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    The effects being optional would be ideal, but I...

    The effects being optional would be ideal, but I don't want to branch off another build just for lights. It's looking like I'm already going to have to make a second branch just for proper...
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    Thanks for the clarification Tom! --- Hello...

    Thanks for the clarification Tom!

    ---

    Hello all! I hope everyone is having (or had) a fantastic weekend!


    I have posted a poll over on flightsim.to concerning the runway light effects.
    If...
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    @dimus That would be great. Thanks! (I can't...

    @dimus That would be great. Thanks!

    (I can't quote your post for some reason)
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    I'm probably going to remove the effects in the...

    I'm probably going to remove the effects in the next update. Plus, as I said, I really don't like how they behave right now. They are pretty buggy until you get close to the airport.

    And, I'm...
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    I was looking at SkyVector and Foreflight....

    I was looking at SkyVector and Foreflight. SkyVector doesn't specify and Foreflight just states "Unknown Intensity". Which made me think that there could be potential lighting, but it could also just...
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    That could very well be. The poles being lights...

    That could very well be. The poles being lights was a complete guess. I have found zero information to back this up.

    If this is the case, I may remove them then, as the light effects don't look...
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    Fantasy of Flight has been updated to v0.4.2!...

    Fantasy of Flight has been updated to v0.4.2! This is a big update, delivering a lot of improvements:



    Added barrier fencing and more clutter items around the main ramp.
    Added custom globe...
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    It has been a pleasure bringing your creation...

    It has been a pleasure bringing your creation into MSFS. Thank you for the opportunity to revive this classic!

    Also, for those of you that have downloaded the scenery, I just pushed v0.4.1, which...
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