Hi All
I have been working on a model of the HMS Ark Royal and have come up with a problem.
The model is complete.
The model has had textures applied.
It exports from GMax.
When running DOS MDLC V2.0 I get the following part in the Log.
:L175354
[0] BGL_SET_MATERIAL (0xB8) found at 0x175354
Model000000/ Part000000
[0] BGL_DRAW_TRIANGLE_LIST (0xB9) found at 0x17535A
[0] Interpolation Table found at 0x17ACBA
.................................................. .................................................. Unknown BGL Opcodes (0x3F82) found at 0x1920A8
.................................................. .................................................. Unknown BGL Opcodes (0x8B00) found at 0x1920A9
[0] Interpolation Table found at 0x1920AA
[0] BGL_VAR_BASE32 (0x89) found at 0x1920B2
[0] Interpolation Table found at 0x1920B8
[0] BGL_VAR_BASE32 (0x89) found at 0x1920BC
[0] Interpolation Table found at 0x1920C2
[0] BGL_INTERPOLATE (0x9E) found at 0x192134
[0] Interpolation Table found at 0x192148
[0] BGL_RETURN (0x22) found at 0x193430
[0] Interpolation Table found at 0x193432
[0] BGL_RETURN (0x22) found at 0x193438
[0] BGL_RETURN (0x22) found at 0x19343A
[0] BGL_MOVE_G2L (0x4E) found at 0x19343C
[0] Interpolation Table found at 0x193442
[0] BGL_RETURN (0x22) found at 0x19ADBC
[0] BGL_SET_MATERIAL (0xB8) found at 0x19ADBE
Model000000/ Part000001
[0] BGL_DRAW_TRIANGLE_LIST (0xB9) found at 0x19ADC4
[0] BGL_RETURN (0x22) found at 0x19ECCC
[0] BGL_SET_MATERIAL (0xB8) found at 0x19ECCE
Model000000/ Part000002
[0] BGL_DRAW_TRIANGLE_LIST (0xB9) found at 0x19ECD4
[0] BGL_RETURN (0x22) found at 0x1A3BFC
[0] BGL_SET_MATERIAL (0xB8) found at 0x1A3BFE
Model000000/ Part000003
[0] BGL_DRAW_TRIANGLE_LIST (0xB9) found at 0x1A3C04
[0] BGL_RETURN (0x22) found at 0x1A3F6C
When trying to open it in mission builder, many parts are 'missing'.
Any ideas?
Cheers
Stuart
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