Question for painters..
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Thread: Question for painters..

  1. #1
    corpse grinder
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    Question for painters..

    What is the best format to save an FS9 .bmp in? The way I am saving them now looks great, but sometimes they show up blurry untill I cycle the views once or twice.

    Thanks

    Justin

  2. #2
    Very odd jobs man and MiGaholic
    Join Date
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    I usualy save my textures as DXT3 format with no mip maps.

    Steve

  3. #3
    Senior Administrator huub vink's Avatar
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    I normally use the same format as Steve. DTX3 give good performance with a nice quality. When you want the best quality you should save it in 32 bits format, but this is a heavy load on framerates,

    Huub

  4. #4
    Yep. DXT3 with NO mip maps.
    :ernae:

  5. #5
    best detail with Extended 32 bit 888-8, CG. If you have a weak rig though it will kill your FPS. Does make for better screenshots though.

    Cheers
    Randy

  6. #6
    SOH-CM-2024
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    Justin, I save them in two .bmp formats generally, 888-8 32-bit and DXT3.

    For working purposes I save all repaint textures in a layered Photoshop .psd format.

    Caz

  7. #7
    Quote Originally Posted by corpse grinder View Post
    they show up blurry
    in dxtbmp uncheck include when saving
    Dominique
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