Rollus A400M now in FS2020
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  1. #1

    Rollus A400M now in FS2020

    The A400M is now in FS2020. I really enjoyed this model in the past and it's systems depth is actually quite good and it flies nicely. If there is a couple of things I am going to point out, one is the prop disc textures are clearly too flat/off in appearance and stall and flap speed indications on the PFD need to be adjusted a bit, both certainly fixable issues. Otherwise, it is a nice model to the sim. Thanks to Roland for all the continued work for the community.
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  2. #2
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  3. #3
    Nice! I never used to like the real-world A400, but it's grown on me over the last couple of years. I shall await reviews.

  4. #4
    From the reviews posted so far on SimMarket, it's typical Roland Laborie. Looks great, flight model needs work.

    I had a lot of fun with the F-8, but he really never got the flight modeling up to MSFS state-of-the-art, and it looks like updates have stopped.

    I really want his CL-215, but a Flightsim.to user had to essentially revamp it with an add-on to get it up to par. Alas that add-on broke with recent updates, so I'm going to wait for that to get fixed before I pick it up.

  5. #5
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  6. #6

    A400m

    An update is being prepared to improve the management of high altitude engines and solve the hud problem for some people.

  7. #7
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    Quote Originally Posted by StormILM View Post
    If there is a couple of things I am going to point out, one is the prop disc textures are clearly too flat/off in appearance
    Something like a decade ago, I recall Bananabob wading in and rescuing the FS9 community from dreadful prop textures.
    Bit surprising to see that as an issue today, is there a coding problem with the sim?
    The rest of the visuals are beautifully done.

  8. #8
    Quote Originally Posted by Wing_Z View Post
    Something like a decade ago, I recall Bananabob wading in and rescuing the FS9 community from dreadful prop textures.
    Bit surprising to see that as an issue today, is there a coding problem with the sim?
    The rest of the visuals are beautifully done.
    This is a tricky one, Wing_Z, because of the remarkable prop blades.



    Normally, if you'd want to go all the way you'd create the well known, flat, spinning prop circle animation as well as the so called '3D Side View Spinning Prop Anim'. The latter makes use of the 'Fresnel Ramp texture' to only be visible from the side view (more or less.. Some devs have taken up this great way of adding the 3D side view of a spinning prop but others still don't bother about it..)

    Even if the dev would add this '3D Side Spinning Prop Anim' it would still not look like the real A400M props just *because* of the remarkable shape of the props (an probabely because of its operation as well). Bummer because that's just the main visible attraction of this particular aircraft, isn't it.

    (Very) innovative setup of the flat front/back spinning prop texture as well as innovative shaping of the transparent 3D side view 'blades' might do the trick. We can only await what the developer feels about that. It'll be a sure buy for me if he feels to go 'all the way'.

  9. #9
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    Quote Originally Posted by Javis View Post
    It'll be a sure buy for me if he feels to go 'all the way'.
    Yep.
    That looks promising.

  10. #10
    Quote Originally Posted by Wing_Z View Post
    Yep.
    That looks promising.
    True, certainly !

    But still could do with a bit more 'innovation'... https://youtu.be/njrnjKFsXJI

    I think it would be possible to get rid of the 'conventional prop circle' all together and replace it with just the (very) blurry/fairly transparent images of the seperate spinning prop blades. Actually just as it looks in the video above. I have never seen a real A400M myself so i figure the spinning props may look different but i do think what we see in the video here looks pretty convincing and appealing. (check out the change of the props side view during taxi and take off..)

  11. #11
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    Be good to see the edge view as per clip, yes:



    But the strobe effect full-on is just a result of camera shutter speed.
    It's always off-putting to see a blade frozen or retreating in a video, not realistic at all!
    A nice prop blur is what your eye would expect.

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