stuart277
June 25th, 2015, 20:33
Hi All
I have a problem with a ship that I am making.
The aircraft starts in the in the 'middle' of the ship, below the flightdeck and the ship passes it by and it falls int the sea.
I also think that ther is no 'deck' to land on.
I have had this problem once before, and I am pretty sure that Bloodhawk knows how to fix it.
Cheers
Stuart
PS I have tried starting further forward but to no avail.
The CFG File for my ship is:
[fltsim.0]
title=IJN_Kaga1928_LOD
sim=IJN_Kaga1928_LOD
model=
panel=
sound=
texture=
[flight_deck_section]
; this section defines the control points the
; AI (and LSO) use to steer towards the flight deck
width=27.0
length=160.8
(Flight deck)
takeoff_start=0,18.888,-75
takeoff_stop=0,18.888,47.9
landing_start=0,500,-5000
landing_touch_down=0,18.888,-76.6
landing_stop=0,18.888,40.9
[platform.0]
; platforms are the actual surface that the planes
; land on. You can define as many platforms as you
; want by adding subsequent sections with increasing
; numbers. e.g. [platform.1], [platform.2] etc.
;
; vertices should be defined in model coordinates,
; and counter-clockwise order when viewed from above.
: REMEMBER, positive z is out the TAIL of the ship
; the shape may be concave or convex
; there may be from 3 to 20 vertices (limitation
; may go away later) and they must all be on the same
; plane.
vertex.0=-6.605,18.888,-57.293
vertex.1=-13.5,18.888,-53.141
vertex.2=-13.5,18.888,-47.903
vertex.3=-13.5,18.888,112.9
vertex.4=13.5,18.888,112.9
vertex.5=13.5,18.888,-47.903
vertex.6=13.5,18.888,-53.141
vertex.7=6.605,18.888,-57.293
[LANDING AIDS]
cable.0=12.55,19.3,-66.5,-12.55,19.3,-66.5
cable.1=12.55,19.3,-51.5,-12.55,19.3,-51.5
cable.2=12.55,19.3,-36.5,-12.55,19.3,-36.5
cable.3=12.55,19.3,-22.5,-12.55,19.3,-22.5
cable.4=12.55,19.3,-8.5,-12.55,19.3,-8.5
cable.5=12.55,19.3,4.9,-12.55,19.3,4.9
cable.6=12.55,19.3,28.7,-12.55,19.3,28.7
cable.7=12.55,19.3,42.1,-12.55,19.3,42.1
[Dynamics]
pitch_wave_moment_scale = 1
bank_wave_moment_scale = 1
pitch_damp_moment_scale = 1
bank_damp_moment_scale = 1
I have a problem with a ship that I am making.
The aircraft starts in the in the 'middle' of the ship, below the flightdeck and the ship passes it by and it falls int the sea.
I also think that ther is no 'deck' to land on.
I have had this problem once before, and I am pretty sure that Bloodhawk knows how to fix it.
Cheers
Stuart
PS I have tried starting further forward but to no avail.
The CFG File for my ship is:
[fltsim.0]
title=IJN_Kaga1928_LOD
sim=IJN_Kaga1928_LOD
model=
panel=
sound=
texture=
[flight_deck_section]
; this section defines the control points the
; AI (and LSO) use to steer towards the flight deck
width=27.0
length=160.8
(Flight deck)
takeoff_start=0,18.888,-75
takeoff_stop=0,18.888,47.9
landing_start=0,500,-5000
landing_touch_down=0,18.888,-76.6
landing_stop=0,18.888,40.9
[platform.0]
; platforms are the actual surface that the planes
; land on. You can define as many platforms as you
; want by adding subsequent sections with increasing
; numbers. e.g. [platform.1], [platform.2] etc.
;
; vertices should be defined in model coordinates,
; and counter-clockwise order when viewed from above.
: REMEMBER, positive z is out the TAIL of the ship
; the shape may be concave or convex
; there may be from 3 to 20 vertices (limitation
; may go away later) and they must all be on the same
; plane.
vertex.0=-6.605,18.888,-57.293
vertex.1=-13.5,18.888,-53.141
vertex.2=-13.5,18.888,-47.903
vertex.3=-13.5,18.888,112.9
vertex.4=13.5,18.888,112.9
vertex.5=13.5,18.888,-47.903
vertex.6=13.5,18.888,-53.141
vertex.7=6.605,18.888,-57.293
[LANDING AIDS]
cable.0=12.55,19.3,-66.5,-12.55,19.3,-66.5
cable.1=12.55,19.3,-51.5,-12.55,19.3,-51.5
cable.2=12.55,19.3,-36.5,-12.55,19.3,-36.5
cable.3=12.55,19.3,-22.5,-12.55,19.3,-22.5
cable.4=12.55,19.3,-8.5,-12.55,19.3,-8.5
cable.5=12.55,19.3,4.9,-12.55,19.3,4.9
cable.6=12.55,19.3,28.7,-12.55,19.3,28.7
cable.7=12.55,19.3,42.1,-12.55,19.3,42.1
[Dynamics]
pitch_wave_moment_scale = 1
bank_wave_moment_scale = 1
pitch_damp_moment_scale = 1
bank_damp_moment_scale = 1