kdriver
May 28th, 2012, 20:19
Hi Supeashi,
Try this one - I think it was posted on this forum quite some time ago:
[BOXES]
box.0=%box_name.0%,-1.34,-1.16,4.21,1.3,0.33,6.47
box.1=%box_name.1%,-1.52,-1.53,-3.04,1.49,0.83,4.21
box.2=%box_name.2%,-0.62,0.21,3.38,-0.05,0.93,3.9
box.3=%box_name.3%,-0.28,-0.07,5.04,0.26,0.59,5.52
box.4=%box_name.4%,-1.1,0.28,-4.9,-0.5,0.97,-4.49
box.5=%box_name.5%,0.5,0.29,-4.9,1.1,1,-4.49
box.6=%box_name.6%,-8.9,1.6,-3.06,-0.05,2.26,1.15
box.7=%box_name.7%,-15.38,1.65,-2.48,-8.88,2.14,0.782609
box.8=%box_name.8%,0,1.57,-3.06,8.79,2.25,1.15
box.9=%box_name.9%,8.8,1.65,-2.57,15.24,2.16,0.78
box.10=%box_name.10%,-1.25,-1.02,-7.55,1.22,1.1,-3.03
box.11=%box_name.11%,-0.54,0.15,-12.25,0.55,1.3,-7.54
box.12=%box_name.12%,-4.31,2.76,-12.27,-0.17,2.97,-10.3
box.13=%box_name.13%,0.18,2.77,-12.22,4.28,2.98,-10.3
box.14=%box_name.14%,-0.15,1.33,-12.55,0.15,4.59,-9.91
box.15=%box_name.15%,-2.82,1.26,0.85,-1.55,2.69,2.67
box.16=%box_name.16%,1.53,1.24,0.86,2.81,2.69,2.66
[SYSTEMS]
system.0=%system_name.0%,682,0
system.1=%system_name.1%,141,2
system.2=%system_name.2%,261,3
system.3=%system_name.3%,261,4
system.4=%system_name.4%,120,7
system.5=%system_name.5%,120,42
system.6=%system_name.6%,24,8
system.7=%system_name.7%,55,9
system.8=%system_name.8%,882,18
system.9=%system_name.9%,25,19
system.10=%system_name.10%,65,20
system.11=%system_name.11%,25,22
system.12=%system_name.12%,882,-1
system.13=%system_name.13%,220,15
system.14=%system_name.14%,175,25
system.15=%system_name.15%,25,26
system.16=%system_name.16%,230,27
system.17=%system_name.17%,230,-2
system.18=%system_name.18%,175,29
system.19=%system_name.19%,882,-3
system.20=%system_name.20%,220,12
system.21=%system_name.21%,175,32
system.22=%system_name.22%,25,33
system.23=%system_name.23%,230,34
system.24=%system_name.24%,230,-4
system.25=%system_name.25%,175,36
system.26=%system_name.26%,682,37
system.27=%system_name.27%,582,38
system.28=%system_name.28%,241,41
system.29=%system_name.29%,230,39
system.30=%system_name.30%,230,40
system.31=%system_name.31%,25,58
system.32=%system_name.32%,25,54
system.33=%system_name.33%,25,55
[BOXMAPS.0]
; Box = Nose
boxmap.0=75,0
boxmap.1=15,42
boxmap.2=10,20
[BOXMAPS.1]
; Box = Fuselage
boxmap.0=10,9
boxmap.1=65,18
boxmap.2=5,19
boxmap.3=5,20
boxmap.4=5,22
boxmap.5=5,27
boxmap.6=5,34
[BOXMAPS.2]
; Box = Pilot
boxmap.0=100,8
[BOXMAPS.3]
; Box = Front Gunner
boxmap.0=100,58
[BOXMAPS.4]
; Box = Port Waist Gunner
boxmap.0=100,54
[BOXMAPS.5]
; Box = Starboard Waist Gunner
boxmap.0=100,45
[BOXMAPS.6]
; Box = Port Wing
boxmap.0=5,7
boxmap.1=60,-1
boxmap.2=15,15
boxmap.3=15,25
boxmap.4=5,26
[BOXMAPS.7]
; Box = Port Wing Tip
boxmap.0=5,26
boxmap.1=80,-2
boxmap.2=15,29
[BOXMAPS.8]
; Box = Starboard Wing
boxmap.0=5,7
boxmap.1=60,-3
boxmap.2=15,12
boxmap.3=15,32
boxmap.4=5,33
[BOXMAPS.9]
; Box = Starboard Wing Tip
boxmap.0=5,33
boxmap.1=80,-4
boxmap.2=15,36
[BOXMAPS.10]
; Box = Tail (fwd)
boxmap.0=5,19
boxmap.1=5,22
boxmap.2=90,37
[BOXMAPS.11]
; Box = Tail (aft)
boxmap.0=5,19
boxmap.1=5,22
boxmap.2=90,38
[BOXMAPS.12]
; Box = Port Horz Stab
boxmap.0=5,22
boxmap.1=95,39
[BOXMAPS.13]
; Box = Starboard Horz Stab
boxmap.0=5,22
boxmap.1=95,40
[BOXMAPS.14]
; Box = Vert Stab
boxmap.0=5,19
boxmap.1=95,41
[BOXMAPS.15]
; Box = Engine One
boxmap.0=5,2
boxmap.1=95,3
[BOXMAPS.16]
; Box = Engine Two
boxmap.0=5,2
boxmap.1=95,4
[EFFECTS.0]
; System = Nose Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_s,
effect.2=80,LIBRARY,fx_smkpuff_m,
effect.3=99,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.1]
; System = Oil Reservoir
Location = -1.86,3.07,1.52
effect.0=10,LIBRARY,fx_smkpuff_m,
effect.1=30,LIBRARY,fx_oilleak_s,
effect.2=60,LIBRARY,fx_oilleak_m,
effect.3=70,LIBRARY,fx_oilleak_l,
effect.4=80,LIBRARY,fx_engfire_s,
effect.5=90,LIBRARY,fx_engfire_m,
effect.6=95,LIBRARY,fx_airexpl_s,
effect.7=100,BREAK,,
[EFFECTS.2]
; System = Engine One
Location = -2.2,2.5,1.8
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=20,LIBRARY,fx_smkpuff_m,
effect.2=30,LIBRARY,fx_smkpuff_l,
effect.3=40,LIBRARY,fx_oilleak_s,
effect.4=50,LIBRARY,fx_oilleak_m,
effect.5=60,LIBRARY,fx_engfire_s,
effect.6=70,LIBRARY,fx_intsmoke,
effect.7=80,LIBRARY,fx_engfire_m,
effect.8=90,LIBRARY,fx_engfire_l,
effect.9=95,LIBRARY,fx_airexpl_s,
effect.10=100,BREAK,,
[EFFECTS.3]
; System = Engine Two
Location = 2.2,2.5,1.8
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=20,LIBRARY,fx_smkpuff_m,
effect.2=30,LIBRARY,fx_smkpuff_l,
effect.3=40,LIBRARY,fx_oilleak_s,
effect.4=50,LIBRARY,fx_oilleak_m,
effect.5=60,LIBRARY,fx_engfire_s,
effect.6=70,LIBRARY,fx_intsmoke,
effect.7=80,LIBRARY,fx_engfire_m,
effect.8=90,LIBRARY,fx_engfire_l,
effect.9=95,LIBRARY,fx_airexpl_s,
effect.10=100,BREAK,,
[EFFECTS.4]
; System = Hydraulics Reservoir
Location = 2.52,3.07,1.58
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=60,LIBRARY,fx_fuelleak_s,
effect.2=95,LIBRARY,fx_airexpl_s,
effect.3=100,BREAK,,
[EFFECTS.5]
; System = Center Gear
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.6]
; System = Pilot
effect.0=15,LIBRARY,,
effect.1=60,LIBRARY,fx_pilwound,
effect.2=95,LIBRARY,fx_pilkill,
effect.3=100,DEATH,,
[EFFECTS.7]
; System = Radio
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.8]
; System = Fuselage Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_s,
effect.2=80,LIBRARY,fx_smkpuff_m,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.9]
; System = Rudder Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.10]
; System = Bomb Release
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.11]
; System = Elevator Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.12]
; System = Port Wing Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_m,
effect.2=60,LIBRARY,fx_smkpuff_l,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.13]
; System = Port Fuel Tank
Location = -1.3,2.48,0
effect.0=10,LIBRARY,fx_fuelleak_s,
effect.1=20,LIBRARY,fx_fuelleak_s,
effect.2=30,LIBRARY,fx_fuelleak_s,
effect.3=40,LIBRARY,fx_fuelleak_s,
effect.4=50,LIBRARY,fx_fuelleak_m,
effect.5=55,EMPTY,,
effect.6=70,LIBRARY,fx_gastank_s,
effect.7=80,LIBRARY,fx_gastank_m,
effect.8=90,LIBRARY,fx_gastank_l,
effect.9=95,LIBRARY,fx_airexpl_l,
effect.10=100,BREAK,,
[EFFECTS.14]
; System = Port Flap
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.15]
; System = Port Ail. Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.16]
; System = Port Gear
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.17]
; System = Port Wing Tip Structure
Location = -15.24,2.48,-0.58
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_m,
effect.2=60,LIBRARY,fx_contrail_s,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.18]
; System = Port Aileron
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.19]
; System = Starboard Wing Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_m,
effect.2=60,LIBRARY,fx_smkpuff_l,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.20]
; System = Starboard Fuel Tank
Location = 1.3,2.48,0
effect.0=10,LIBRARY,fx_fuelleak_s,
effect.1=20,LIBRARY,fx_fuelleak_s,
effect.2=30,LIBRARY,fx_fuelleak_s,
effect.3=40,LIBRARY,fx_fuelleak_s,
effect.4=50,LIBRARY,fx_fuelleak_m,
effect.5=55,EMPTY,,
effect.6=70,LIBRARY,fx_gastank_s,
effect.7=80,LIBRARY,fx_gastank_m,
effect.8=90,LIBRARY,fx_gastank_l,
effect.9=95,LIBRARY,fx_airexpl_l,
effect.10=100,BREAK,,
[EFFECTS.21]
; System = Starboard Flap
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.22]
; System = Starboard Ail. Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.23]
; System = Starboard Gear
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.24]
; System = Starboard Wing Tip Structure
Location = 15.2,2.48,-0.6
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_m,
effect.2=60,LIBRARY,fx_contrail_s,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.25]
; System = Starboard Aileron
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.26]
; System = Tail (fwd) Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_s,
effect.2=80,LIBRARY,fx_smkpuff_m,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.27]
; System = Tail (rear) Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_smkpuff_s,
effect.2=80,LIBRARY,fx_smkpuff_m,
effect.3=95,LIBRARY,fx_structural_l,
effect.4=100,BREAK,,
[EFFECTS.28]
; System = Rudder
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.29]
; System = Port Elevator
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,
[EFFECTS.30]
; System = Starboard Elevator
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,
[EFFECTS.31]
; System = Front Coplt Gun
effect.0=100,BREAK,,
[EFFECTS.32]
; System = Port Waist Gun
effect.0=100,BREAK,,
[EFFECTS.33]
; System = Starboard Waist Gun
effect.0=100,BREAK,,
[GUNSTATIONS]
; Starboard Waist Gun
gunstation.0=0,55,2,0.08,987,2,0.01,1000,2,25,1d1* 54,1.300,0.700,-6.100,0.000,0.000,-130.000,35,35,35,35,1.6
; Port Waist Gun
gunstation.1=0,54,2,0.08,987,2,0.01,1000,2,25,1d1* 54,-1.300,0.700,-6.100,0.000,0.000,130.000,35,35,35,35,1.6
; Front Coplt Gun
gunstation.2=0,58,1,0.08,987,2,0.01,1000,2,40,1d1* 54,0.000,-0.100,6.000,4.38920,0,0.00000,-90,90,90,-25,1.6
;
gunstation.3=3,21,8,0,0,0,0,0,0,0,0,0.000,0.000,0. 000,0.000,0.000,0.000,0,0,0,0,0
;
gunstation.4=5,62,32,0,0,0,0,0,0,0,0,0.000,0.000,0 .000,0.000,0.000,0.000,0,0,0,0,0
[guns.0]
gun.0=1000,-0.25,0,0.65,0,0,1,0
[guns.1]
gun.0=1000,0.2,0,0.65,0,0,1,0
[guns.2]
gun.0=1000,0.000,0.000,0.000,0,0,1,0
gun.1=1000,0.250,0.000,0.000,0,0,1,0
gun.2=1000,-0.250,0.000,0.000,0,0,1,0
[guns.3]
gun.0=10,0,0,0,0,0,0,0
[guns.4]
gun.0=2,0,0,0,0,0,0,0
[HARDPOINTS]
mount.0=5.5,2.8,0.1
mount.1=5.5,2.7,0.1
mount.2=-5.5,2.8,0.1
mount.3=-5.5,2.7,0.1
mount.4=0,-0.1,5.57
mount.5=-0.65,1.4,-4.9
mount.6=0.65,1.4,-4.9
mount.7=6.1,2.8,0.1
mount.8=6.1,2.7,0.1
mount.9=-6.1,2.8,0.1
mount.10=-6.1,2.7,0.1
mount.11=6.7,2.8,0.1
mount.12=6.7,2.7,0.1
mount.13=-6.7,2.8,0.1
mount.14=-6.7,2.7,0.1
mount.15=7.3,2.8,0.1
mount.16=7.3,2.7,0.1
mount.17=-7.3,2.8,0.1
mount.18=-7.3,2.7,0.1
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
payload.4=%payload_name.4%
payload.5=%payload_name.5%
payload.6=%payload_name.6%
payload.7=%payload_name.7%
[PAYLOAD.0]
; Payload = Guns only
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.1]
; Payload = 4 x 500lbs Bombs
mount.0=WEP_DB_US_500lb_GP_a, 1, -1
mount.1=WEP_DB_Brewster_rack_M, 1, -1
mount.2=WEP_DB_US_500lb_GP_b, 1, 0
mount.3=WEP_DB_Brewster_rack_M, 1, -1
mount.7=WEP_DB_US_500lb_GP_a, 1, -1
mount.8=WEP_DB_Brewster_rack_M, 1, -1
mount.9=WEP_DB_US_500lb_GP_b, 1, 7
mount.10=WEP_DB_Brewster_rack_M, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.2]
; Payload = 4 x 250lbs Bombs
mount.0=WEP_DB_US_250lb_GP_a, 1, -1
mount.1=WEP_DB_Brewster_rack_M, 1, -1
mount.2=WEP_DB_US_250lb_GP_b, 1, 0
mount.3=WEP_DB_Brewster_rack_M, 1, -1
mount.7=WEP_DB_US_250lb_GP_a, 1, -1
mount.8=WEP_DB_Brewster_rack_M, 1, -1
mount.9=WEP_DB_US_250lb_GP_b, 1, 7
mount.10=WEP_DB_Brewster_rack_M, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.3]
; Payload = Torpedoes
mount.0=wep_db_us_mk_13_a, 1, -1
mount.1=wep_pylon_hellcat, 1, -1
mount.2=wep_db_us_mk_13_b, 1, -1
mount.3=wep_pylon_hellcat, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.4]
; Payload = 8 x 500lbs Bombs
mount.0=WEP_DB_US_500lb_GP_a, 1, -1
mount.1=WEP_DB_Brewster_rack_L, 1, -1
mount.2=WEP_DB_US_500lb_GP_b, 1, 0
mount.3=WEP_DB_Brewster_rack_L, 1, -1
mount.7=WEP_DB_US_500lb_GP_a, 1, -1
mount.8=WEP_DB_Brewster_rack_L, 1, -1
mount.9=WEP_DB_US_500lb_GP_b, 1, 7
mount.10=WEP_DB_Brewster_rack_L, 1, -1
mount.11=WEP_DB_US_500lb_GP_b, 1, -1
mount.12=WEP_DB_Brewster_rack_L, 1, -1
mount.13=WEP_DB_US_500lb_GP_b, 1, 11
mount.14=WEP_DB_Brewster_rack_L, 1, -1
mount.15=WEP_DB_US_500lb_GP_b, 1, -1
mount.16=WEP_DB_Brewster_rack_L, 1, -1
mount.17=WEP_DB_US_500lb_GP_b, 1, 15
mount.18=WEP_DB_Brewster_rack_L, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.5]
; Payload = 8 x 250lbs Bombs
mount.0=WEP_DB_US_250lb_GP_a, 1, -1
mount.1=WEP_DB_Brewster_rack_M, 1, -1
mount.2=WEP_DB_US_250lb_GP_b, 1, 0
mount.3=WEP_DB_Brewster_rack_M, 1, -1
mount.7=WEP_DB_US_250lb_GP_a, 1, -1
mount.8=WEP_DB_Brewster_rack_M, 1, -1
mount.9=WEP_DB_US_250lb_GP_b, 1, 7
mount.10=WEP_DB_Brewster_rack_M, 1, -1
mount.11=WEP_DB_US_250lb_GP_b, 1, -1
mount.12=WEP_DB_Brewster_rack_M, 1, -1
mount.13=WEP_DB_US_250lb_GP_b, 1, 11
mount.14=WEP_DB_Brewster_rack_M, 1, -1
mount.15=WEP_DB_US_250lb_GP_b, 1, -1
mount.16=WEP_DB_Brewster_rack_M, 1, -1
mount.17=WEP_DB_US_250lb_GP_b, 1, 15
mount.18=WEP_DB_Brewster_rack_M, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.6]
; Payload = 8 x Depthcharges
mount.0=wep_br_depthcharge, 1, -1
mount.1=WEP_DB_Brewster_rack_L, 1, -1
mount.2=wep_br_depthcharge, 1, 0
mount.3=WEP_DB_Brewster_rack_L, 1, -1
mount.7=wep_br_depthcharge, 1, -1
mount.8=WEP_DB_Brewster_rack_L, 1, -1
mount.9=wep_br_depthcharge, 1, 7
mount.10=WEP_DB_Brewster_rack_L, 1, -1
mount.11=wep_br_depthcharge, 1, -1
mount.12=WEP_DB_Brewster_rack_L, 1, -1
mount.13=wep_br_depthcharge, 1, 11
mount.14=WEP_DB_Brewster_rack_L, 1, -1
mount.15=wep_br_depthcharge, 1, -1
mount.16=WEP_DB_Brewster_rack_L, 1, -1
mount.17=wep_br_depthcharge, 1, 15
mount.18=WEP_DB_Brewster_rack_L, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[PAYLOAD.7]
; Payload = 4 x 1000lbs Bombs
mount.0=WEP_DB_US_1000lb_GP_a, 1, -1
mount.1=WEP_DB_Brewster_rack_M, 1, -1
mount.2=WEP_DB_US_1000lb_GP_b, 1, 0
mount.3=WEP_DB_Brewster_rack_M, 1, -1
mount.7=WEP_DB_US_1000lb_GP_a, 1, -1
mount.8=WEP_DB_Brewster_rack_M, 1, -1
mount.9=WEP_DB_US_1000lb_GP_b, 1, 7
mount.10=WEP_DB_Brewster_rack_M, 1, -1
mount.4=3tubes, 1, 0
mount.5=wep_raf_gunner_rear, 1, 0
mount.6=wep_raf_gunner_rear, 1, 0
[MISC_DATA]
unit_family=2
category=5
allegiance=3
max_group_size=8
min_speed=240
cruise_speed=309
max_speed=463
min_alt=50
cruise_alt=8487
max_alt=10230
entered_service=6/1/40
crew=5
[STRINGS]
"box_name.0"=Nose
"box_name.1"=Fuselage
"box_name.2"=Pilot
"box_name.3"=Front Gunner
"box_name.4"=Port Waist Gunner
"box_name.5"=Starboard Waist Gunner
"box_name.6"=Port Wing
"box_name.7"=Port Wing Tip
"box_name.8"=Starboard Wing
"box_name.9"=Starboard Wing Tip
"box_name.10"=Tail (fwd)
"box_name.11"=Tail (aft)
"box_name.12"=Port Horz Stab
"box_name.13"=Starboard Horz Stab
"box_name.14"=Vert Stab
"box_name.15"=Engine One
"box_name.16"=Engine Two
"system_name.0"=Nose Structure
"system_name.1"=Oil Reservoir
"system_name.2"=Engine One
"system_name.3"=Engine Two
"system_name.4"=Hydraulics Reservoir
"system_name.5"=Center Gear
"system_name.6"=Pilot
"system_name.7"=Radio
"system_name.8"=Fuselage Structure
"system_name.9"=Rudder Cntrl Cable
"system_name.10"=Bomb Release
"system_name.11"=Elevator Cntrl Cable
"system_name.12"=Port Wing Structure
"system_name.13"=Port Fuel Tank
"system_name.14"=Port Flap
"system_name.15"=Port Ail. Cntrl Cable
"system_name.16"=Port Gear
"system_name.17"=Port Wing Tip Structure
"system_name.18"=Port Aileron
"system_name.19"=Starboard Wing Structure
"system_name.20"=Starboard Fuel Tank
"system_name.21"=Starboard Flap
"system_name.22"=Starboard Ail. Cntrl Cable
"system_name.23"=Starboard Gear
"system_name.24"=Starboard Wing Tip Structure
"system_name.25"=Starboard Aileron
"system_name.26"=Tail (fwd) Structure
"system_name.27"=Tail (rear) Structure
"system_name.28"=Rudder
"system_name.29"=Port Elevator
"system_name.30"=Starboard Elevator
"system_name.31"=Front Coplt Gun
"system_name.32"=Port Waist Gun
"system_name.33"=Starboard Waist Gun
"payload_name.0"=Guns only
"payload_name.1"=4 x 500lbs Bombs
"payload_name.2"=4 x 250lbs Bombs
"payload_name.3"=Torpedoes
"payload_name.4"=8 x 500lbs Bombs
"payload_name.5"=8 x 250lbs Bombs
"payload_name.6"=8 x Depthcharges
"payload_name.7"=4 x 1000lbs Bombs
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