Just a little teaser...
Just a little teaser...
Can't wait ! A NEW Mosquito ! Regards,Scott
Nice teaser Dave!
John
(DR/ MAW/ ETO/ PTO Textures)
Keep it coming!
you've studied your subject well
A must see for Mosquito fans!
https://www.youtube.com/watch?v=vh4vazBq-X4
John
(DR/ MAW/ ETO/ PTO Textures)
Keep it coming!
That video was so good, never seen that before and was a nice break from work last night.
Nightfighters you say....
Roadmap for CFS3 Mosquito work:
B35 (Bulged Bay) - In progress.
FBVI - In progress.
BIV
Conversions from above (In no specific order):
MKII nightfighter.
Sea Mosquito.
TseTse
Out of all these main variants I'm sure we can cover the rest such as the pathfinders, photo recon etc.
Dave
That canopy/windscreen is one the most glaring omissions from the original CFS3, along with a B-25 gunsight.
That's the great thing about a lot of allied ac models, one fits all (with a few mods of course) ie the Sea Mossie will be an easy MkVI Intruder with ASV radar etc.
Look forward to some great Mossies Dave.
Cheers
Shessi
I really enjoyed the design for production scenes in that movie.
US Army, Major, Ret.
Service To The Line,
On The Line,
On Time
US Army Ordnance Corps.
And so the journey continues...
Out of the darkness she starts to rise.
Just on with the canopy glass making sure the front piece is thicker.
Dave
Progressing the project more over the coming days.
I will be getting the elevators done this afternoon and then tomorrow will be spent getting the nacelles created followed by the props and spinners.
After this I will then be working on the more nitty gritty stuff, landing gear, cockpit and all the bits that protrude of the body work.
Once all modelling is done, external, then I will transfer to Gmax to start on animation and mapping whilst doing internal pit through Max.
Kind regards,
Dave
Looks fine Dave!!
D'you have any plans on making the cockpit clickable?
ACC Member, ETO and PTO contributor & librarian
Elevators done, leaving all the cutting out of rudder, flaps, ailerons and elevators till completed main model.
Dave
Looks strange without the nacelles, looks like a big glider.
John
(DR/ MAW/ ETO/ PTO Textures)
Keep it coming!
And all because Dave loves the CFS3 community...
As you can see, I have only got half the nacelle done. Back half to do and then a lot of vertex level adjustments along the top of the wing... But that's tomorrows jobs so catch you all later.
Dave
Looking good now Dave, taking shape nicely!
John
(DR/ MAW/ ETO/ PTO Textures)
Keep it coming!
Yeah it'll start looking much better once I start adding the features such as the exhaust stacks, props, rest of cockpit canopy (glass and screen wiper) and the biggies .303 Brownings and Hispano cannons.
Then once all the externals are completed you and Kev (NSS) will receive the prototypes to work some magic over with .XML files and textures. Whilst this is happening I will then be getting on with the internal pit and producing a worthy pit which it never got.
Dave
Looking forward to it!
John
(DR/ MAW/ ETO/ PTO Textures)
Keep it coming!
It's fascinating watching the modelling process, gives us modelling ignoramuses some look into this mysterious world.
With you saying the above I thought I would document a few moments of modelling the nacelle for your viewing.
01 - Hard to see because of Max shaded modelling but you can see when zoomed in that the vertex is some way from the surface of the wing and so it is a long laborious task sometimes of having to go in to this kind of level to get it sorted.... you could get away with this and most likely not see in the sim BUT it's, like others, not my way of working. I would much prefer to put that little extra time into trying to minimise everything I can that I find and in doing so create a model to the best of my skills and abilities.
02 - Here I am lining a vertex on the upper nacelle to a edge on the wing to enable a seamless match to the wing profile.
03 - Just another image like the first one in which you can see a gap between the wing and the nacelle. Bit of TLC and all is well.
Dave
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