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View Full Version : Nils, Huub, some help questions on MDLMat?



Cazzie
December 4th, 2008, 12:14
Actually maybe one good question: How do you determine what Map is the prop in the program?

I have Stuart's Snipe ported over to FSX, I even cleaned the windshield on it, and it works like a charm except the propwash. I am using BB's propwash, but the Alpha is off and it looks like a glass disk. I have not tried Dave's Camel yet, but must try that too. Robbie Bruce has a Brissie FSX ready. Anyone heard from Robert? I do hope pray his procedures are going okay.

Caz

huub vink
December 4th, 2008, 23:50
Caz,

It is just a matter of trial and error. As I'm too busy doing repiants I haven't look at the Snipe yet ;)

Huub

JT8D-9A
December 5th, 2008, 01:46
I hope to have some time for FSX this weekend and i will try it.
It's really only trial and error.

Thanks for your excellent repaints, Huub and Cazzie!

JT8D-9A
December 7th, 2008, 07:28
I could solve the prop issue, but i think there is a texture missing and a few parts are transparent. Maybe changing the alpha of the interior textures to completely white will solve that.
The gauge_glass.bmp is missing.
MDLMat is for both models the same step and i use one of Bob's prop textures:

http://e.imagehost.org/0125/early.jpg

huub vink
December 7th, 2008, 08:01
Thanks Nils!

Huub