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Thread: The Gnat is close!

  1. #26
    BTW...if you angle it right you see the inside of the fuselage floor...so seeing the scenery is actually down and to the side...looking out of the side panel of the fuse.

    Here it is marked....

    Click image for larger version. 

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  2. #27
    Quote Originally Posted by dhazelgrove View Post
    In P3Dv4.5 (64-bit) the strobes are too bright, and reflect off the fuselage/tail surfaces.
    The cockpit glass is opaque (as shown).

    Dave
    Dave, I found a smaller beacon effect and replaced the current one for the two on the spine. I also added a white strobe at the tail. As for the beacon reflection you spoke of, wouldn't the light emitted by the beacons still bounce off the exterior surfaces in RL?

    For the canopy. . .technically your canopy isn't opaque, it's transparent. . .albeit not as transparent as you may want it so I'm playing with the alpha channel for that texture to see what looks better.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
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  3. #28
    Quote Originally Posted by Jafo View Post
    BTW...if you angle it right you see the inside of the fuselage floor...so seeing the scenery is actually down and to the side...looking out of the side panel of the fuse.

    Here it is marked....

    Click image for larger version. 

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    Ok, no promises, but I'll ask. I do see a problem with the decals though.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
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    Motherboard: MSI760GM-E51(MS-7596)
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    GPU: NVidia GTX 970 (4GB GDDR5)

  4. #29
    In P3Dv5.1 -- the canopy glass is a lot better, and so are the lights.

    Dave
    Attached Thumbnails Attached Thumbnails 2021-5-3_16-2-30-690.jpg  

  5. #30
    Thanks for doing this, Ed! Looks like I'll need to dust off P3D!

    Now, the important part: Is there a Hot Shots livery? ;-)


  6. #31
    Quote Originally Posted by DennyA View Post
    Thanks for doing this, Ed! Looks like I'll need to dust off P3D!

    Now, the important part: Is there a Hot Shots livery? ;-)

    Sorry, nothing like that in the release. I'm sure somebody will knock one out though.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  7. #32
    Quote Originally Posted by falcon409 View Post
    Sorry, nothing like that in the release. I'm sure somebody will knock one out though.
    I did give this a try and most of it works, however the coolest thing about the livery is how they painted the slipper tanks to look like Gattling Guns, lol. . . .but because of the way those tanks are mapped I was only able to get two ports on top, two on the bottom and none to fill in the spot on either side. . .too bad cause it would have looked great.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  8. #33
    Down to checking each of the liveries, gathering the gauges and effects that will go with them, double checking the readme to be sure credits and info have been updated and adding a few decals to the Red Arrow livery I missed. I hope that by tomorrow evening I can have it uploaded to the SOH Warbirds Library.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  9. #34
    The package has been uploaded!
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  10. #35
    SOH-CM-2021 BendyFlyer's Avatar
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    Great job a real blast - cheap thrills! Long overdue and to have this little pocket rocket in the sim is just wonderful. This is in P3DV5.1


  11. #36
    Nice shot. I don't have P3D so I wasn't able to test. I knew it would be fine in earlier versions but nice to see it makes it into V5 as well.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  12. #37
    SOH-CM-2021
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    I have it. Thank you very much. A bit of a lively bird, just as I remember my wife used to be.


  13. #38
    Quote Originally Posted by DennyA View Post
    Thanks for doing this, Ed! Looks like I'll need to dust off P3D!

    Now, the important part: Is there a Hot Shots livery? ;-)

    I've said it before... Of all the non-naval aircraft the producers could have picked from this was probably the best choice. If you squint it actually resembles an F-11 Tiger!

  14. #39
    Quote Originally Posted by falcon409 View Post
    The package has been uploaded!
    No luck with the holes in the model then. That grey you see looking down on the visor [windscreen] is the clouds, aka background.
    I think I'd prefer the autogen issues you get with non native models when looking through the glass...

    Click image for larger version. 

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  15. #40
    Quote Originally Posted by Jafo View Post
    No luck with the holes in the model then. That grey you see looking down on the visor [windscreen] is the clouds, aka background.
    I think I'd prefer the autogen issues you get with non native models when looking through the glass...

    Click image for larger version. 

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    I see it too in FSX SP2.

    Brian

  16. #41
    Quote Originally Posted by IFlySWA View Post
    I see it too in FSX SP2.
    Brian
    I didn't notice it because that angle isn't one I would normally view from. When time permits I'll see if Mario can have a look-see and figure out the "why & how" of it all. He's busy with other projects right now.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  17. #42
    SOH-CM-2023 Manschy's Avatar
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    Seems as if the cockpit cover on top of the display modules is missing. The reason why you can see the background is that normally inside surfaces which are not shown are deleted for better performance.
    Is the cover missing, you can see through the surface.
    Not sure if this is an issue of the conversion.
    Best regards, Manfred.

  18. #43
    Quote Originally Posted by falcon409 View Post
    I didn't notice it because that angle isn't one I would normally view from. When time permits I'll see if Mario can have a look-see and figure out the "why & how" of it all. He's busy with other projects right now.
    Thanks Ed. It's much appreciated.

    Brian

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