Changing the static/AI aircraft at airfields
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Thread: Changing the static/AI aircraft at airfields

  1. #1

    Changing the static/AI aircraft at airfields

    You can get any MSFS-native aircraft to appear as static aircraft though the degree of success varies by airfield.
    Only MSFS-native AI works, which is sad as there is a LOT of FSX military AI available.


    EGBW with 8 Seafires (plus one more out of shot, by the Vulcan), 2 MB339s and just one generic single
    I'd be interested to know how the AI parking is defined for this field as it seems to attract a lot of Seafires...

    Ensure the aircraft.cfg contains these lines for the liveries you wish to use
    atc_parking_types ="ANY" ; gets everything
    atc_parking_codes =""
    isAirTraffic=1

    You can disable the generic AI by setting their isAirTraffic=0 but that's a lot of work and will get overwritten next patch.

    I did try this trick for Duxford but sadly the A320's still showed up so I think Duxford is explicitly including the A320.
    You can get (eg) MB339s and Banshees there though.
    Cheers
    Keith

  2. #2
    Quote Originally Posted by keithb77 View Post
    You can disable the generic AI by setting their isAirTraffic=0 but that's a lot of work and will get overwritten next patch.
    You can batch change this line and any other line with Notepad++ by using the Find in Files function:

    In the Search tab, select Find in Files and set the following search parameters:

    Find what: isAirTraffic=1

    Replace with:
    isAirTraffic=0

    Filters: aircraft.cfg

    Directory: <<The absolute path to your Community folder or other location containing only the planes you want to be changed>>

    Now click the Replace in Files button, and all the aircraft.cfg files in that directory are changed in seconds flat!

  3. #3
    I still recommend backing up the files first, but this would still save a bunch of time!
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  4. #4
    Resurrecting this thread because I have a related follow-up, and it is such a long shot that it is not worth a new thread. Anyone have any ideas on HOW OFTEN to make an AI plane appear at an airport, i.e., how common or rare the plane is? I think you get where I'm going here. I might like, say, 172s on every airport, Cubs on about half of them, T-6s on 5% of them, P-51s on 1% of them, and so on. So I want to alter the relative probability of each plane being chosen to occupy a parking spot that the sim has decided to fill. I assume there's no way to do this. Any plane (livery?) with IsAirTraffic=1 has an equal probability of showing up in its designated type of parking space. If it's by livery, I guess you could have 100 different 172 liveries each tagged with IsAirTraffic=1 but only one P=51 livery so tagged, and thus create 100x the chance of a 172 appearing as a P-51, but I'm not sure it works that way and anyway, I don't have enough 172 skins. Ideas? August

  5. #5
    Sounds like a question to post over at FSDeveloper perhaps?

    i9-10900K, 64 Gb RAM, RTX 3090 FE, Win10 Pro 64-bit, Reverb G2

  6. #6
    There's also an entire section of the official forum dedicated to the SDK.
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  7. #7
    Yes, those are better places for my query. But I don't frequent those forums much, and thought I'd start with my friends first! Was hoping for more of a "user" solution than a "developer" one.

    August

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