That is a bad thing about CFS3. Wish some one would get the format understood. The FS2004 export is fast but I have to use MDLC to go back to CFS2 because any animations that use 100 to 200 do not...
Type: Posts; User: Allen; Keyword(s):
That is a bad thing about CFS3. Wish some one would get the format understood. The FS2004 export is fast but I have to use MDLC to go back to CFS2 because any animations that use 100 to 200 do not...
hairyspin
I use Model Converter X to check the model. It takes some time for my PC to convert the model from FS2004 back to CFS2 so Model Converter X is quite quick and works well for the most...
You don't have to use any unit of measurement to export out of Gmax to FS2002/FS2004/CFS2. The thing is DP Edit is ONLY in meters. If you build your aircraft using feet and inches you need to change...
You may want to devide the Graphics Programs into few sub cats.
Graphics Programs
Texture Maping
LithUnwrap (Via Tempest Quake III MD3 import/export plugin for Gmax)
Gmax
Basic Graphics...
Using the wrong mirror function will flip the normals when displayed in CFS2/FSes...
I've only used Milton C162 tutorial and made a number of aircraft from what I've learned from it.