PDA

View Full Version : I wonder...is there an AI Tankers Tool?



ejoiner
November 7th, 2014, 17:18
I really like the way that the aircarriers tool works. Flying along over water and with just a few clicks, you can put a full carrier battle group moving 10 miles directly ahead of you, or at a way point. I was flying around tonight and thought how cool it would be if you could do this exact same thing with a refueling tanker. Virtually same kind of behavior. Choose your tanker (AI KC-10, KC-135, KC-130, KC-767, etc.) and put it out there at whatever altitude on demand.

Is there a way to use AIcarriers this way? I havent tried. Or...is there another tool that will do this?

If NOT...some good programmer simhead needs to make this!! I'll beta test it for sure!

Eric

orionll
November 7th, 2014, 17:50
I've thought of making such a tool but never really thought there was much of a need for it. If there's no such solution already, I'll take the case!

rezn550
November 7th, 2014, 17:56
If NOT...some good programmer simhead needs to make this!! I'll beta test it for sure!



if i remember correctly SSW wanted to bring this as a feature for their tornado...
but i don't know if that is still up-to-date and how long we have to wait

Butcherbird17
November 7th, 2014, 18:00
Eric,
AIcarriers will work for what you want, but you are limited to what the speed that the tanker will fly at.
It will only fly at the speed of a boat/ship, which isn't to realistic.

Joe

ejoiner
November 7th, 2014, 18:00
I've thought of making such a tool but never really thought there was much of a need for it. If there's no such solution already, I'll take the case!

I think it would be fabulously handy. Especially if it could actually pass gas. but I would be very happy just to be able to call a tanker on demand.

ejoiner
November 7th, 2014, 18:26
Eric,
AIcarriers will work for what you want, but you are limited to what the speed that the tanker will fly at.
It will only fly at the speed of a boat/ship, which isn't to realistic.

Joe

No...that wouldnt be too handy. I think a tanker would probably have to move at 300 kts or so.

orionll
November 7th, 2014, 18:29
I was thinking of just advising use of the In-Flight Refueling Gauge by Jivko Rusev (https://www.youtube.com/watch?v=jwpHynhFKtY) for the actual refueling. I was just thinking of something that creates the selected aircraft maybe 5 or 10 miles ahead of the user at 10,000 ft MSL, 250 knots or something like that. Don't want to make it too complex. :P

ejoiner
November 7th, 2014, 19:03
I was thinking of just advising use of the In-Flight Refueling Gauge by Jivko Rusev (https://www.youtube.com/watch?v=jwpHynhFKtY) for the actual refueling. I was just thinking of something that creates the selected aircraft maybe 5 or 10 miles ahead of the user at 10,000 ft MSL, 250 knots or something like that. Don't want to make it too complex. :P

Agreed. However the ability to have different aircaft as tankers ought to be configurable just like Aicarriers. Perhaps the default speed also put in there and default altitude? I would think a KC-135 is refueling higher than 10K. Certainly faster than 250.

Snurdley
November 7th, 2014, 19:29
http://www.sim-outhouse.com/sohforums/showthread.php?86344-Flight-Replicas-Formations-Uploaded

JimmyRFR
November 7th, 2014, 20:07
Payware solution, but TacPack does about as good of a job of it as anything you could imagine. Completely configurable, right down to aircraft type and pattern flown.

ejoiner
November 7th, 2014, 20:26
Payware solution, but TacPack does about as good of a job of it as anything you could imagine. Completely configurable, right down to aircraft type and pattern flown.

I dont on tacpack, but I think the aircraft has to be specially configured to accept it? Not every FSX military plane can use it can it?

JimmyRFR
November 7th, 2014, 22:39
I dont on tacpack, but I think the aircraft has to be specially configured to accept it? Not every FSX military plane can use it can it?

For some aspects of TacPack such as weapons, yes, the plane has to be developed with that capability. However, other stuff, such as carriers, AI spawns (including tankers), SAM sites, etc, you can trigger from the default C172 if you wanted.

http://forums.vrsimulations.com/support/index.php/TacPack_Documentation#TacPack_Features Down the page, 3.4 provides info on AI spawning features.

Victory103
November 8th, 2014, 00:42
Any fan of naval aviation should have vLSO, where you can spawn a recovery tanker. Most have probably seen/completed the FSX stock Carrier mission, also you can change out the B738 for the popular KC-135T_drogue model with a small edit in the mission .cfg. For the TP users, haven't seen it work yet but for non-TP models, looking at using TP to spawn the tanker, then use the IFR gauge for getting the gas, should work with well with other models that will probably never be "Tacpacked", need to test this. Nice thing about TP Mgr, one can add other AI tankers that came with some of the recent modern mil models, I can now use the Razbam KC-130 that came with the AV-8B on all my TP models, same with Milviz F-15E boom KC-135.

The last route is to use an AI flightplan program to make a basic tanker route, although they are going to fly from A to B at the aircraft.cfg set cruise speed.

sparouty
November 8th, 2014, 01:16
Hi,
Did you try to use AI Formation? It's a very nice tool to add AI airplano fly with (http://flyawaysimulation.com/downloads/files/18930/fsx-ai-formation-toys-v4/)
The main pb is about having the probe to show up. I guess that the best way is to use AI Tanker with the probe animation coded the same way, as Tacpack ask for, for instance (using Com frequency)
Regards
Sylvain

Hooky722
November 8th, 2014, 03:45
I remember something like that being packaged with captain aims c130 don't know if it Worked in fsx but I remember you being able to call up a vc10 and refuled once you were close enough to it. May have to dig my copy out later and have a look.

Hooky

DaveB
November 8th, 2014, 05:10
There was certainly something similar with the FS8/9 Lago Tornado and it worked pretty well. You were directed to the tanker who would be there waiting with lines ready. You could change the refuelling area (eg, how big or small the area on the drogue needed to be before the probe would take fuel). It was surprisingly tricky!! Surprised nothing similar made it to FSX (outside of TP which I don't have).

ATB
DaveB:)

hae5904
November 8th, 2014, 12:21
Eventhough it's payware, TP offers the option to get every possible tanker you can find and plant it into TP........I've been using it ever since.

Cheers,
Hank

DaveB
November 8th, 2014, 14:12
Do you have to have TP enabled models to call the tankers up Hank or does it work with non-TP models too?

ATB
DaveB:)

seawing
November 8th, 2014, 21:30
Do you have to have TP enabled models to call the tankers up Hank or does it work with non-TP models too?

ATB
DaveB:)

Hi!

You can use any aircraft with any tanker (must be registered as such in the TP manager), but the "refueling" function of TP only works with TP-enabled models that support this. Otherwise you can call up a tanker via the TP menu in FSX, fly into position and use one of the A/A refueling gauges to top up. For instance, I refueled my IRIS Vulcan with an AI Victor tanker via TP or my Simshed Nimrod with a VC10, although both airplanes don't have anything to do with TP itself. Works great, but it is heary work to get into position ;-)
http://www11.pic-upload.de/thumb/09.11.14/bsmeqyvqhbk6.jpg (http://www.pic-upload.de/view-25200709/2013-2-24_19-57-54-129-copy.jpg.html)
A quick solution is AI carriers, as mentioned. You have to write a new sim.cfg file for the tanker aircraft and register it is a "boat". You can put in a new speed, but you have to remember that all speeds for other vehicles than aircraft are expressed in statute miles per hour instead of kts. The most predominant drawback of AI carriers for refueling, though, is that the aircraft must be specially designed for it to show up properly - like the life guard helicopters for the carriers. Otherwise things like landing gear, engine covers etc will show up while the aircraft is moving at 270 kts - for propeller aircraft, the props wouldn't be moving. And AI carriers will only work over water, because otherwise it detects land underneeth it and as it handles the tanker as a "boat", it will stop it like a stranded ship.
I personally think taht until we have a tool like "AItankers", TP is the way to go, especially since you can alter parameters like speed, altitude, flight pattern etc. in flight.

Seawing

Victory103
November 8th, 2014, 22:06
Since this was initially about a freeware product, the other option is to use FS Recorder and record a tanker flight with the above mentioned KC-135 or T. Ruth's KC-10. Playback as AI and use the IFR gauge in the receiver aircraft to take on your fuel.

sparouty
November 8th, 2014, 23:21
Hello,
I'm surprised that no one use "Formation SetUp" which is a (freeware) tool very useful for refueling training. You can add, at any time, any airplane of your choice, defining speed, altitude and pattern...(cf screenshot of the configuration window below)

14771

Regards,
Sylvain

hae5904
November 9th, 2014, 04:11
The advantage with TP is that you choose the altitude of the tanker, choose the sort of race track, either above a beacon, airport or waypoint etc. And it stays there untill YOU tell them to go RTB. With an active TACAN beacon to locate the tanker.
You can activate their nav lights, even to lower the boom (not all AI has this feature, the TP KC-135 does).

http://i89.photobucket.com/albums/k204/Hank41/2014-6-10_19-54-42-978_zpsf8b78a91.jpg (http://s89.photobucket.com/user/Hank41/media/2014-6-10_19-54-42-978_zpsf8b78a91.jpg.html)


Cheers,
Hank

Victory103
November 9th, 2014, 05:14
For anyone looking freeware that does not own TP, I think sparouty has the best option. Combine that with the free IFR gauge or just use the FSX keycommands to add fuel. Since none of the options actually allow you to connect and simulate real world refueling, it's basically formation flying. Tip: do not fly off the basket, use the entire tanker as your reference.

dhasdell
November 9th, 2014, 23:37
I'm surprised that no one use "Formation SetUp" which is a (freeware) tool very useful for refueling training.

I've used this and it works.

ejoiner
November 10th, 2014, 05:41
The advantage with TP is that you choose the altitude of the tanker, choose the sort of race track, either above a beacon, airport or waypoint etc. And it stays there untill YOU tell them to go RTB. With an active TACAN beacon to locate the tanker.
You can activate their nav lights, even to lower the boom (not all AI has this feature, the TP KC-135 does).

http://i89.photobucket.com/albums/k204/Hank41/2014-6-10_19-54-42-978_zpsf8b78a91.jpg (http://s89.photobucket.com/user/Hank41/media/2014-6-10_19-54-42-978_zpsf8b78a91.jpg.html)


Cheers,
Hank

I went ahead and purchased tacpack. For some planes, like Dino Catteneos excellent F14, F35 and T45C, its awesome. The AI Tanker thing is also cool and pretty much exactly what I was looking for. MADDENINGLY HARD trying to hook up with that KC-135!!! Tried for an hour solid in both the Virtavia A-4 and the Razbam EA6B. couldnt get any closer than the pic above. So, I switched to the F-14 and shot the bloody thing down!

DaveB
November 10th, 2014, 06:47
hahahahahaha:biggrin-new:

I had the same problem with the Lago AI Tanker and Tornado. I could have made the basket size bigger but didn't bother. The only thing I ever successfully took fuel in was.. a BAC 1-11:encouragement: I've had a look at it a few times (TP) but I really don't think I'd get my monies worth out of it. Something along the lines of Formation would be better but the speeds are too low (250tks and the next speed is 500kts) plus the highest alt (5000ft) is 15k too low:(

ATB
DaveB:)

hae5904
November 10th, 2014, 09:13
So, I switched to the F-14 and shot the bloody thing down!

LOL, yep and that's another advantage you have with TP..... :biggrin-new:

But, AAR does take a lot of practise, it's close packed formation flying.
As all will say "practise makes perfect"

Cheers,
Hank

JimmyRFR
November 10th, 2014, 12:02
I went ahead and purchased tacpack. For some planes, like Dino Catteneos excellent F14, F35 and T45C, its awesome. The AI Tanker thing is also cool and pretty much exactly what I was looking for. MADDENINGLY HARD trying to hook up with that KC-135!!! Tried for an hour solid in both the Virtavia A-4 and the Razbam EA6B. couldnt get any closer than the pic above. So, I switched to the F-14 and shot the bloody thing down!

I feel your frustration there. One of the only times I've ever tried to use a tanker was while flying the new AS Lightning. Combine flying something as skittish as the Lightning with wake turbulence provided by Active Sky Next, and you've got a recipe for never ever even getting close to the basket...

DaveB
November 10th, 2014, 12:32
Is there no way of redefining the basket size.. I don't mean visibly.. invisibly via x/y coordinates?

ATB
DaveB:)