, 108, 573, 40, 40
gauge09=SF8_F86!SwitchRudderTrim, 176, 564, 45, 45
gauge10=SF8_F86!SwitchPressureControl, 147, 610, 80, 40
gauge11=SF8_F86!SwitchPressureSchedule, 179, 659, 45, 45
gauge12=SF8_F86!SwitchDropTanks, 102, 654, 70, 70
gauge13=SF8_F86!IconThrottle, 10, 665, 25, 25
draw_order00=gauge00, gauge01
//-------------------------- Radio Popup -----------------------
[Window07]
file=Radio_Popup.bmp
size_mm=280,588
position=8
visible=0
zorder=98
ident=10007
gauge00=SF8_F86!ANRadioCOM1, 11, 16, 270, 135
gauge01=SF8_F86!ANRadioNAV1, 11, 148, 270, 135
gauge02=SF8_F86!ANRadioAUX, 11, 280, 270, 68
gauge03=SF8_F86!ANRadioSIF, 11, 345, 270, 108
gauge04=SF8_F86!ANRadioIFF, 11, 450, 270, 135
draw_order00=gauge00, gauge01
draw_order01=gauge01, gauge02
draw_order02=gauge02, gauge03
draw_order03=gauge03, gauge04
//-------------------------- Compass Popup -----------------------
[Window08]
file=Compass_Popup.bmp
size_mm=280,588
position=8
visible=0
zorder=98
ident=10008
gauge00=SF8_F86!ANRadioADF1, 9, 3, 270, 405
gauge01=SF8_F86!ANRadioCONTROL, 11, 412, 270, 167
draw_order00=gauge00, gauge01
//-------------------------- Oxygen Popup -----------------------
[Window09]
file=Oxygen_Popup.bmp
size_mm=240
position=0
visible=0
zorder=98
ident=10009
gauge00=SF8_F86!OxygenFlow, 72, 40, 91, 91
gauge01=SF8_F86!SwitchOxygen, 50, 185, 100, 50
//-------------------------- Status Popup -----------------------
[Window10]
BACKGROUND_COLOR=16,16,16
size_mm=200,300
window_size= 0.19
alpha_blend=0.70
position=2
visible=0
zorder=99
ident=10010
gauge00=SF8_F86!Status, 0, 0, 200, 300
//-------------------------- OSD Window -----------------------
[Window11]
BACKGROUND_COLOR=0,0,0
size_mm=100,100
window_size=0.15
type=SPECIAL
position=0
visible=1
zorder=100
nomenu=1
ident=10011
gauge00=SF8_F86!Keys, 0, 0, 1, 1
gauge01=SF8_F86!Display, 0, 0, 100, 100
//-------------------------- GPS Popup -----------------------
[Window12]
size_mm=456,378
window_size=0.475
position=0
BACKGROUND_COLOR=0,0,0
visible=0
zorder=99
ident=GPS_PANEL
gauge00=fs9gps!gps_500, 0,0
//-------------------------- Minipanel -----------------------
[Window13]
position=1
visible=0
ident=MINIPANEL
//--------------------------------------------------------
[Vcockpit01]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VC_gauges1
gauge00=SF8_F86!SimF86F, 0,0,1,1
gauge01=SF8_Sabre!XMLSound, 1,1,1,1
gauge02=SF8_Sabre!TrafficInfo, 2,2,1,1,100025
gauge03=SF8_F86!Airspeed, 510,7,181,184
gauge04=SF8_F86!Attitude, 292,5,195,196
gauge05=SF8_F86!ANRadioAP, 754,900,265,123
gauge06=SF8_F86!VerticalSpeed, 748,16,175,163
gauge07=SF8_F86!PercentRPM, 284,219,195,185
gauge08=SF8_F86!GasTemp, 512,218,201,201
gauge09=SF8_F86!FuelQuantity, 754,228,183,175
gauge10=SF8_F86!FuelFlow, 296,456,176,170
gauge11=SF8_F86!TurnBankRMI, 519,437,188,201
gauge12=SF8_F86!MachNumberDME, 752,434,201,205
gauge13=SF8_F86!HydPress, 651,663,124,124
gauge14=SF8_F86!Accelerometer, 484,674,124,124
gauge15=SF8_F86!Voltmeter, 456,812,96,92
gauge16=SF8_F86!Clock, 558,814,68,67
gauge17=SF8_F86!MultiPress, 803, 664 ,140,134
gauge18=SF8_F86!ElectricalLoad, 642,825,98,98
gauge19=SF8_F86!WhiskeyCompassVC, 466,918,86,88
gauge20=SF8_F86!LightAlternateVC, 958,0,67,67 // FS9 958,-3,67,67
gauge21=SF8_F86!LightFire1VC, 957,64,64,64
gauge22=SF8_F86!LightFire2VC, 954,119,70,67
gauge23=SF8_F86!LightFuelPressVC, 963,178,64,64
gauge24=SF8_F86!LightGeneratorVC, 970,241,54,54
gauge25=SF8_F86!LightMainInverterVC, 961,292,64,64
gauge26=SF8_F86!ANRadioADF1, 3,590,270,405
gauge27=SF8_F86!ANRadioAUX, 0,269,270,68
gauge28=SF8_F86!ANRadioCOM1, 0,0,270,135 // FS9 -1,-2,270,135
gauge29=SF8_F86!ANRadioIFF, 2,443,270,146
gauge30=SF8_F86!ANRadioNAV1, 0,136,270,135 // FS9 -3,136,270,135
gauge31=SF8_F86!ANRadioSIF, 0,336,270,108 // FS9 -2,336,270,108
gauge32=SF8_F86!LightOxygenVC, 967,350,55,61
gauge33=SF8_F86!LightRadarVC, 963,405,64,64
gauge34=SF8_F86!LightStarterVC, 963,460,64,64
gauge35=SF8_F86!LightTanksVC, 969,518,64,64
gauge36=SF8_F86!LightTrimPositionVC, 964,573,68,70
gauge37=SF8_F86!AccelerometerKnob, 601,951,27,27
gauge38=SF8_F86!PlateRadioCall, 758,832,72,32
//--------------------------------------------------------
[Vcockpit02]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VC_gauges2
gauge00=SF8_F86!GyroCompass, 2,291,474,503
gauge01=SF8_F86!Altimeter, 492,269,284,292
gauge02=SF8_F86!GearPosition, 535,15,180,240
gauge03=SF8_F86!VORLOC, 29,18,233,245
gauge04=SF8_F86!RadioCompass, 752,17,196,216
gauge05=SF8_F86!OxygenFlow, 814,300,153,155
gauge06=SF8_F86!PlateInstructionsVC, 11,810,407,116
gauge07=SF8_F86!PlateChecklist, 451,771,64,36
draw_order00=gauge04, gauge03
[Default View]
X=0
Y=0
SIZE_X=8192
SIZE_Y=3400 // render_3d_window=1: 6143
[VIEWS]
VIEW_FORWARD_WINDOWS=MAIN_PANEL,10001,10002,10003, 10004,10005
VIEW_FORWARD_DIR=0.5, 0.0, 0.0 // SIZE_Y=6144: 7.7
VIEW_FORWARD_RIGHT_DIR=10.0, 0.0, 45.0
VIEW_RIGHT_DIR=15.0, 0.0, 90.0
VIEW_REAR_RIGHT_DIR=8.0, 0.0, 135.0
VIEW_REAR_DIR=0.0, 0.0, 180.0
VIEW_REAR_LEFT_DIR=8.0, 0.0, 225.0
VIEW_LEFT_DIR=15.0, 0.0, 270.0
VIEW_FORWARD_LEFT_DIR=10.0, 0.0, 315.0
[Color]
Day=255,255,255
Night=200,130,110
Luminous=200,130,110
thanks
Thanks, guys, i'll do my best to hand it over to Santa who could then rap it up in Xmas paper and place it underneath the Xmas tree with jingle bells and all.
I wish i could ! ( i work at night now too, using up all 24 hours in a day.. )
Don't even know what it stands for ....?or else you're using the infinite poly hack for fs2004, right?
cheers,
jan
Jan, your work in the VC is astonishing! Excellence through and through. Thank you for raising the standards continuously over the years, and for the many great flight sim gifts from incalculable hours of investment. No one should have this much fun!
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