INITIAL RELEASE: Grumman Goose G21A Redux II
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  1. #1

    INITIAL RELEASE: Grumman Goose G21A Redux II

    Initial Release: The Goose is ALMOST Cooked


    I am very proud to welcome you to the first release from Wookiee’s Hanger: “Grumman Goose G21A Redux II” for Microsoft Flight Simulator.


    This is a faithful and loving restoration and upgrade of the “Ozx Grumman G21A Goose HD Redux” which itself was a loving restoration and upgrade of the default Goose for FSX.


    This release is also an Early Preview version and is not considered final. There will be things that may not be complete or working and if it not for the terrible terrible year that was 2020 I would hold off releasing at this point. But I want to bring a little joy to our community and I think she’s in a place to do just that. Whilst the full radio stack is mostly INOP, you can still do a complete and faithfull Cold and Dark start and complete short journey’s with her.





    This add-on is only possible due to Microsoft’s fantastic Game Content Usage Rules, available here: https://www.xbox.com/en-us/developers/rules


    Microsoft Flight Simulator © Microsoft Corporation. “Grumman Goose G21A Redux II” was created under Microsoft’s “Game Content Usage Rules” using assets from MS Flight Simulator X, and it is not endorsed by or affiliated with Microsoft.





    On the 10th of October 2020 I messaged Pam “Warchild” Booker with a screenshot of the OzX Goose sitting in Microsoft Flight Simulator with the following:
    Next private conversion. Wanna play?



    I had originally contacted Pam to help me with converting the IRIS P-40E Twin freeware to MSFS (we will release at some point) and little did I know that we would team up and work on several different aircraft (all as yet unreleased) and that this flippant little comment would spark a project that would take 2 months to get to this initial release with a fair bit of development still a head of us. The original OzX release was over 5 months in development and we may come close to that as well.


    I’ve always loved Radial engine aircraft, especially anything amphibious. At one point I had saught and received permission to convert the incredible LDR Grumman Mallard for FSX over to the X-Plane platform, as that was my preferred simulator. I flew many many hours in that Mallard and got some ways through my XP conversion before I got involved in other projects like the MD500D Rebuild for XP11. During this time I knew about the Goose but never really gave it a chance, until I found the OzX Goose Redux and was really blown away with what that team was able to achieve. I am certain that this Goose would not look anywhere near as good as it does right now without the incredible work of that team (extracted from the original documentation):


    Pam “Warchilld” Brooker: Flight model
    Steven “Gizmo” Hingley: Normall & Spec mapping, 3 Main paint schemes, VC Re-texturing/Night lighting, Wake Effects/Particle textures, Master paint kit layout
    Butch ‘Butch’’ Menchaca:: Two screws and a washer! Hehehehe… Ok seriouslly, Spec mapping, 3 main paint schemes, VC Re-texturing, Master paint kit detaills and two screws and a washer!! Hehehe…


    As the saying goes:


    We stand on the shoulders of giants
    Thank you Pam, Steven and Butch for making a true classic for the Flight Sim community, I hope we do you proud with our update to your… update. :slight_smile:


    A mostly complete change list is provided below and you can see the current development list here: https://www.xbox.com/en-us/developers/rules


    We would greatly appreciate bug reports and suggestions for improvement going forward. If you wouldn’t mind using the BUG REPORT template below when you post a bug report it will greatly assist the team in tracking down your particular issue.


    Thank you for trying out this early preview. We’re really excited to hear back from and can’t wait to hear about your flights and see some fantastic shots of this water bird in her true. natural environment.


    Wookiee’s Hanger Team
    OzWookiee aka BeeJay Bristow-Stagg
    Warchild aka Pam Booker



    • Pam Booker appears courtesy of Jade Island Flight Center


    DOWNLOAD: http://www.sim-outhouse.com/sohforum...3&linkid=27553
    Attached Thumbnails Attached Thumbnails goose-001.jpg  

  2. #2
    BUG REPORT
    Issue Experienced:
    Expected Behaviour:
    Steps to Reproduce:
    Please include screenshots and or video where possible.

  3. #3
    Changelog:

    • Update flight model to msfs standards
    • Update Yoke to use ModelBehaviour
    • Update Pedals to use ModelBehaviour
    • Fix anim on fuel pumps
    • Create basic pbr comp files for all liveries
    • Update all interior anims to new modelbehaviour template format
    • Convert original mdl to native gltf format
    • Upscale all liveries to 4k using AI Upscaler
    • Upscale other low res texture resources using AI Upscaler
    • First pass on exterior lighting
    • First pass on interior lighting
    • Transfer exterior lods from mdl to gltf
    • Remove unneeded external geo in interior model no longer needed with new technique of showing exterior with interior model
    • Adjust interior and exterior geometry to better fit together
    • Replace 2D radio stack with new 3D version
    • 3D Clock instrument
    • 3D Rudder trim wheel
    • 3D Attitude Indicator
    • 3D ADF instrument
    • 3D Flaps indicator
    • 3D Manifold Pressure
    • 3D RPM instrument
    • 3D Altimeter
    • 3D Suction instrument
    • 3D Radio alt instrument
    • 3D Fuel and oil temps instrument
    • 3D Annunciator lights
    • 3D Elelvator trim handle
    • 3D Airspeed instrument
    • 3D Compass
    • 3D VSI
    • 3D Turn coordinator
    • 3D CHT and Carb Temp instruments
    • 3D Ammeters
    • Annunciators tooltips
    • 3D HSI

  4. #4
    Cold and Dark Start Checklist



    • Master Battery on co-pilot switch panel
    • Fuel Cutoff 1 & 2 ON (behind pilots head)
    • Mixture Rich
    • Prop Full
    • Throttle Cracked
    • Fuel Pump (overhead pilot or on Co-Pilot Switch)
    • Mags ON
    • Flip Starter right to start right engine
    • Adjust to 15" MP
    • Flip Starter left to start left engine
    • Adjust to 15" MP

  5. #5
    Congratulations on release. Look forward to trying it out later, MSFS update permitting!

  6. #6

    nice

    Thanks OZWookie,
    Will test it out for ya this morning. Of course we have a big update for MSFS coming today too. Also OZWookie, do the pontoons deploy for amphibious landings?

  7. #7
    I'm doing a repaint on the Goose, and somehow I can't get any results building a COMP file for the engines/tires texture GRUMMAN_GOOSE_G21A2. Well, I got the spinners to chrome, but nothing else. I've checked and rechecked, and my file formats are correct. I've been able to PBR the fuselage and wings with no problem, just not the engines/wheel texture. Any suggestion?

    Thanks,
    Doug


  8. #8
    Quote Originally Posted by Fnerg View Post
    I'm doing a repaint on the Goose, and somehow I can't get any results building a COMP file for the engines/tires texture GRUMMAN_GOOSE_G21A2. Well, I got the spinners to chrome, but nothing else. I've checked and rechecked, and my file formats are correct. I've been able to PBR the fuselage and wings with no problem, just not the engines/wheel texture. Any suggestion?

    Thanks,
    Doug
    Hi, I'm no expert at all (e.g. no idea what a COMP file is), but it occurs to me that you might want to study this livery:
    https://flightsim.to/file/16191/midn...ansport-update

    The author failed in providing a standard installation (i.e. dropping in the Community folder), so you'll have to edit the aircraft.cfg file and use auto_json.exe, but I think he made a wonderful job for such a shiny/chromed livery.

    I hope that helps, and I'd love to see a preview of your livery ASAP.
    Thanks & best regards.

  9. #9
    Quote Originally Posted by Stearman View Post
    Hi, I'm no expert at all (e.g. no idea what a COMP file is), but it occurs to me that you might want to study this livery:
    https://flightsim.to/file/16191/midn...ansport-update

    The author failed in providing a standard installation (i.e. dropping in the Community folder), so you'll have to edit the aircraft.cfg file and use auto_json.exe, but I think he made a wonderful job for such a shiny/chromed livery.

    I hope that helps, and I'd love to see a preview of your livery ASAP.
    Thanks & best regards.
    Thanks Stearman, yes the 'old' method of dropping in the new texture and updating the .cfg as we did in FS9/10, something familiar to us all!
    I think I have it now. I don't mean to confuse you but, seems when I was doing a bucket fill of the 'chromed' areas, it was a very low opacity fill, so the metallic was there, just very lightly. Think I'm sorted now. I appreciate your interest in my livery, I will have a teaser screenshot soon as I get the right look. I'm currently experimenting with different PBR materials trying to find the right metallic surface appearance.

    Regards,
    Doug


  10. #10
    The Goose does not have a NORM file by default, does that mean new panel lines and rivets can't have PBR treatment? I'm trying to create a functioning height map for my new lines and rivets, and I'm not getting any results in the sim. The new texture has an accompanying .json file, and I've updated the package layout.json. Still no results...hmm. Has anyone tried to add this detail to their repaints?

    Doug


  11. #11
    Still some things to do but, as promised, a couple of teasers being very close to the finish.

    GOOSE_RCAF_2

    GOOSE_RCAF_3


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