RAF Brüggen - first impressions - Page 6
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Thread: RAF Brüggen - first impressions

  1. #126

    Oh yes, its a wonderful scenery, very nice - all is working well for the first pattern.

    Thank you very, very much.

    Thomas

  2. #127
    SOH-CM-2023 Manschy's Avatar
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    Thank you all for response. Thomas, good to hear this feedback, that makes me calming down
    Best regards, Manfred.

  3. #128
    Manschy,

    Your scenery is beautiful! The only problem I am experiencing is textural, with the Tornados being all black. I am sure I did something incorrect on installation, but not sure where. Maybe because I am running P3DV5.1, and the MAIW files aren't playing nice.... NC

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  4. #129
    SOH-CM-2023 Manschy's Avatar
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    Thank you for response, Pete.

    On the one hand, I am very happy that the scenery also seems to work in P3Dv5. On the other hand, I would recommend to maybe ask over there at MAIW for a solution. But when the models appear well except for the textures, there might be a big chance to solve the problem
    Best regards, Manfred.

  5. #130
    Quote Originally Posted by Manschy View Post
    Thank you for response, Pete.

    On the one hand, I am very happy that the scenery also seems to work in P3Dv5. On the other hand, I would recommend to maybe ask over there at MAIW for a solution. But when the models appear well except for the textures, there might be a big chance to solve the problem
    Thanks Manschy, I will ask them. It would be interesting to know if anyone else on this forum has the same problem, if they are running V5.1.

    Your Bruggen was well worth the wait! It is a masterpiece sir! NC

  6. #131
    SOH-CM-2023 Manschy's Avatar
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    Pete, Thomas "TiAr" from above has the Tornados running well. Please check if you have the correct models and/or textures added! I will have a look at the link inside the manual if I have a wrong link set maybe.
    So, please check if the Tornado package is the correct one for FSX/P3D, okay? The Tornados work...

    EDIT: I checked the link inside the manual, the link is correct.
    Best regards, Manfred.

  7. #132
    Hi,

    You need to copy the textures from the fsx branch. (and use the models from the p3d branch)
    I had those blach airplanes as well. The installation instruction isn't that clear.

    Regards,

    Jan

  8. #133
    Manschy,

    Thank you for this beautyful scenery. I do use it in P3D v5.1

    Regards,

    Jan

  9. #134

  10. #135
    Quote Originally Posted by mooringj View Post
    Hi,

    You need to copy the textures from the fsx branch. (and use the models from the p3d branch)
    I had those black airplanes as well. The installation instruction isn't that clear.

    Regards,

    Jan
    Your tip worked as advertised , except my Gazelle helos are all still black. Pete.
    Last edited by Navy Chief; February 27th, 2021 at 19:58.

  11. #136
    What a scenery. Whow. The years of development have paid off. A real highlight.

    Unfortunately I only found a little time this morning at least once
    to make a short visit and do a few traffic laps.
    But I will make up for that and expand it extensively in the next few days.





    greetings
    Klaus

  12. #137
    SOH-CM-2023 Manschy's Avatar
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    Klaus - your complete SODE files seem to be missed! There are no Hangar doors, no scenery trees, no walls, no QRA gates and for sure no animations. Please have a look into the manual to get the files running correctly. That stage, you have only half of the airbase working!
    Best regards, Manfred.

  13. #138
    Quote Originally Posted by Manschy View Post
    Klaus - your complete SODE files seem to be missed! There are no Hangar doors, no scenery trees, no walls, no QRA gates and for sure no animations. Please have a look into the manual to get the files running correctly. That stage, you have only half of the airbase working!
    That was my mistake. Wrong installation path for sode.
    Now everything is like it should be

    Thanks a lot for this very nice pice of work.

    greetings
    Klaus

  14. #139
    Found the mistake for the gazelle of MAIW in my case.

    The aircraft.cfg has following entry :

    [fltsim.25]
    title=JYAI Aerospatial Gazelle AH1 Bruggen XX371
    sim=JYAI_Gazelle_AI_ONLY
    model=AH1
    prop_anim_ratio=2.10

    texture=Bruggen XX371
    //... this must show texture=Bruggen_XX371. If you change this missing _ it will work fine. It`s a mistake from last update of MAIW. Texture folder is named wrong. Change all the other entrys in this aircraft cfg on the same way. texture=Bruggen_XX386 / texture=Bruggen_XX435 / texture=Bruggen_XX437

    atc_airline=
    atc_parking_types=MIL_COMBAT
    atc_parking_codes=
    ui_manufacturer=Aerospatial
    ui_createdby=JYAI
    ui_type=Gazelle AH1
    ui_variation=XX371
    description=For AI use

    greetings
    Klaus

  15. #140
    SOH-CM-2023 Manschy's Avatar
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    Fantastic find, Klaus !!!!

    I will correspond this to all other forums because of the same responded issue. Thank you!
    Best regards, Manfred.

  16. #141
    Quote Originally Posted by ejoiner View Post
    waiting patiently for this one because it looks utterly amazing.
    I can confirm, it is outstanding. Many thanks Manschy. Also Klaus for getting my Gazelles painted!

    Geoff

  17. #142
    If you change this missing _ it will work fine.
    Took me a while to track that down myself!

    Having trouble though getting Tornados or other fixed wing AI to appear. Don't see "ETUW" anywhere on my system.
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  18. #143
    I am doing something wrong, obviously, because I still cannot get the Gazelle textures to show up. I followed Klaus's directions, but no joy. NC

  19. #144

  20. #145
    Having trouble though getting Tornados or other fixed wing AI to appear.
    Never mind - all working. LOL! Been doing AI traffic for years and it took me most of today to figure out my "user errors" - I had dialed back the main traffic slider recently when changing my graphics slider settings without realising it.

    Killer scenery. Fantastic atmosphere and immersive details like the GSE and 3d people. Horrendus real world weather - thanks Active Sky, LOL. Thanks so much!

    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  21. #146
    SOH-CM-2023 Manschy's Avatar
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    Hi Pete,

    show us your aircraft.cfg here, please. So we can quickly find any mistakes inside.
    If your cfg is fine, we can try to solve other possible issues
    Best regards, Manfred.

  22. #147
    Quote Originally Posted by Manschy View Post
    Hi Pete,

    show us your aircraft.cfg here, please. So we can quickly find any mistakes inside.
    If your cfg is fine, we can try to solve other possible issues
    [fltsim.25]
    title=JYAI Aerospatial Gazelle AH1 Bruggen XX371
    sim=JYAI_Gazelle_AI_ONLY
    model=AH1
    prop_anim_ratio=2.10
    texture=Bruggen_ XX371
    atc_airline=
    atc_parking_types=MIL_COMBAT
    atc_parking_codes=
    ui_manufacturer=Aerospatial
    ui_createdby=JYAI
    ui_type=Gazelle AH1
    ui_variation=XX371
    description=For AI use


    [fltsim.26]
    title=JYAI Aerospatial Gazelle AH1 Bruggen XX386
    sim=JYAI_Gazelle_AI_ONLY
    model=AH1
    prop_anim_ratio=2.10
    texture=Bruggen_ XX386
    atc_airline=
    atc_parking_types=MIL_COMBAT
    atc_parking_codes=
    ui_manufacturer=Aerospatial
    ui_createdby=JYAI
    ui_type=Gazelle AH1
    ui_variation=XX386
    description=For AI use


    [fltsim.27]
    title=JYAI Aerospatial Gazelle AH1 Bruggen XX435
    sim=JYAI_Gazelle_AI_ONLY
    model=AH1
    prop_anim_ratio=2.10
    texture=Bruggen_ XX435
    atc_airline=
    atc_parking_types=MIL_COMBAT
    atc_parking_codes=
    ui_manufacturer=Aerospatial
    ui_createdby=JYAI
    ui_type=Gazelle AH1
    ui_variation=XX435
    description=For AI use


    [fltsim.28]
    title=JYAI Aerospatial Gazelle AH1 Bruggen XX437
    sim=JYAI_Gazelle_AI_ONLY
    model=AH1
    prop_anim_ratio=2.10
    texture=Bruggen_ XX437
    atc_airline=
    atc_parking_types=MIL_COMBAT
    atc_parking_codes=
    ui_manufacturer=Aerospatial
    ui_createdby=JYAI
    ui_type=Gazelle AH1
    ui_variation=XX437
    description=For AI use

  23. #148
    Spaces after the "_ "??
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  24. #149
    Your mistake is very easy..... you must delete the empty space in the texture folder. texture=Bruggen_ XX437. Between Bruggen_ and xx437 you got a empty space. delet it.... everything will work fine.

    Your one is : texture=Bruggen_ XX437
    must be : texture=Bruggen_XX437

    greetings
    Klaus

  25. #150
    Thanks for your replies. I will report back soon, hopefully. My internet is slower than dial-up service, and technician won't be here for two more days. I am having angry feelings . NC

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