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View Full Version : Sim Skunk Works AV8B Harrier II Plus for FSX.....Work in progess.



PLUTO16
December 2nd, 2011, 08:27
Just a quick update of our Harrier,now beta testers are on their job,the model is almost complete with all the features,still some textures are missing and some others have to be adjusted,also the external layout is under a deep review,but the work is goin'on very well..

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For now these are the features we confirm to have in the model.....And we hope to have our Harrier under the Xmas tree!!

- Fully animated, highly detailed and FPS friend external model
- Highly detailed and cfully animated internal 3D model
- Most of systems modeled and working as in real plane
- Italian, Spanish, and USA liveries

- VSTOL capability modeled with:
(**) LIDS (Lift Improuvment Device System)
(**) Water injection control, wet/dry RR 408 engine, Ground effect; it uses an improved version of outstanding Rob Barendregt VTOL gauge togheter with a SSW XML interface dynamic library.
- Flap/nozzle scheduled control
All togheter make a smooth and real "feel" transition between nozzle sustained and conventional flight.
- (**) SAAHS (stability and attitude holding system) greatly improves harrier manouverability and prevent "departure"
- HUD display
- MFCD,UFP,ODU display with a wide subset of real plane functions:
VRST (VTOL, STOL, CRUISE)
HUD head up display
ENG engine state
EHSI
- INS inertial nav system
- AG/AA radar
AG with with RBGN, MAP and GMT map modes (ground/sea mouving target)
AA with search, STT (Single target track), attack mode
- (**) Weapon loading and drop/launch in single and multiplayer environment.

(**) SSW HARRIER unique feature so far


Hope you will Enjoy!!

The SSW Devel Team

Felixthreeone
December 2nd, 2011, 11:18
Almost time for a happy dance!!!:jump::jump::jump:

PLUTO16
January 7th, 2012, 12:57
Livery time! The first (almost) complete is the VMA-223...

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strykerpsg
January 7th, 2012, 13:22
Wow! looking so forward to this one. Is there a gator carrier available anymore? I remember AS had one, but it went bye-bye to the best of my searching. Again kudos, it looks fantastic.

Matt

conork
January 7th, 2012, 13:47
Really looking good ... Freeware or payware ?? ...I'm thinking payware :)

PLUTO16
January 7th, 2012, 13:54
Hi Matt,included in SSW AV8B+ package there will be the CVS Italian Navy aircraft carrier "Garibaldi" (551) from where you will be able to test your skills with carrier ops. In the package we will also include the airport scenery of Grottaglie (LIBG),homebase of Italian Navy "Gruppo Aeromobili" (GRUPAER),owners of italian Harriers. Both carrier and scenery are made by SSW team.
Stay tuned!

PLUTO16
January 7th, 2012, 14:04
Really looking good ... Freeware or payware ?? ...I'm thinking payware :)

Hi conork,this bird will be payware,and the cost will be, like the F-104 Starfighter, 20€.
The package will include,as I mentioned above,an airport scenery,a carrier, and fully complete flight manuals,tactical manuals (2) and checklists.

hey_moe
January 7th, 2012, 14:36
Looks mighty fine to me...most of our guys are into them pop fart planes but I am in to the jets big time. Can't wait for the release :applause:..Mike
Hi conork,this bird will be payware,and the cost will be, like the F-104 Starfighter, 20€.
The package will include,as I mentioned above,an airport scenery,a carrier, and fully complete flight manuals,tactical manuals (2) and checklists.

conork
January 8th, 2012, 02:05
Hi conork,this bird will be payware,and the cost will be, like the F-104 Starfighter, 20€.
The package will include,as I mentioned above,an airport scenery,a carrier, and fully complete flight manuals,tactical manuals (2) and checklists.

Sounds great .. Thanks for the reply .. I will most Likely buy this :D ...I love harriers. :)

cortomalteseit
January 8th, 2012, 02:26
This wonderful project is going forward very fast!
I'm sure very soon i'll seat inside the VC of a perfect Harrier II+!!!
Keep on going, congrats

PLUTO16
January 8th, 2012, 04:23
This wonderful project is going forward very fast!
I'm sure very soon i'll seat inside the VC of a perfect Harrier II+!!!
Keep on going, congrats

Thanks cortomalteseit,we are trying to do as best as we can!

Stay tuned!

:wavey:

PLUTO16
January 24th, 2012, 10:38
Just a quick screenshoot: Beta testing is in progress,the bird is on the way...

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Daube
January 24th, 2012, 12:26
Is the canopy broken ? Is it an animation linked to the ejection system ?

PLUTO16
January 24th, 2012, 12:41
Is the canopy broken ? Is it an animation linked to the ejection system ?

No,it's not broken,it has just the textures to refine (the main canopy has to get more glossy,the materials are not the final ones). For now is not on the "do list" the animation for the ejection seat,but is not completely to exclude.

PLUTO16
January 24th, 2012, 12:49
Is the canopy broken ? Is it an animation linked to the ejection system ?

No,it's not broken,it has just the textures to refine (the main canopy has to get more glossy,the materials are not the final ones). For now is not on the "do list" the animation for the ejection seat,but is not completely to exclude.

Daube
January 24th, 2012, 13:24
Oh ok, I see...
For a short moment, I thought you had modelled this white explosive band on the canopy. I thought "Wow, they are really into the details..." :icon_lol:
However, I think I said it before, but I'm really curious to see the final model. I'm looking for a good Harrier since ages, one that would REALLY fly realistically, no matter what limitations FSX has. It seems your Harrier will have some interesting flight model so I'm keeping an eye on it.
The FPS friendly external model doesn't sound too good to my hears though :/ But I understand your motivations, already explained for the F-104.

PLUTO16
January 24th, 2012, 13:50
Oh ok, I see...
For a short moment, I thought you had modelled this white explosive band on the canopy. I thought "Wow, they are really into the details..." :icon_lol:
However, I think I said it before, but I'm really curious to see the final model. I'm looking for a good Harrier since ages, one that would REALLY fly realistically, no matter what limitations FSX has. It seems your Harrier will have some interesting flight model so I'm keeping an eye on it.
The FPS friendly external model doesn't sound too good to my hears though :/ But I understand your motivations, already explained for the F-104.

Daube...extend your short moment.....the "bang pipe" is modeled in the canopy..
I'm not the right person to explain how this bird flies,because you can not ask to the greengrocer how fresh is his fruit. But I can surely say that we are spending a lot of time to give you the best Harrier we can do..As you said,we have a "low impact performance" policy,but we are trying to do our best to create a nice bird to see and a great plane to fly.
I know,there is another little point to consider..the Harrier is slightly ugly by itself....but this is another story..
Stay tuned

/ Ale

Daube
January 25th, 2012, 00:48
Sometimes, ugly can mean beautifull, especially for airplanes.
You're talking to somebody how is in love with the F-117 :D

cortomalteseit
January 25th, 2012, 01:38
LOL, in Italy we say: "Ogni scarrafone è bell a mamm' soa", that literally means: every ugly bug is beautiful at his mother's eyes!!! :icon_lol:
Ok, i'm in love with the Harrier, and i'm a beta tester, but I can declare that this is the best model of Harrier that has ever flown in FSX skies.
Regards

findus
January 25th, 2012, 05:52
It may be perhaps a little off topic, but are there any informations about the F-104G modell mentioned in the past?

LUCE1
January 25th, 2012, 06:50
It may be perhaps a little off topic, but are there any informations about the F-104G modell mentioned in the past?
all is explained on our site at:
http://www.vaafse.org/simskunkworks
however i quote here:

http://www.vaafse.org/simskunkhome/images/stories/skunklogo.png

Sadly, we must honestly admit, we're late on the development of both the F-104S, F-104G and AV-8B Harrier.
There are many reasons but the most clear is that we have miscalculated our time, the development of the 3 models together has taken longer than we thought.
We thought to deliver version 3.2 of the F-104 S with a new fuselage completely remade in 3DS and many other news before Christmas 2011, to distribute the F-104G at the end of January 2012 together with the Harrier and instead we have delay of a month and a half at least.
These are the bad news, the good ones are that the development of 'F-104S has come almost to the end and Harrier is at the end of beta testing.
We believe to be able to deliver the 'F-104S version 3.2 within 2/3 weeks, the HARRIER by the end of February and the F-104 G in the first half of March
We apologize for the delay and thanks for your patience.

http://www.vaafse.org/simskunkhome/images/stories/ssw_signature.png

Txmmy83
January 25th, 2012, 07:59
We thought to deliver version 3.2 of the F-104 S with a new fuselage completely remade in 3DS and many other news before Christmas 2011, to distribute the F-104G at the end of January 2012 together with the Harrier and instead we have delay of a month and a half at least.
These are the bad news, the good ones are that the development of 'F-104S has come almost to the end and Harrier is at the end of beta testing.



delay's are not generally bad!!

a incomplete model & Systems simulations on release day (where customer feels like a beta tester) that would be bad!

it seems you are late because of perfectism
I came to that conclusion after following the projects here at SOH boards

LUCE1
January 25th, 2012, 08:47
delay's are not generally bad!!

a incomplete model & Systems simulations on release day (where customer feels like a beta tester) that would be bad!

it seems you are late because of perfectism
I came to that conclusion after following the projects here at SOH boards

For the most part you're right, without even hide the technical problems that arise from our policy of having a fully working model in MP.
MP developing involves several stages: modeling, systems and last but not least programming in C/C++.
Is generally easier make a beautiful model using huge poly number, unfortunately models with 200/300 thousand polys are frame killers in MP with more than 2-3 players even in high-end machines (imho are frame killers also in SP)
Also system are much more complex since very few FSX parameters are transmitted and/or shared by FSX server, weapon deliver is an easy stuff in SP using sim objects, things are quite different in MP, models seen so far (as far i know, but i could be wrong) are not able to drop ordnance in MP so that they can be seen by other players. (Unless VRS TACPack that is still under a long way development and requires to have same dll installed in all players).
However you are right, we cannot be perfect nor we can model everything, but what we give you must work at full, mainly for this reason we are late.

findus
January 26th, 2012, 01:56
Thx a lot for your fast answer, somehow I must have missed your statement.
So, I´m looking forward to the "G" ;-)

DagR
January 26th, 2012, 03:26
I'm also looking forward to the F-104G.

PLUTO16
February 3rd, 2012, 14:30
Still some WIP images......

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merida72
February 3rd, 2012, 15:29
mmm ... ...

I have some doubts on the accuracy of the radome and around the nose in to 3D model ...

I think ... it's a little 'small and elongated ...


mmm mmmm

skyhawka4m
February 3rd, 2012, 19:26
mmm ... ...

I have some doubts on the accuracy of the radome and around the nose in to 3D model ...

I think ... it's a little 'small and elongated ...


mmm mmmm


agree

PLUTO16
February 3rd, 2012, 22:58
agree

Thanks guys,even if I look at the model 'bout one thousand times per day,I did not noticed anything wrong...Surely we'll check!

VaporZ
February 4th, 2012, 03:03
mmm ... ...

I have some doubts on the accuracy of the radome and around the nose in to 3D model ...

I think ... it's a little 'small and elongated ...


mmm mmmm

I thing you are right Merida72.
This radome looks like the one of the Agave Radar we found on french Dassault Aviation Super Etendard
and on Sepecat Maritime Jaguars ( Indian Air Force ).
:kilroy:
VaporZ

LUCE1
February 12th, 2012, 14:18
Beta testing phase is almost completed.
Weapons system almost ready, both in AA and AG role.
It remains to finish internal cockpit textures and some minor gauges.
Here air to air tests (AIM9 launch and gun)
http://www.youtube.com/watch?v=DV33EvKM54c

LUCE1
February 13th, 2012, 04:30
Here again for an air to ground attack at dawn. (Internal textures not completed)
http://youtu.be/f5YFd_ygBV8

LUCE1
February 14th, 2012, 01:51
It shows how smooth can be the transition form jet-born to wing-born flight with SIM SKUNK WORKS HARRIER thanks to outstanding work of Mr. Rob Barendregt.
http://www.youtube.com/watch?v=ag5z5X0U-Bo

PLUTO16
February 14th, 2012, 02:07
Here are some examples of how to mix loadouts...


http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-036.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-034.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-033.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-032.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-031.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-030.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-029.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-028.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-027.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-025.jpg

YoYo
February 14th, 2012, 02:36
Nice repaints but bump mapping no exists in this model ? :(
(or external is still WiP?)

skyhawka4m
February 14th, 2012, 02:40
The nose is very choppy looking

PLUTO16
February 14th, 2012, 02:48
Nice repaints but bump mapping no exists in this model ? :(
(or external is still WiP?)

You are roght,yoyo. Bump mapping & specular is on the way,is still not implemented,we will finish all together with the internal model (just few days..)

PLUTO16
February 14th, 2012, 02:52
The nose is very choppy looking

Yes,it is. We are trying to to our best to keep a low poly model,and some compromises are necessary to stay on track with our final target...there are other issues that have to by refined on final relase,and surely radome it will be one of those.

....

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-021.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-024.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-022.jpg

http://i239.photobucket.com/albums/ff98/bluesky7777/-2012-feb-14-047.jpg


Cheerz

/ Ale

PLUTO16
February 14th, 2012, 05:33
Smoothness in transition VTOL / standard flight,from inside


http://www.youtube.com/watch?v=ag5z5X0U-Bo&list=UUEGjBRqsxSdQdktAQyd38XA&index=1&feature=plcp

PLUTO16
February 14th, 2012, 06:02
VTOL Takeoff and manouvering from outside..


http://www.youtube.com/watch?v=T42sG13c8C8&feature=youtu.be

peter12213
February 14th, 2012, 06:12
Can't wait to try this!

Felixthreeone
February 14th, 2012, 07:40
Very very excited for this!!

cortomalteseit
February 19th, 2012, 11:53
http://img546.imageshack.us/img546/6368/fsx2012021921314554.jpg

p.s.: sorry for the AA filter...

jeansy
February 19th, 2012, 12:33
regardless

I likes

Daube
February 19th, 2012, 13:26
I really love how you made the canopy glass. It looks really good.
The rest of the plane is not bad as well :applause:

strykerpsg
February 19th, 2012, 21:08
I am so looking forward to this release, as much as the Tacpack and F-111. Great loooking shots, even with the AA. Release this baby soonest, she needs to fly the virtual skies of my FSX domain.

Matt

LUCE1
February 27th, 2012, 23:15
SIM SKUNK WORKS HARRIER goes for final tests before release.
Having participated to ABLE ARCHER 2012 exercise organized by vGAF (www.vgaf.net (http://www.vgaf.net)) is going to make VAAFSE live range campaign at AWTI, Decimomannu, Sardinia island in Italy.
Here some picture of first fly over Sardinia.

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LUCE1
February 28th, 2012, 01:16
BTW:Here a short video of SSW Harrier cockpit floodlights :


http://youtu.be/7o7k53J25O4

thanks to who first developed 3D lights with their beam,
i do not remember well his name (Jon Blum ?) , but we have to give him credits for this.
From his work we have drawn a lot of useful ideas.