Hi S,
Great, so you have some fault finding!
If it was a missing tex tile it would show as bright green not black, so it's not that.
Probably one of the new tiles has not been saved in the correct format, and so that's why it does not display, but shows black. What you could do is unpack the same updated scenery/tex packs into a seperate folder, then look at the lists of textures. See what sizes there are (there will be different sets of kb sizes), and see if there is an odd one in the list that is a different kb size to the ones around it, that will be the odd-one-out, you can then resave it to the correct format and replace.
See what you can find....
Cheers
Shessi
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