jk11055 by JanKees Blom, on Flickr
jk11050 by JanKees Blom, on Flickr
JK11034 by JanKees Blom, on Flickr
jk11055 by JanKees Blom, on Flickr
jk11050 by JanKees Blom, on Flickr
JK11034 by JanKees Blom, on Flickr
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
GORGEOUS ZSolt...any chance you will be uploading this Dutch beauty?
Kent
excellent! And if you go there, you will find this zipper there too
jk10994 by JanKees Blom, on Flickr
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
English is not my native language, I ask your indulgence.
Correct me, if you will.
Yes, I noticed! I'll fix it right away! Thanks!
I think you have to smooth paneling/riveting/screws on diffuse layout.
Since it's a "brand new" paintscheme,you can try to disable these layers on diffuse.
But it's only a personal taste,since if you look at a real picture,panels,rivets and screws are under the paint,you can see them with normal mapping as soon as light changes.
Work in progress for a metallic texture. Unfortunately the effect is missed ... but the screenshots are nice.
something slightly slower:
jk11142 by JanKees Blom, on Flickr
jk11153 by JanKees Blom, on Flickr
jk11157 by JanKees Blom, on Flickr
jk11166 by JanKees Blom, on Flickr
jk11184 by JanKees Blom, on Flickr
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
n004a by JanKees Blom, on Flickr
n008 by JanKees Blom, on Flickr
n007 by JanKees Blom, on Flickr
n002 by JanKees Blom, on Flickrn009 by JanKees Blom, on Flickr
n010 by JanKees Blom, on Flickr
n012 by JanKees Blom, on Flickr
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
Not the greatest shots, but I've been enjoying flying circuits around the Downtown St. Paul Airport/Holman Field following an update/fix released at Flightsim.to that cleans up the St. Paul/Minneapolis photogrammetry (fixes problematic areas within waterways and foliage overgrowth). The same individual has been making similar addon fixes for many different photogrammetry locations. As a result of the fix, the photogrammetry also seems to display far better than it has, and now looks as good as it did back when the sim was first released. Part of the fix has corrected the way in which the barges, parked along the sides of the Mississippi, by the St. Paul Airport, are displayed (no longer covered in water) - it makes for flying in/out of the airport a lot of fun and adds to the immersion.
Here is all of the addons released by said individual: https://flightsim.to/profile/FreakyD/uploads
Part of the BNSF Railway yard, near the airport (I noticed, following Sim Update 5 or 6, that many of these 3D trains had collapsed, due to lowered LOD - following this update, they're displaying really well again/how they used to early on).
An early morning US mail flight, somewhere in Colorado.
John
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My first SIM was a Link Trainer. My last was a T-6 II
AMD Ryzen 7 7800 X3D@ 5.1 GHz
32 GB DDR5 RAM
3 M2 Drives. 1 TB Boot, 2 TB Sim drive, 2 TB Add-on Drive, 6TB Backup data hard drive
RTX 3080 10GB VRAM, Meta Quest 3 VR Headset
FAA ZMP
PPL ASEL
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | EVGA GTX1080 Ti | 32GB 5600 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X |
English is not my native language, I ask your indulgence.
Correct me, if you will.
Just flew into LFMN, it was quite Nice!
Jokes aside, I continued cruising around Europe with the 6, from Finnland via Stockholm, back to Helsinki, Lüneburg in Germany to Hangar 7 in LOWS for an engine overhaul. From Salzburg I took her to Athens last weekend and today my target was Nice. During takeoff I noticed the rpms of #1 going way to far. Trying the prop controls, I managed to catch it manually at first but when the AFE went to climb power the prop switch for #1 wouldn´t respond anymore. So before completely losing the engine, I shut it off. Began a turn back towards Athens and feathered the prop. Feathering worked fine and the engine stopped. While turning around, I wanted to give it one more shot. Moved the mixture forward and unfeathered the engine. #1 caught nicely and I had regained prop control. Took over from the AFE and set the engines up nicely for climb. Having no reason to turn back immediately, I headed for the originally planned heading and climbed to 8000'. #1 showed slightly low oil pressure and high oil temperatures. Pretty reasonable for a slight main bearing damage due to overspeed. Still not critical when watching temperatures and the pressure. Even if I'd have to shut it back down, that's no real threat with 3 remaining healthy engines.
Athens City below including the Akropolis
Nardo high speed testing center in Italy. Until now my work has not taken me there, but maybe I can see / drive it at some point.
Got some refreshments, Hopefully the Co-Pilot is just hiding in his seat.
i5 13600k, RTX2080 Super, 32 GB Ram, 2x1 TB M.2 SSDs, CRG9 49" Ultrawide screen
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