lazarus
July 20th, 2013, 03:16
90471
90472
90473
Model by FSX's own Virtual Navy, originaly for CFS2
updated to FSX acceleration
Beta test version.0
issues:
JBD stbd cat locked up
elevator a little squidgy
textures need reworking
needs meatball
needs transperancies adjusted
good news:
4 wires where they're marked on the deck
waist and bow cats operational.
attached effects
Gearing landable, though it was a DASH pad, and railing bmp needs alpha, material is already set to transparent.
Arno's new version of MDLX was able to compile this one with out crashing, and a whole bunch more. Its really like a new tool box full of new tools. Great news for for us.
Big tip O the hat to VN for dispensation to tinker with his library. She is a really nice model all in all, though the textures need overhauling while I grapple with the meatball.
Any painters want to volunteer?
Have fun.
90472
90473
Model by FSX's own Virtual Navy, originaly for CFS2
updated to FSX acceleration
Beta test version.0
issues:
JBD stbd cat locked up
elevator a little squidgy
textures need reworking
needs meatball
needs transperancies adjusted
good news:
4 wires where they're marked on the deck
waist and bow cats operational.
attached effects
Gearing landable, though it was a DASH pad, and railing bmp needs alpha, material is already set to transparent.
Arno's new version of MDLX was able to compile this one with out crashing, and a whole bunch more. Its really like a new tool box full of new tools. Great news for for us.
Big tip O the hat to VN for dispensation to tinker with his library. She is a really nice model all in all, though the textures need overhauling while I grapple with the meatball.
Any painters want to volunteer?
Have fun.