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View Full Version : Drunk behavior with my AI



ian elliot
November 15th, 2015, 09:46
Ive made myself a basic Korean war airfield (Suwon) and ive got traffic using John Young's F86, from his Duxford package, unfortunatly they do behave a bit drunk when it comes to turning on taxiways, using a very wide arc and not looking very authentic, i have'nt noticed this before with other ai ive play'd with doing 90' turn's, im wondering if its the aircraft or my Afcad needs tweaking, any ideas.

cheers ian

Meshman
November 15th, 2015, 14:15
Wonder what the aircraft.cfg file shows for nose gear turning angle? If too small, I would imagine wide turns would occur. But I haven't a clue as to what it should be.

And unless the airport file was designed rather poorly, I wouldn't imagine the plane not being able to negotiate a turn like any other.