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View Full Version : Need help with Lat/Lon for N/Sea rigs to fine tune helo FDE



michael davies
June 19th, 2010, 10:04
Simple's really, need some Lat and Lon figures for North Sea Rigs so I can practice helo landings and fine tune this FDE, basically fed up of flying round in circles looking for them !...and I'm getting low on fuel :).

Best

Michael

IanP
June 19th, 2010, 10:20
With all due respect, Mr. D, the best answer is probably for you to get hold of ADE, Whisplacer, Instant Scenery or something and stick the dratted things where you want them! Or get someone else to do so for you. :d

I used to have all the locations for the Liverpool Bay rigs (which would be close to Valley - eminently suitable for that paint scheme) but where that list went, I can't say.

Plopping default rigs down, however, is an exceptionally quick job. Any preferences for where?

Ian P.

Bjoern
June 19th, 2010, 10:33
Maybe this can help?

http://www.rigjobs.co.uk/oil-gas-field/index.html
http://www.aftenbladet.no/energi/energymap/

michael davies
June 19th, 2010, 10:35
Any where off Norfolk and Suffolk really, or the southern North sea / English channel etc, it'd be nice to have lots of genuine locations, didn't ODG or some one develope a load of genuine rigs and locations ?, preferably within sight of each other so you can hope around between them. If this utility is as easy as you say I may well add some of the wind farms we have round here too, there getting rather proffusive to say the least !.

It is one of my longer term projects to populate the North sea with all things nautical, it'd be nice to run down the rivers and out to see with things like bouys winking and the odd light house, maybe some larger boats out at the Sunk waiting to come in to Felixstowe or transfering pilots etc. But like many things its rather looooonnngg term right now LOL.

Best

Michael

michael davies
June 19th, 2010, 10:37
Maybe this can help?

http://www.rigjobs.co.uk/oil-gas-field/index.html
http://www.aftenbladet.no/energi/energymap/

Yup thats a nice collection of data, thanks for that !.

Kindest

Michael

Bjoern
June 19th, 2010, 10:49
Yup thats a nice collection of data, thanks for that !.

You're welcome!

Also, having a bit more boat traffic in the north sea is a rather nice idea. Gives me more to see when racing airliners over it. :d

michael davies
June 19th, 2010, 11:05
I saw a boat the other day, just off Holland, scooted down to have a look and it was a Seattle ferry levitating along quite nicely at 150 feet ! LOL.

IanP
June 19th, 2010, 11:10
Default objects for the Liverpool and Morecambe Bay gas fields. Nowhere near accurate shapes, but positions are accurate to white blobs on aerial imagery and a CAA Northern England and Northern Ireland half mil chart.

If anyone has a better rig object, I'll happily replace this one with it, because in order to use the default one, I have to turn crash detection off. That might not bother a lot of people, who fly with it off anyway.

If you don't want 'em, don't use 'em. If you do, here they are. :wavey:

http://www.ianpsdarkcorner.co.uk/modern/lpbayrigs/LPBayRigs.zip

10830

michael davies
June 19th, 2010, 11:37
Ian,

Thanks, grabbed and will asimulate when I get a little more spare time once this FDE is done.

Heres a screen grab of the live vessel movements right now UK time for the Southern half of the North sea, it shows about 60% at this scale, if you zoom in you get loads more.

Also a close up of Rotterdam, man there busy tonight LOL, obviously all these ships couldn't be added to FSx but some would be nice.

IanP
June 19th, 2010, 11:42
Isn't there a tool available for creating new AI Ship routings? I've never tried to do it, despite reading the SDK stuff about AI ships several times since getting FSX. I'm sure I saw a tool designed for those that wanted to, though.

Ian P.

michael davies
June 19th, 2010, 11:55
Ian, yes there is, cant remember fully how you do it but it used something from google earth or something, you basically created a way point path in google earth and then saved that data as a kml file or something, then used AI boat traffic compiler to generate a path and an AI ship to sail along it. I did this with my carriers, set them off from Liverpool and around the head land to the next southerly bay, one each way every hour, then I could go chase and test trap and cat functions on the carriers.

Its actually pretty easy to set up paths, what isnt so easy is getting the start and stop points that accurate, you'd be hard pressed to get it to line up exactly with FSx scenery. I'm going to throw down a basic quay at Felixstowe and see if I can get the co-ordinates lined up so that boats look like there alongside and then sail back and forth, thats the plan...theres always a plan LOL. Out to sea its not a problem, just make sure the start and stop points dont have boats appear and disappear when you fly over :), you can stop that by making the paths something else, I think its a ferry path that does that.

Best

Michael

Kavehpd
June 19th, 2010, 12:49
Hey, wait a minute! Are those bump maps I'm seeing on that Sea King? :icon_twi:

The ODG Project has some great resources for FS9: http://www.fs-odg.com/ But there hasn't been any serious updates since Steve passed away last year. Still, worth a visit.

michael davies
June 19th, 2010, 13:44
Hey, wait a minute! Are those bump maps I'm seeing on that Sea King? :icon_twi:

The ODG Project has some great resources for FS9: http://www.fs-odg.com/ But there hasn't been any serious updates since Steve passed away last year. Still, worth a visit.

Maybe ? and rotors that don't cut through clouds http://homepage.ntlworld.com/mickoo/Protected/whistle.gif

Sorry to hear about Steve, thats what happens when your out of the loop for months at a time :(. Will pop over there and see whats still left.

Best

Michael

dswo
June 19th, 2010, 14:49
I really like this scenery by J-P Baril: http://www.fs-shipyards.org/index.php?ind=downloads&op=entry_view&iden=144. It's a big oil rig with two platforms, plus moving boat traffic. I think it's exactly what you're looking for.

BASys
June 19th, 2010, 14:55
Hi Folks


Simple's really, need some Lat and Lon figures for North Sea Rigs
so I can practice helo landings and fine tune this FDE,
basically fed up of flying round in circles looking for them !
...and I'm getting low on fuel .

Any where off Norfolk and Suffolk really,
or the southern North sea / English channel etc,
it'd be nice to have lots of genuine locations,
didn't ODG or some one develope a load of genuine rigs and locations ?,
preferably within sight of each other so you can hope around between them.

Will pop over there and see whats still left.
Michael -
ODG port for FSX compatibility is ongoing ATM (http://www.fs-odg.com/forum/index.php?topic=7363.0).

If you've not already obtained an alternative -
Would 3 jackups placed immediately off North Denes suffice ?

If so -
Download and install the FS8/9 Jack-Up MODUs package (http://www.fs-odg.com/index.php?ind=downloads&op=section_view&idev=11)
but don't try to fly from/land on it yet, as it won't work in FSX.

Then PM me your email,
and I'll try to collate the matching FSX components for you tomorrow.




Sorry to hear about Steve,
thats what happens when your out of the loop for months at a time :(.
Steve's death was totally unexpected as he'd only had a bad back.
He was initially diagnosed as a lifting injury,
then kidney stones, then as a slipped disk.
After several cancelled appointments,
by the time he was finally admitted to hospital 8 months later,
his cancer was then inoperable.



PS
Can't recall if you are a GMax or FSDS developer.
In desperate need of some extremely basic modeling assistance, (5 minute job).



HTH
ATB
Paul Donnelly

BASys
June 19th, 2010, 14:57
Hi Folks


Isn't there a tool available for creating new AI Ship routings?
I've never tried to do it, despite reading the SDK stuff about AI ships several times since getting FSX.
I'm sure I saw a tool designed for those that wanted to, though.

It is one of my longer term projects to populate the North sea with all things nautical,
it'd be nice to run down the rivers and out to see with things like bouys winking and the odd light house,
maybe some larger boats out at the Sunk waiting to come in to Felixstowe or transfering pilots etc.
But like many things its rather looooonnngg term right now LOL.
Ian & Michael -
I've a 3 months worth dataset
of ALL IRL vessel traffic around the UK.

It'll be converted to FSX format
once I've completed the portover of our ODG rigs into FSX.

It would definitely benefit
from having a number of additional vessel models to introduce variety.

Anyone ?

ATB
Paul

Kavehpd
June 19th, 2010, 16:09
Maybe ? and rotors that don't cut through clouds http://homepage.ntlworld.com/mickoo/Protected/whistle.gif


Ohboyohboy! Tell us more, please. HAR3A with box filter too? FLIR? RN AEW? Marine One? Oh, man. This is so exciting.

michael davies
June 19th, 2010, 22:56
Paul,

Yes they will do fine at the moment, will collect this evening as I'm back on shift now.

I've used FSDS in the early days, then Gmax and now Max, PM and I'll see if I can assist, I'm more profficient in Gmax/Max to be honest, its about 7 years since I used FSDS.



Hi Folks




Michael -
ODG port for FSX compatibility is ongoing ATM (http://www.fs-odg.com/forum/index.php?topic=7363.0).

If you've not already obtained an alternative -
Would 3 jackups placed immediately off North Denes suffice ?

If so -
Download and install the FS8/9 Jack-Up MODUs package (http://www.fs-odg.com/index.php?ind=downloads&op=section_view&idev=11)
but don't try to fly from/land on it yet, as it won't work in FSX.

Then PM me your email,
and I'll try to collate the matching FSX components for you tomorrow.




Steve's death was totally unexpected as he'd only had a bad back.
He was initially diagnosed as a lifting injury,
then kidney stones, then as a slipped disk.
After several cancelled appointments,
by the time he was finally admitted to hospital 8 months later,
his cancer was then inoperable.



PS
Can't recall if you are a GMax or FSDS developer.
In desperate need of some extremely basic modeling assistance, (5 minute job).



HTH
ATB
Paul Donnelly

michael davies
June 19th, 2010, 22:58
Paul,

When I get a spare moment I'll try and knock up some basic vessels for you, if any one else wants pictorial reference of vessels from Harwich or Felixstowe then let me know, as one might gather....I have quite a few !.

Best

Michael


Hi Folks



Ian & Michael -
I've a 3 months worth dataset
of ALL IRL vessel traffic around the UK.

It'll be converted to FSX format
once I've completed the portover of our ODG rigs into FSX.

It would definitely benefit
from having a number of additional vessel models to introduce variety.

Anyone ?

ATB
Paul

michael davies
June 19th, 2010, 23:12
HAR5 with a box filter, but no HAR3 with box filter I'm afraid.

Whats in and whats out should really come from official sources, but I will say that the current BETA pack I have has 10 models and 17 variants. The external model is tweaked a little but full FSx compliant, an all new interior and VC completes the FSx compilation.

All the mapping has remained the same so any repaints people did before will still fit, just need converting to dds format and the usual cfg edits to work in sim.

Best

Michael



Ohboyohboy! Tell us more, please. HAR3A with box filter too? FLIR? RN AEW? Marine One? Oh, man. This is so exciting.

BASys
June 20th, 2010, 12:16
Hi Folks

Michael -

re: ODG FSX Test rigs
Don't bother with downloading the FS9 ODG JU package,
as I've knocked up a pre-configured FSX test version for you.

Contains 2 jackups directly off North Denes runway 10,
less than 5 minutes flying time away.

PM me your email addy, and I'll send it over.



re: AI Vessels
Any models appreciated, whenever suits yourself.

Common vessel classes not already present as FSX default models,
would provide best effect.



re: Modeling Assistance
Cheers.
GMax would be the preferred tool.

I'll have a further attempt before following up on your kind offer.



HTH
ATB
Paul