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View Full Version : Some new objects for EZ that look useful



ian elliot
April 10th, 2013, 22:17
These went up at Flightsim yesterday, im just trying them out and they look pretty good, if you have EZ, you may want to give them ago, i'll probably be using them myself in the future maybe, thanks for your effort Mark :icon29:, i hope your a member here.

FS2004 (ACOF) - FS2004 Scenery ObjectsFS2004/FSX MG Ezi Static Scenery Library 1
[ Download (http://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=172460) | View (http://www.flightsim.com/vbfs/fsview.php?do=list&fid=172460) ]
Name: mg__scenery_lib_obs_col_1.zip (http://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=172460)
Size: 23,849,457 Date: 04-10-2013 Downloads: 282

http://www.flightsim.com/images/fscfiles/s/mg__scenery_lib_obs_col_1.gif
FS2004/FSX MG Ezi Static Scenery Library 1. This is a great mix of static and animated scenery objects developed over the years and have now put together into one complete package. You can easily and quickly place the objects in your sceneries using Ezi or Instant Scenery, ADE or using one of the many freeware object placement programs available. Many of the model objects included have multi-LODs and have been tweaked for distance of sight, or other conditions such as night and weather events giving the models the the lowest impact on frame rates at your airports, even when heaps of them are used together for effect. It includes a very large range of semi-trucks, body trucks, fire trucks, army vehicles, mobile control towers, animated earth moving equipment and trains, etc. Many of these models are based upon Australian "Down Under" and have never been previously released or used in any flight simulator sceneries and some are even animated such as trains, dozers and diggers. There are also many plain packaged models included that can be used in sceneries world wide. Some of these objects will work in FSX as is, but some will require the texture alpha map to be flipped in order for transparent parts, like windows to work. By Mark Griggs.