Rami
June 12th, 2011, 15:04
To all,
I have released a completely overhauled Malta Spitfire campaign, originally an older Groundcrew version, created by Cliff Burgess. The scenery has been modified & updated to utilize the fantastic Malta scenery by Brunosk, as well as a modernized and expanded list of aircraft. Additionally, some of the missions are now very dynamic, and all of the missions feature improved triggers and events, resulting in a much more enjoyable experience.
This is a 15-mission campaign centered around the experiences of a Spitfire pilot from the 249 squadron, based at Ta'Qali during the Spring and Summer of 1942. All of the missions are historically plausible, and are based on events which happened at the time.
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=44&id=4212
Please pay attention to the instructions for the Bf-109f, you are essentially creating two aircraft with different abilities and performance characteristics. If you have any questions on that, please don't hesitate to ask.
Also, because this campaign utilizes Brunosk's detailed Malta scenery, this campaign may not work very well on older systems; frame rates may be a bit problematic over the island.
I hope you enjoy!
I have released a completely overhauled Malta Spitfire campaign, originally an older Groundcrew version, created by Cliff Burgess. The scenery has been modified & updated to utilize the fantastic Malta scenery by Brunosk, as well as a modernized and expanded list of aircraft. Additionally, some of the missions are now very dynamic, and all of the missions feature improved triggers and events, resulting in a much more enjoyable experience.
This is a 15-mission campaign centered around the experiences of a Spitfire pilot from the 249 squadron, based at Ta'Qali during the Spring and Summer of 1942. All of the missions are historically plausible, and are based on events which happened at the time.
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=44&id=4212
Please pay attention to the instructions for the Bf-109f, you are essentially creating two aircraft with different abilities and performance characteristics. If you have any questions on that, please don't hesitate to ask.
Also, because this campaign utilizes Brunosk's detailed Malta scenery, this campaign may not work very well on older systems; frame rates may be a bit problematic over the island.
I hope you enjoy!