I found my happy place ! Thanks, Ulrich.
So, .......now just to populate Lakenheath with some military aircraft and AI traffic (that's not FS9 code) in FSX ......
I found my happy place ! Thanks, Ulrich.
So, .......now just to populate Lakenheath with some military aircraft and AI traffic (that's not FS9 code) in FSX ......
Cheers, MZee ...
W11, Ryzen 9 7950X3D, GeForce RTX 4090 AERO OC, ROG Strix X670E-A Gaming, G.Skill Trident Z5 Neo RGB DDR5-6000 CL30 AMD EXPO 32GB (2), Kraken Z73 360mm, Lian Li UniFan SL120 V2 (10), Samsung 990 PRO PCIe 4.0 NVMe 2TB (4), MEG Ai1300P, Lian Li O11D XL, Logitech Z906 5.1, T16000M FCS HOTAS, Xbox Controller, Acer Nitro XV282K 4K UHD LED.
All white "Arctic" build.
Yes, i used the rcb miljet gauge as Jafo explained in post #55
but with Doug Dawson's dsd_p3d_xml_sound_x64.dll gauge for P3D v4.5
In panel.cfg...
// --------------------------------------------------- SONIC BOOM
gauge07=rcb-miljet!SonicBoomControl, 0,0 // The SonicBoom gauge
gauge08=dsd_p3d_xml_sound_x64!Sound, 0,0,,, ./gauges/rcb-miljet/COP_Sound.ini // Plays sounds
// -------------------------------------- TRANSONIC VAPOUR CONE EFFECT
In aircraft.cfg /lights...
light.11 = 10, -10.00, 0.00, 0.00, fx_RCB_machenvlop,1 // SonicBoom effect
Please offer P3Dv3.4.22.19868 support. No reason for FSX support anymore there's a lot more using P3Dv3 than FSX.
Windows 10 Pro 64bit 22H2 Build 19045.4123
Gigabyte GA-Z68XP-UD3 (BIOS F-10)
Core i7 3770K
G-Skill Trident X 32GB DDR3 CL7-8-8-24
Asus RTX 2070 OC 8GB
1TB Crucial MX500 SSD
1TB RAW Mushkin SSD
1TB RAW Mushkin SSD
2TB PNY CS900 SSD
LG Blue Ray Burner DL
Rosewill mid tower Challenger
Corsair RM 750 PSU
Inateck KU5211 USB 3.2 Adapter
LTERIVER PCE-G2S4 PCIe 4port SATA card
X56 HOTAS
Grassmonkey Joseph II Puck
Oculus Quest 2
TM 2x MFD Cougar
T-Mobile Home Internet 5G (KDV21)
That's all right, we FSX types are still in here pitching, too.
Last edited by MZee1960; April 18th, 2020 at 12:17.
Cheers, MZee ...
W11, Ryzen 9 7950X3D, GeForce RTX 4090 AERO OC, ROG Strix X670E-A Gaming, G.Skill Trident Z5 Neo RGB DDR5-6000 CL30 AMD EXPO 32GB (2), Kraken Z73 360mm, Lian Li UniFan SL120 V2 (10), Samsung 990 PRO PCIe 4.0 NVMe 2TB (4), MEG Ai1300P, Lian Li O11D XL, Logitech Z906 5.1, T16000M FCS HOTAS, Xbox Controller, Acer Nitro XV282K 4K UHD LED.
All white "Arctic" build.
Well, I would be most obliged should you guys still consider FSX for a while...
There should be some P3D forum somewhere.
I suppose
?
[QUOTENo reason for FSX support anymore][/QUOTE]
Why are you on a FSX forum ???
No offense, but that's only your opinion. Those of us (and there are many more than you seem to realize) who use FSX daily will continue to support FSX so I would suggest to you that there are a lot of reasons to support it. I also found your request for support of such a specific version of P3D quite odd to be honest. . . .I don't know of anyone who still uses that version. . .other than you and a few others.
USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d
Current System Specs:
FSX/Accel | Windows10 64bit
Motherboard: MSI760GM-E51(MS-7596)
CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
GPU: NVidia GTX 970 (4GB GDDR5)
I did give it a thought, but I want to see if I can find the same excellent images of the avionics and gauges that I had for the AMX Project. If I start working on it it will be completely new art for everything, not just a few and it won't be done in a week or two, lol.
NOTE: Avialogs has what I need to start anyway. If someone else has already begun or has a huge desire to take this on. . .speak now.
USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d
Current System Specs:
FSX/Accel | Windows10 64bit
Motherboard: MSI760GM-E51(MS-7596)
CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
GPU: NVidia GTX 970 (4GB GDDR5)
Finished the last model this morning, so now I'm on the home stretch!
Only thing missing now is finishing coding of the weapons gauge, but in order to try and preserve my last remaining bits of sanity I have decided to take the rest of this day off and celebrate my "milestone".
The new pack will be a complete package, no longer requiring the original FS9 download.
It will contain the following models, all with configurable loadouts, added specular and bump textures, and other fancy stuff:
F4-B
F4-C
F4-D
F4-E
F4-EJ
F4-E with slatted wings
F4-F
F4-G
F4-J (US)
RF4-C
RF4-E
F4-K
GR.1
GR.2
F4-J (UK Mk.3)
All of these will use improved versions of the original pack3 virtual cockpits - one for the recce models, and one for all the others.
Original repaints can be used without modification, except for adding a "texture.cfg" to the repaint folder.
I have also tried to keep everything as "open" as possible, to allow for further development as required, like for example improved VC textures.
-JP
- Jens Peter "Penz" Pedersen
Hello Ed,
Your masterpieces of new vc textures, would be the icing of the cake.
Sorry that i can not help here much, but i have found some
perhaps useful links to different F-4 panel layouts with pictures from instruments and panels.
http://www.topflightimaging.com/panels.html
http://aviation.watergeek.eu/f4b-panel.html
http://aviation.watergeek.eu/f4c-panel.html
http://aviation.watergeek.eu/f4j-panel.html
http://aviation.watergeek.eu/f4m-panel.html
Ulrich
Dear Uli!
I am definitely not super in any way, but it is a great inspiration "running in tandem" with you, so I have had to work hard to keep up!
As soon as I finish the weapons gauge, I'll post you a link to the alpha, so you don't get stuck too long because of my slowness.
Cheers,
JP
- Jens Peter "Penz" Pedersen
This is what makes SOH so great! PB61, JP and now Ed working on this beauty...
We're in for a treat!
Priller
Been paying a lot of attention to this thread, although i have the SWS payware model, being a Brit, im very interested in pack 3, i't will be a very long time before payware companys consider the Brit and recon models, probably even never, so your work is much anticipated and appreciated
One thing I'm missing is an afterburner effect that will look good in FSX (with the long flame and the "fire ring" thingys).
The one Ulrich made for P3D sadly doesn't work correctly in FSX, so if anyone should know of a good "tail of fire" effect to use in FSX, I'd love to know.
-JP
- Jens Peter "Penz" Pedersen
Maybe the one TuFun made for the Cloud9 Phantom portover?
I think the files for that portover are to be found here somewhere!
Priller
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