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Rami
February 19th, 2011, 12:40
To all,

Canion has released a second pack of library objects for the ETO, these look to be just as good, if not better, than the first!

Thank you so much, Canion! :ernae:

Jagdflieger
February 19th, 2011, 18:51
Thanks Canion. It'll be a nice addition to the bridges from part 1.

Jean Bomber
February 20th, 2011, 11:45
Hi to all !

This afternoon I've installed the ETO lib objects parts 2 but when I've restarted cfs2 I've got a "failure to initialize.." message ,so I've removed all and redone it by sequencing the install process and when I've finished the DP files step (I put them by group and do a test for each) when all them are installed ,even deleting the cdp, I get this message ....:kilroy:..
So before to move some of my dp files in the object dp folder I prefer to ask ,
Does a limit exist in the size of the object dp folder ?
or, is it possible that a single dp file could alter until to get this message and block the game?

Thanks

JP

kdriver
February 22nd, 2011, 08:21
Thanks Canion for the beautiful scenery - I can see a conversion of ABTF coming on....

Everything installed OK for me except there is no texture for the deck of the bridge at Arnhem. Am I missing something?

Kevin

Canion
February 22nd, 2011, 13:09
Hi to all !


Does a limit exist in the size of the object dp folder ?


Thanks

JP


Hi Jean Bomber!

The maximum for objects. DP is about 1800.

Canion
February 22nd, 2011, 13:16
Thanks Canion for the beautiful scenery - I can see a conversion of ABTF coming on....

Everything installed OK for me except there is no texture for the deck of the bridge at Arnhem. Am I missing something?

Kevin

Hi Kevin!

thanks!

I will check if I lost something.

Canion
February 23rd, 2011, 08:47
Am I missing something?

Kevin

Congratulations kdriver !
You are the first one in testing the scenery.
Is right it lacked a texture upgrade.
I Know about the possibility.
For the moment upload the upgrade here.
In the future: I will add it an upgrade, with the textures of damage fail.
Show me how you see.

Rami
February 23rd, 2011, 16:11
Canion,

I added this bitmap to your file package and replaced the upload. I hope this helps!

Jean Bomber
February 23rd, 2011, 16:22
...The maximum for objects. DP is about 1800.
..
That seems to be a floating limit ,mine is less,exactly 1463.
http://www.sim-outhouse.com/sohforums/showthread.php?50208-Apologies-In-Advance....
,I've moved some files and and at least I've completed the install of the objects :kilroy:.
Thanks for this new additions for the ETO :ernae:

JP

kdriver
February 24th, 2011, 05:34
Hi Canion,

The new texture did the trick - is the old texture of any use for your earlier scenery?

kdriver
February 24th, 2011, 07:11
Another question:

Regarding ETO Lib. Obj. Part I, is there meant to be a scenery file for the Ludendorff Bridge? There are only a couple of runway data scenery files enclosed.

Thanks,
Kevin

Canion
February 24th, 2011, 13:15
Canion,

I added this bitmap to your file package and replaced the upload. I hope this helps!

Thank you very much Rami !.
Better than that impossible :applause::applause::applause:

Canion
February 24th, 2011, 14:02
Another question:

Regarding ETO Lib. Obj. Part I, is there meant to be a scenery file for the Ludendorff Bridge? There are only a couple of runway data scenery files enclosed.

Thanks,
Kevin

The screen looks good.

Maybe I did not understand the question.
If you ask for two files Rw Ludendroff Bridge.
Are the same, one is a few feet higher than the other.
Do not use together.
I use it to support vehicles.
Jeep cal50m case that has a height for the player and another for Ai.
For the new confifuracion of Veh, now for both is the same.

kdriver
February 25th, 2011, 04:41
If you ask for two files Rw Ludendroff Bridge.
Are the same, one is a few feet higher than the other.
Do not use together.
I use it to support vehicles.
Jeep cal50m case that has a height for the player and another for Ai.
For the new confifuracion of Veh, now for both is the same.

Thanks Canion, I understand what you are saying about the RW files, but I was wondering if there is supposed to be an additional BGL scenery file for the Ludendorff Bridge, or are the users supposed to build their own Ludendorff Bridge from the components supplied by you in the package?

kdriver
February 26th, 2011, 04:57
Correction to the above:

I was wondering if there is supposed to be an additional GSL scenery file for the Ludendorff Bridge.

Canion
February 26th, 2011, 08:53
Correction to the above:

I was wondering if there is supposed to be an additional GSL scenery file for the Ludendorff Bridge.

The GSL Ludendorff Bridge.
This scenery, is situated on the Rhine river.
With LW water mask.
And not in the correct location.
You can find the file .lay.
With google earth. You can put in the right place

Rami
February 28th, 2011, 12:37
Canion,

I very much appreciate the detail and extent to which your buildings and vehicles have helped to liven up the ETO. Outstanding work! :wiggle:

kdriver
February 28th, 2011, 15:29
You can find the file .lay.

I'm sorry Canion but I can't find the lay file for the Ludendorff Bridge in your packages - am I looking in the right place?

Kevin

Canion
March 1st, 2011, 13:21
Canion,

I very much appreciate the detail and extent to which your buildings and vehicles have helped to liven up the ETO. Outstanding work! :wiggle:

I appreciate your sincerity and permanent contribution.
Thank you very much.
Enjoy..!