FlyingIron: updated version of Spitfire L.F Mk IXc V1.1.0
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Thread: FlyingIron: updated version of Spitfire L.F Mk IXc V1.1.0

  1. #1

    FlyingIron: updated version of Spitfire L.F Mk IXc V1.1.0

    Version 1.1.0 of the MSFS Spitfire Mk IXc is now available! This update includes the highly anticipated flame VFX of the Merlin engine which fires in the correct sequence, the FlyingIron Tablet which includes a huge amount of helpful information and tools, and finally an FM overhaul which has led to the most realistic simulation of our Spitfire yet!


    Changelog:
    - Accurate Moments of Inertia according to factory data
    - Flight Model Entirely re-tuned due to the above
    - Faster acceleration during take-off
    - Renewed Instrument Camera setup and tuned QuickViews L1/R1
    - Overall camera improvements
    - Added Tablet & all the goodies along with it
    - Fire in the pipes ... 12 x awesomeness
    - A bunch of sound improvements: additions, remixing and rebalancing
    - Programmable Radio (use tablet to program and radio buttons A-D to use)
    - Added loading tips
    - Fixed Mag 2
    - Fixed cockpit light dimmers
    - Improved cockpit texturing
    - Added VR stick control
    - Fixed radio clickables
    - Fixed clock animation
    - Many more fixes and improvements




    Link: https://flyingironsimulations.com/co...ight-simulator

  2. #2

    Version 1.2.0 is out

    This one too has been updated.

    Changelog:

    Systems:

    • High-fidelity engine simulation tuned in cooperation with an active MkIX pilot

    • Solved fuel qty rounding error in MSFS Fuel screen

    • Slightly adjusted empty CG to prevent out of CG error at 99% main fuel tank only

    • Corrected pilot description tag

    • Fixed Autopilot binding issue

    • Improved VR Pilot camera view

    • Adjust brake lever animation to be analogue

    • Brake lever animation much more responsive

    • Brake pressure needles much more responsive

    • Fixed fuel pump issue

    • Added CANOPY OPEN simvar in support of fan hardware

    • Added more loading screen tips

    • Refined various cameras

    • Improved exterior HUD

    • Setup detailed electrical system

    • Improved the fuel pressure system

    • Added volts to tablet live data

    • Improved the start-up simulation

    • Implemented MS/FS supercharger gears and made various refinements to the supercharger

    • Changed boost button variable

    • Added ability to toggle GPS power

    • GPS button brightness is now based on the maximum of the two spotlight rheostats

    • Improved the dynamic engine stresses

    • Added more informative mouse-over tips

    • Added engine backfiring (low MP, high RPM)

    • Greatly improved the thermodynamics model, taking into account things such as the gear disrupting radiator airflow and the flaps blocking it entirely

    • Added common power settings to the checklist

    • Fixed RPM stress algorithm

    Flight Model:

    • High-fidelity flight model tuned in cooperation with an active MkIX pilot

    • Added modern prop physics

    • Reduced brake power to ease nose dipping

    • Corrected differential brake value

    • Slightly increased prop efficiency at idle to match the real-world Spitfire

    • Minor correction to wheel contact points

    • Increased flap deployment dip

    • Increased adverse yaw

    • Tweaked flap and gear drag

    • Tuned parasitic drag

    • Added custom prop disc braking

    • Added compensation for the SU9 wind issues

    Art:

    • Fixed the windshield deice lever animation

    • Fixed gun barrel frost showing if there are no guns

    • Added low altitude dust FX

    • Fixed rudder and elevator trim tabs

    • Added wing tip vortices

    • Added cockpit light bounce & improved cockpit lighting

    • Modified LOD sizes for better optimization

    • Fixed the rudder trim knob not responding to the click spot correctly

    • Improved the instrument panel texture

    • Added canopy physics (the canopy can now slide shut if the canopy is open and the door is locked)

    • Disabled engine smoke (will likely be re-added and improved down the line)

    • Fixed collision box for the cockpit

    • Fixed animation for the boost coil cover so that it no longer clips with the fuel lever

    • Fixed door collision so that it's easier to click the port switches

    • Fixed gunsight ambient occlusion issue

    • Added the ability to toggle between the default ASOBO pilot and the WW2 pilot

    Sound:

    • Gear thud added

    • Propwash sound improved

    • Ground sounds mix improved

    • Engine Backfiring improved

    • Improved starter sound

    • Rattles, Winds and flaps mix improved

    Cheers,

    Priller
    Windows 11 23H2 Enterprise Edition
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  3. #3
    YES, I've received 1.2 !
    Always doubting is close to the truth...

  4. #4
    Truly impressed by the efforts of the FlyingIron team to continuously improve there products.

    There is also a update of the P-38 in progress.

    Marcel

  5. #5
    Agreed, and the Changelog looks quite delicious. Love the fact that they strive to increase realism even further!

    I guess I may need a rainy weekend or two to check out all the latest stuff. The curse of too many hobbies
    i5 13600k, RTX2080 Super, 32 GB Ram, 2x1 TB M.2 SSDs, CRG9 49" Ultrawide screen

  6. #6
    And another update has been released:

    Today we have released update 1.2.1 for the Spitfire, which includes numerous systems improvements, greatly enhanced start-up audio and a fix for the dreaded cockpit light leaking!

    Systems:
    - Reverted fuel pump to OFF during cold start
    - Set default pilot to WWII
    - Improved fuel valve logic. The fuel valve can now be toggled with the Toggle Engine 1 Fuel Valve keybind.
    - GNS430 can now be powered on/off with the COM1 volume button
    - Improved the rudder trim wheel interaction speed
    - Fixed radiator flap not responding to manual override
    - Fixed clock animation
    - Halved the speed of icing
    - Improved the baro knob
    - Wobble pump logic improved
    - Added aileron trim control to tablets settings. Be sure to TURN OFF 'Auto Rudder' in the assistance settings as this is causing major right roll.
    - Base oil temperature slightly decreased
    - Optimized primer animation and interaction code
    - Canopy slide auto-shuts under a steeper angle now, making it easier to open on approach.
    - Transponder digit rolls corrected
    - Fixed checklists by removing incorrect idle/cutoff reference
    - Fixed CTD when saving custom camera views

    Flight Model:
    - Slightly tweaked performance to compensate for SU9 changes (slightly lowered thrust at take-off)
    - Reduced wheel brake power

    Sound:
    - Engine starter whine sound re-added
    - New engine booster sound added
    - Added startup pops and backfires
    - Added prop sound when engine is turned off
    - Engine shutdown timing with sound improved
    - Improved groundroll and propwash transitions
    - General rebalancing

    Art:
    - Greatly improved the cockpit shadows and eliminated almost all light leaking
    - Modified clock arms to more accurately reflect the real gauge
    The last update was very nice already in my opinion, looking forward to this one as well.
    i5 13600k, RTX2080 Super, 32 GB Ram, 2x1 TB M.2 SSDs, CRG9 49" Ultrawide screen

  7. #7
    A lot of small updates here and there,but the pilot is not removable
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

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